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Messages - Jorpho

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Maybe the Goemon games?  At least, they seem to have repeatedly stymied people.

Gaming Discussion / Re: TEARS SOM COLLECTION
« on: March 23, 2017, 12:31:22 am »
I thought we had a thread here a while ago indicating that the mobile port of SoM was rubbish.  This will surely be derived from the same.

Gaming Discussion / Re: Favorite Playable character of Chrono Trigger.
« on: March 22, 2017, 12:40:35 am »
But let's not forget Never Gonna Give You Robo.

Gaming Discussion / Re: Smash Bros. Thread
« on: March 19, 2017, 03:03:30 pm »
Huh.  It never occurred to me that with the end of Project M, others would move in to fill the void.

I've played Smash Bros. 3DS and Melee, I'm not very good at either of them, and I can't really figure out how to get better.  I haven't quite unlocked all the challenge panels in the 3DS version, so I still fire up Smash Run on occasion.  I never quite finished all the challenges in Melee either.  (I suppose I could look up solutions in a FAQ, but that seems pointless.)

Gaming Discussion / Re: Favorite Playable character of Chrono Trigger.
« on: March 09, 2017, 09:33:13 am »
One of the few satisfying things about the DS remake is smacking down Lavos with Robo's Apocalypse Arm, which can deal 9999 damage regardless of defense.  So let's go with Robo.

Checking a weapons list suggests that Ayla's Bronze Fist does much the same, but I don't think I ever managed to level her sufficiently for that.

What's with Rockboard?
Oh, right, that was a matter of having wacky pointers, not text encoding.  (There's a blurb about it in this thread that was copied from some other document about pointers.)  Whoops.

I just remember Nanashi no Game as being one of those things where people suggested it was hopelessly difficult to translate.  And of course it was translated in the end.

Rockboard (NES) is famously vicious.  Nanashi no Game (DS) also comes to mind, but I can't recall if that was difficult to translate because of the text encoding or for some other reason.

General Discussion / Re: You're not going to believe this.
« on: March 06, 2017, 02:04:47 am »
Isn't Daily Mail just a UK tabloid site (like, linking to the National Enquirer) ? :P
Most unfortunately, it has "the fourth largest circulation of any English-language daily newspaper in the world" according to Wikipedia and people have a tendency to take it seriously, despite that much of the content is highly questionable.

General Discussion / Re: You're not going to believe this.
« on: March 05, 2017, 02:07:24 pm »

wow, just amazing
Seriously, that's not even worth clicking on.

The old-fashioned way of doing things is to randomly corrupt data that looks promising, and see if this results in an appropriate change in-game.  But that's a bit like trying to discover how a V6 engine functions by throwing wads of wet tissue at it.

ROM Hacking Discussion / Re: Hacks and Translations that can be finished...
« on: February 26, 2017, 03:03:12 pm »
Someone is surely working on Tomato Adventure at this point, right?

Gaming Discussion / Re: Improvements by localizations
« on: February 24, 2017, 09:27:35 am »
As per https://tcrf.net/Luigi%27s_Mansion/Regional_Differences , the Euro version of Luigi's Mansion is apparently superior to both the Japanese and North American versions.

Someone posted here a while ago that the European version of Actraiser also strikes a better difficulty balance than the Japanese or North American versions.

Gaming Discussion / Re: Useless weapons and power-ups in gaming
« on: February 23, 2017, 12:22:51 am »
How about this one?

Hey, at least the "Fists" in Doom have a use, especially against pink demons, and especially after you get the berserk pack.....but WTF does this damned pocket knife do for ya in Wolfenstein 3D?

If you can't find ammo for another weapon, and find it quickly, you may as well reset the game.......knife sucks....
Stabbin' Hitler is kind of satisfying, I'm told.

Are you sure no one's extracted that stuff before?  Silent Hill is a very popular game and that would be surprising, even if there's no particular tool.

I have yet to translate the Tournament Menu since I don't have it unlocked yet, if someone has a save file with everything unlocked for the game, please share it here since it would be of great help to debug certain graphics and text.
Good $deity, I haven't touched this in fifteen years.  :o

Newcomer's Board / Re: Inserting a title screen if the rom doesn't have one
« on: February 21, 2017, 12:40:54 am »
Translation groups add their own "intros" to their releases. It should be a similar concept here, which would be your title (splash) screen instead.
That would be the subject of the document linked in the OP, yes.

Newcomer's Board / Re: Inserting a title screen if the rom doesn't have one
« on: February 20, 2017, 09:33:22 pm »
Are you running it with the Satellaview BIOS, then?

General Discussion / Re: Valentine's Day!
« on: February 18, 2017, 09:39:19 pm »
I'm fortunate to be in a relationship dating back 15 years, where my sexual needs are still being taken care of almost at my slightest whim. in fact, I have had so much sex that I've become somewhat bored and desensitised to basic stuff, and have to diversify our sex life by looking for and introducing strange positions and kinky fetishes once in a while. so at least this evens out the bad things for me somewhat.
Look everyone!  A random anonymous Internet commentator is writing about his sexual prowess! How exotic!

but it's easy to have sex anyway, if you want to, and know how to go about that, so I couldn't complain even when I was a bachelor years back, though it was a bit of a hassle sometimes to get laid, at least without having to keep my eyes closed, and without having to pay for it (never had to, although some people will swear by this option as well).
I reckon things might have changed just a little bit in fifteen years.

Newcomer's Board / Re: Inserting a title screen if the rom doesn't have one
« on: February 18, 2017, 09:21:00 pm »
Those BS games can be very tricky.  What emulator are you using?

The Bowser image I believe appears when you defeat an enemy really fast:

At 0:30, right when he defeats the first enemy of the game, the image falls down and ends the match.
You have to clear nine pink tiles in a +-shape.  Generally, this is quite tricky as it means you have to arrange eight pink tiles with a grey tile in the center, and hope that it turns pink when you break it; the principle is demonstrated near the end of one of the tutorials.

This is of course not what is done in the TAS, but that's a TAS and you can't really expect something like that in normal gameplay.

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