Writing a specific tool is a loss of time and skill.
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Perhaps I'm just being a grumpy old man but does it bug anyone else when leaving code in place is referred to as laziness? I guess there are instances where it could be but I'd reckon 9 times out of 10 it is more a case of efficiency (faster to comment out code than remove it), safety (less likely to introduce errors by leaving the code in but removing the references to it) and forward planning (I've saw managers ask for a feature to be removed only to later ask for it to be reinstated).
There are arguments against such practice of course (keeping code tidy, clean, clear) but might point isn't that it is a good / bad practice just that blaming it purely on laziness is, well, lazy!
That's correct. I am wanting to use the JP game on the RetroN 5 because it has slightly different content.
CRT-TVs weren't that bad (if that's what you were getting at). Or were you talking about arcade screens? Either way, in my opinion Genesis games were notorious for having disgusting palette choices in general.
Because the majority of ROM hackers have no taste at all. Don't believe me? Check out the favourite music threadand the favourite food thread!
As for NES homebrew and hacking specifically, I think there's another specific reason: because it's easier. (Usually.)
You would be incorrect. There was a period of time where they were not submitted as frequently, but we hve gotten a lot of them in the past. The first dick nazis came out in like 2009, well before the first half of the site's life.
They've been allowed since the site went up.
Not having this discussion again. That would be about the 31st time or so we've had people troll and complain about the badhacks style hacks we host. They're allowed, period.