« on: February 25, 2013, 11:08:22 am »
I agree with him, sort of, but I also have another theory about what contributes to less playing by older gamers, or a different way to state the same thing; older gamers are simply bored of the same crap over and over again. Contemporary gameplay hasn't changed much, if at all since the 90s. Still the same analog gamepads, or keyboard/mouse stuff. All the so-called new gameplay styles are just reboots to casual arcade games of the past. Maybe when virtual reality arrives, things will change. That, or at least a real evolution of the game input. Motion controls like the Wii remotes are not an improvement upon competitive gaming as they are, but maybe that is the start of a gameplay evolution. Or maybe they're just a fad that will remain as a fad.
I was playing a game on steam called Alien Swarm. It's basically robotron arcade with better graphics and smooth shooting directions. FPS games are stale and still riding the graphical-showcase vehicle. Blasting people online is fun, but I imagine interest starts to drop off after dong that enough years. MMORPGs bore the piss out of me unless I just fart around for a while without being competitive; they are not worth paying to play at all unless you immerse yourself. There are games which still hold my interest as much as any game has, enough to immerse myself and spend time on it. I played the Dragon Age games a lot and I don't know if you can call these "casual" games. Which takes us to the other point mentioned, whether games are art or not. I think they are what you want them to be. Adventure games like Dragon Age certainly have movie elements, and movies are considered art. And I've seen a ton of games on steam, especially indie games, which are hard to not call art. Games like Sword & Sorcery and some others which I can't remember the names.