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Messages - Chpexo

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61
Gaming Discussion / Re: Game Center CX
« on: May 17, 2013, 03:18:26 pm »
I didn't pay much attention when I first saw this thread. Somehow I found a YouTube channel with a funny Mr. Gimmick playthrough. Then I realized it was Game Center CX. :D And yes it is good.

62
Personal Projects / Re: Final Fantasy VII NES Project
« on: May 13, 2013, 01:32:14 am »
I am confused why some people like the original Chinese version's maps. They clearly put zero effort in making them because the graphics are unoriginal and the maps look haphazardly put together. Most of the time the maps don't even come close to looking like Final Fantasy VII.

63
General Discussion / Re: YouTube Glitch?
« on: May 09, 2013, 08:48:51 pm »
YouTube was better off not being sold to Google. They keep changing the site for the worse. Each time they update, it resembles more and more like Facebook.

64
General Discussion / YouTube Glitch?
« on: May 09, 2013, 04:48:30 pm »
Did anyone else get a weird message on a YouTube search saying "Experiment: There may be confidential content in your search results. Please do not share outside Google. "?

65
General Discussion / Re: Steak Preference
« on: May 03, 2013, 10:41:04 pm »
The juice is not actually blood. Also, if you don’t have it often, you should just have it how it tastes best to you since you’re probably going to be dodging the negative health effects.
You learn something new everyday. The red stuff is not necessarily juice but actually a protein which is called myoglobin.

66

I'd like to point out that in Castlevania III Simon's boots are red. In Castlevania II his boots are white.

The red palette for the ground really stands out, make it the green color of the trees. Also I don't know why there is some purple in the trees.

Also have some bushes behind the grave. I realize the NES's limitations on colors. You can't have purple with the graves palette, but you can still have the bush behind it but without the roses. Or you could make the grave a sprite and have background  behind it.

67
General Discussion / Re: Steak Preference
« on: May 01, 2013, 10:41:03 pm »
I don't have steak often, but when I do, I get it well done. I just don't want a bloody steak you know for health reasons.

How do you say "carne asada" with sausage in English?

I love meat! "Carne asada" FTW
With guacamole and onions

I like it best when it's well done that is "tdin" since it's chewier and it leaves a pleasureful sensation in my teeth as I bite away.
Carne asada en inglés es “grilled meat”. También, lo siento decir que tu inglés es muy malo. Muchas personas en este sitio web no comprenden que tú dices.

("Carne asada in English is grilled meat. Also, I am sorry to say that your English is very poor. Many people on this site don't understand what you say)

68
I love what you're doing with this game. You're really polishing up this flawed game. Keep up the good work!

I was thinking, did you add bosses yet? I always thought it to be bland by going through the dungeons in the game and be greeted by a crystal. There's only a final boss that has no enemies in the dungeon.

69
Site Talk / Re: Friendliness
« on: April 26, 2013, 08:43:46 pm »
I also get that people don't like looking at docs. Maybe some RHDN users are interested in creating YouTube tutorials? :laugh:
I never thought of ROM hacking tutorials or actually looking it up on YouTube before. I guess it's been a long performed tradition to learn by yourself, from the forums, and from documents. I support this idea.

70
General Discussion / Re: Man jailed for downloading Elf porn
« on: April 25, 2013, 05:22:30 pm »
I'm still kinda shocked that people are actually unaware of rule 34.
Way back, I though rule 34 was an exaggeration. Sure there's porn of the unexpected but not everything! Then I found 8-bit porn of Mr. Gimmick and the young girl from the NES game. The picture was surprisingly in the style of the game.

71
General Discussion / Re: Man jailed for downloading Elf porn
« on: April 24, 2013, 06:26:34 pm »
Let's look at some of the rules, shall we?

34) There is porn of it. No exceptions.
35) If no porn is found of it, it will be created.
36) No matter what it is, it is somebody's fetish. No exceptions.
39) There is furry porn of it. No exceptions.

Yeah, the internet's lovely huh?

72
General Discussion / Re: Man jailed for downloading Elf porn
« on: April 24, 2013, 02:53:17 pm »
Teh Interwebz Cartoon Pr0nz Age Enforcement Tasfkforce!


Jack Thompson logic?

How old do you think this little guy is?

I can't tell if that's a boy or a girl  :o.

73
General Discussion / Re: Man jailed for downloading Elf porn
« on: April 23, 2013, 11:24:57 pm »
I believe the cases against Clark are simply too weak:

Quote
Anti-child pornography group ECPAT Child Alert director Alan Bell said the images were illegal because they encouraged people "to migrate from there to the real thing".

"The distribution of it is damaging. You have to ask what impact does it have even if it's not harming [an individual child]."

The man clearly has some issues due to assaulting a boy however he already did his time. Possessing material that encourages people "to migrate from there to the real thing" seems like a murky definition and the man seems to have "migrated" already. ECPAT clearly knows it technically is not child pornography by making this statement. That doesn't stop them from hating it since it portrays young looking cartoon characters.

Speaking of anime character's age confusions, anyone want to guess how old this anime girl, Yoko, is?
Spoiler:
She looks like she is in here twenties right? Nope, SIXTEEN. Therefore she's legally a child.

74
Personal Projects / Re: Survival Kids 2: Escape the Twin Islands
« on: April 22, 2013, 10:31:16 pm »
Looks nice. I can't wait to try the patch out.
That's what I'm thinking when doing translations. Fitting texts in limited text space is always a challenge.
Can't you just expand the ROM size and adjust the pointers? There's a document on this site for repointing http://www.romhacking.net/documents/413/

75
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 21, 2013, 11:49:06 pm »
This actually came from the original game.  I kinda think that Jenova was referred to as "he" on purpose.  Jenova was called "he" and "him" too many times to be a typo.
Spoiler:
Yep, that's a boy alright.

76
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 16, 2013, 11:19:42 pm »
This picture may help with your cliffs.
Spoiler:

77
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 14, 2013, 10:52:22 pm »
I think we should stop this discussion. Though it may seem like a harmless exchange of ideas, it can get bitter quick. And we don't want that on a project page do we? People are entitled to their opinions and it's everyone's job to respect them.:police:

78
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 14, 2013, 02:03:41 pm »
The floor looks less like television static, so that's a start. When you have black outlines on your character, it's wise to minimize the amount of black on the walking surface. But now I've no idea what the floor should be. The chinese one used dots and lines of grey sporadically, it makes it look like weathered, old stone. Also, I see now that the water and floor share the same palette at the expense of the shadows on the water (replaced with black dithers). I would definitely not go with that purple and cyan water though. Looks like ectoplasm or something. I would change the white in the palette to "32" and leave the grey as is. The NES palette doesn't have a subtle enough range of colors to push things like that.

Well, in the original Final Fantasy VII the water is purple.

Also, I like the purple on cyan. I am aware it looks weird, but that was what I was going for. The color combination sets "another world" environment and has a mystifying mood to it, kind of like death itself. Hence, the purple relates very well to the environment.

I have this feeling you don't like the stairs. Here's an edit
Notice how it looks like "weathered, old stone" now.

I was conservative on editing the stone since I was doing mockups and don't have the patch Lugia2009 has. I just removed the black in MS paint. I have edited a map before for this hack as a demonstration for Lugia2009. It's A LOT of work so please keep that in mind. Lugia right now I believe is map editing with a hex editor so it is easy to get very lost in the process.

and it looks like he's walking with one foot in front of the other, like a model on a catwalk.

Do you play a lot of NES games? The NES is restricted to a certain amount of graphics so many do that... A LOT and results in many games having choppy walking animations

In this NES game, it is even more restricted. This game restricts you to display a lot less than a standard game would allow (I could explain but I don't feel like it). The original game had the "catwalk" walking so the hack will have catwalk walking as well.


Also Lugia2009, it would help a lot posting by posting the latest patch so I can do so a lot more constructive edits instead of doing mediocre edits on MS paint.




I don't like this edit. Cloud looks like some 10 year old kid. (And why does Cloud have BLUSH!?!). The style isn't even right for this game. The head placement looks really awkward and makes it look like cloud has no neck And he looks like he's on a catwalk, ironically.

My version:


79
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 14, 2013, 03:16:04 am »
Here's my edits, what do you think?:

After

Before


M_Tee this is what you want, right?


80
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 14, 2013, 01:46:12 am »
I hate to be that guy, but honestly I like all of the original screens better. Your patterns are dense and distracting and your palette changes highly questionable. Saying more with less is a better rule to stick by... and the original blue-on-blue palette of the water was very well done, and completely lost in yours.
You sound completely wrong but your there is a little truth in your statements.

The thing that has been nagging me is that I can't distinguish between the background and the walkable tiles because of black in the walkable tiles. However, the graphics are way better than the Chinese version that borrows graphics from previous Final Fantasy games that can be unfitting at times.

blue-on-blue palette of the water was very well done, and completely lost in yours.

I agree with this. Even if the the the stone is well STONE it will change to blue since it shares the same palette as the water. However, it the stone will look fine with the palette change. Good call.

And also there area where Aeris dies should be more exact I'll upload my edits.

By the way, the new Aeris death cutscene looks WAY better

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