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Messages - Jorpho

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Gaming Discussion / Re: Steam Summer Wail!
« on: June 25, 2017, 01:14:14 am »
Jorpho: You could try Project LRNJ. It teaches Katakana, Hiragana, and ~1000 Kanji for free. It's not as polished at Hiragana Battle, but it covers a lot more material using the same idea.
That's what I was thinking of.  But is there really that much content in the free version?  The $10 price tag always turned me off in the past.

Gaming Discussion / Re: Steam Summer Wail!
« on: June 25, 2017, 12:41:03 am »
I had heard of it, though somehow it escaped me that it was available on Steam.  At $18 CDN, though, I am not at all inclined to bite.

I purchased Hylics for a dollar, and will probably be buying Runbow.

But I'm hemming and hawing over Hiragana Battle and Katakana War.

Is there some free alternative I should be aware of?

Front Page News / Re: New site look discussion.
« on: June 23, 2017, 08:34:25 pm »
oh $deity it's so new and terrifying

No more romh, I suppose?

No reason to mess with themes that work, methinks.  Wouldn't there be similarities with Teleroboxer as well?

General Discussion / Re: Force current hardware to work on XP?
« on: June 22, 2017, 01:56:56 am »
I do a factory restore on my laptop every few months and every time I've downloaded SP1 it completely destroys Windows Update's ability to connect to the proper server.
What if you use nLite to slipstream SP1 and those patches I mentioned into your Windows 7 installation media?  Or did you try that already?

Cool. Then maybe you can still use that awesome MIDI software that came with FFVII for PC. I had to stop using it after I moved beyond XP. I still think that version of the soundtrack is superior. Too many people have balked at that version only after hearing it through trashy, sub-standard general MIDI that makes it sound like a Sega Genesis soundtrack. *boo!!*
The Steam version should be capable of using any pre-recorded OGG soundtrack, and surely someone's made an OGG recording of that rendition by now?

It's strange. definitely suggests Windows, and there's this video at . (The pertinent bit comes in at 4:15, because of course you should be obliged to listen to this fellow's sonorous voice for for minutes first.  However, the link only appears to comprise the Dreamcast BIOS files.)  Maybe it was removed?

Seems like Reicast is Android OS only.
Unless I'm missing something, you just have to download RetroArch, and then download the Reicast core.

EDIT: Downloaded it to see for myself and I did not see it in the list of cores.  Poor documentation there.

LOL Jaguar. Did anyone even bother emulating that thing?
Somebody surely did, but I agree, there wouldn't be much point.  There's a RetroArch core for that, too.

nonmame, linked to above, suggests RetroArch/Reicast or NullDC.

General Discussion / Re: Force current hardware to work on XP?
« on: June 21, 2017, 09:07:14 pm »
Didn't last year's Windows 7 problems get remedied by one update or another?  I haven't had any problems in a long time.  I think starting from SP1 all you need is the April 2015 Servicing Stack Update, KB3020369, followed by the Convenience Rollup of KB3125574 , and finally the Windows update KB3172605 from last July.

XP wasn't immune to update problems either; I remember having an awful time with some of the .NET 2.0 updates, possibly because my version of Symantec Antivirus used that at the time and thus would cause the update to fail as long as it was running.

It is my understanding that the major issue with Vista was that so many computers were branded as being "Vista-ready" despite having underpowered Intel integrated graphics that were inadequate for Aero.  But I expect a computer with an NVidia GPU would not have that issue with Vista or otherwise.

Although there are promising developments on the horizon, I understand N64 emulation hasn't changed much. recommends RetroArch/Mupen64Plus and Project64.

ROM Hacking Discussion / Re: River City Ransom restoration?
« on: June 20, 2017, 09:11:28 pm »
You're the second person to come in here lately seeking such information.

Have you looked at the readme for the MSU-1 hack?

It appears you will need to convert the soundtrack to WAV, use wav2msu (available at ) to convert it to .pcm files, and then ensure that the files are properly referenced in the .bml.

Gaming Discussion / Re: Best Version of Tetris
« on: June 15, 2017, 10:40:15 pm »
The New Tetris. End of discussion.
That was the one with the squares, wasn't it?  I'd almost forgotten about that.  It made for a neat, unobtrusive twist and I recall being disappointed that it didn't seem to be available in other versions (except maybe Lockjaw).

General Discussion / Re: NDS to GBA sound effect port?
« on: June 15, 2017, 10:37:08 pm »
I can't find any threads that have already discussed this
That's probably because there's no general means of doing this, and you would have to work things out differently for each individual game.

Do you already have a specific game in mind?

Can the CD isos be hacked to shrink the games down to cartridge sizes?
You would probably have to strip out the FMV and music entirely.  There's practically no way to store that much data in cart form.

(Of course, Resident Evil 2 N64 managed that, but only barely.)

Gaming Discussion / Re: Best Version of Tetris
« on: June 15, 2017, 12:05:38 am »
Tetris DS has a nice presentation, and the Quest mode stands out in memory as kind of neat.  And of course 8-player games with a single cart is tremendous. But it really is a bit too easy, in part because of infinite spin.  And it's unfortunate that you can't just set one background (and one musical theme) for all of marathon mode.

I reckon one of the flavors of Tetris The Grand Master is probably the way to go, but I haven't spent too much time with them.

Gaming Discussion / Re: Battletoads on the nes
« on: June 14, 2017, 09:36:03 am »
The GB version is a bit silly too.

Gaming Discussion / Re: Sonic Generations Chao World?
« on: June 14, 2017, 12:49:32 am »
Apologies; that was probably a bit snappier than I'd intended.

Gaming Discussion / Re: Sonic Generations Chao World?
« on: June 13, 2017, 10:37:37 pm »
Sega should of have added
English pls.

I poked at the Chao Garden in Sonic Advance and found it to be completely pointless.  There are a zillion other ways for people to get their virtual pet fix nowadays.

Also, it's a bit late to talk about what a developer "should of" done with a game five years after its release date.  Why shouldn't they have added it to Sonic Lost World?  Or Sonic Boom?

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