Also, why are the W and M characters thinner than the other letters?
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Error: "You must specify an address using JMP before inserting text"
#GAME NAME: Earthbound Zero
#BLOCK NAME: Main Text
#POINTER ENDIAN: LITTLE
#POINTER TABLE START: $030010
#POINTER TABLE STOP: $031594
#POINTER SIZE: $02
#POINTER SPACE: $01
#ATLAS PTRS: No
#BASE POINTER: $060010
Does the first pointer point to the first string, second pointer to the second string, and so on.Yeah, I think that's how it works. I'll try fiddling with the POINTER SPACE and edit this post when I find out what happens.
if your text is sequential (and the pointers are too), then you could just do a normal text dump without pointers and manually setup Atlas with AUTOWRITEI don't think the text is sequential, since I've been able to point a dialogue box that originally read from the middle of the text bank to the very end of it, where I could write as long as I wanted. However, this "autowrite" mode sounds pretty cool. Would using it mess the game up by not skipping over the blank [00 00 end] pointers? I wonder...
#GAME NAME: Earthbound ZeroI referenced the example code that came with, but put in the appropriate script start/stop values.
#BLOCK NAME: Main Text (RAW)
#SCRIPT START: $060010
#SCRIPT STOP: $06ffff