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Personal Projects / Re: Mega Man X3 - Zero Project (V4.3 & Source Code Released)
« on: March 09, 2021, 05:28:44 pm »
It finally worked!! Comodo Antivirus was blocking Asar without notification, so the new MMX3.sfc file could not be created. I didn't think it was the antivirus because I didn't receive any message or notification when trying to do it and never had this problem before when applying rom patches.
So, just sharing the info as might help other users. I downloaded the last source code from GitHub and unziped it. I copied "Mega Man X3 (USA).sfc" into the main folder and changed its name to "Base_ROM.sfc". I executed "Asar MMX3.bat" and it automatically created the "MMX3.sfc" file with 4 MB instead of the original 2 MB. I copied this new "MMX3.sfc" file to the Atlas folder and executed "Atlas.exe - X3 (Everything).bat". The file "MMX3.sfc" was changed again with the Zero Project hack applied. I tried to play the game using Snes9x and, despite working correctly, it showed [bad checksum], but I solved it quickly with the "IpsAndSum" program to get a [checksum ok].
Thanks a lot to both of you for your help, Justin3009 and G30FF!! Now it's time to play this definitive version of Mega Man X3!!
So, just sharing the info as might help other users. I downloaded the last source code from GitHub and unziped it. I copied "Mega Man X3 (USA).sfc" into the main folder and changed its name to "Base_ROM.sfc". I executed "Asar MMX3.bat" and it automatically created the "MMX3.sfc" file with 4 MB instead of the original 2 MB. I copied this new "MMX3.sfc" file to the Atlas folder and executed "Atlas.exe - X3 (Everything).bat". The file "MMX3.sfc" was changed again with the Zero Project hack applied. I tried to play the game using Snes9x and, despite working correctly, it showed [bad checksum], but I solved it quickly with the "IpsAndSum" program to get a [checksum ok].
Thanks a lot to both of you for your help, Justin3009 and G30FF!! Now it's time to play this definitive version of Mega Man X3!!