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Messages - Jorpho

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General Discussion / Re: Coexistence.
« on: Today at 02:02:46 am »
Huh.  I tried to contribute something meaningful, and wound up largely ignored.

Funny how that works, isn't it?

General Discussion / Re: Coexistence.
« on: September 25, 2016, 11:27:49 am »
How do you conceptualize your existence as it relates to the rest of the people in the world?
I'm not quite sure what you mean, but from one perspective that is quite literally impossible.  This old Cracked article really puts a nice spin on things:

And that's the crux of the matter, isn't it?  Human perception is fundamentally limited and indeed to a large extent is entirely untrustworthy.  Whatever model I build of the world is flawed, based on incomplete and unreliable information, and all too likely to be completely shattered at any moment by something new and unexpected.

As I said in another thread, every day I pilot a cubicle against the threats of existential terror and can generally get away quite easily without talking to anyone.  But the work is challenging and varied, and even though I've been at this for a while now I still cannot possibly forget that there are much, much, much worse things out there.

Gaming Discussion / Re: Princess Maker 2 Refine coming to the west.
« on: September 24, 2016, 11:05:22 am »
Send her to school, send her to work, schmooze with the palace people
Don't forget the bust enhancement pills.

But seriously, I've only heard good things about this game; apparently it is quite addictive.  I look forward to the day it goes on sale so I can add it to my Steam backlog and never get around to playing it.

Gaming Discussion / Re: Princess Maker 2 Refine coming to the west.
« on: September 22, 2016, 11:35:27 pm »
It doesn't look so different from the original.

Site Talk / Re: On discussing game ideas
« on: September 22, 2016, 09:30:11 am »
Yes, someone has almost certainly thought of that already.

Perhaps such discussion is best suited for another thread, but in decades of computing history, how many edutainment titles have there been that have not been "dull" ?  Aside from The Oregon Trail, at least?  (The persistence of that game is singular.)

Site Talk / Re: On discussing game ideas
« on: September 22, 2016, 01:26:35 am »
You do realize that ideas are cheap and no matter how well you think your ideas may work with gamers, they have next to zero possibility of being implemented if you're not prepared to do it yourself, right?

There are many places on the Internet where game ideas can be dumped and which are just as likely to result in your ideas being adopted.

Just keepin' it real.

So when you play on a GBA, it can be challenging to hit the rhythm consistently. On the GBA, that’s pretty cool, because you feel rewarded when you are able to hit the rhythm and get that extra damage.

However, because the window is so tight, the input lag of emulators makes it virtually impossible to hit the rhythm in Mother 3. The only way to really hit it is to tap early, and even then it is extremely difficult.
Have you played the game on a GBA personally?  As Mr. Jink640 says in that other thread, "the combo system is just strict as hell".

I feel that this is another occasion in which, if some kind of fix was at all feasible, someone in the massed legions of Earthbound fans (some of whom surely have considerably more experience with hacking) would have surely pulled it off in all the years since the game was released.

Newcomer's Board / Re: Game cube hacks lacking
« on: September 17, 2016, 07:53:22 pm »
Believe it or not but a lot of people don't know about this gem
Enough people have heard to it to have at least taken a look.

Gaming Discussion / Re: So I heard Sega might be talking to Dr. Abrasive?
« on: September 12, 2016, 11:13:35 pm »
I remember Sega bought out an emulator called Girigiri, and did nothing with it.
Wasn't there a Model 2 emulator that met a similar fate?

Gaming Discussion / Re: Console with remastered games included
« on: September 12, 2016, 01:01:08 am »
Someone ran a kickstarter to do this before I believe - https://www.kickstarter.com/projects/973736766/the-cybermatrix-100-tu01
Holy plork.  Well, at least he had the nerve to ask for a reasonable amount of money.  It's almost enough to suggest there was a diabolical intelligence at work.

I believe in 2016 it's not justified to keep releasing barebones consoles with bad emulation (Neo Geo X) when you have the technology to even improve the experience.
Improvement requires development, and development costs money – quality control, testing, and all those lovely things that make a product go to crap if you happen to leave them out.

In regards to the Mini NES, could't really have Nintendo included an option to play different regions of a game, translated some (Contra, Castlevania III, etc), or adding some other little touches?
I do note that at least in Ultimate NES Remix, all the challenges were playable in the original Japanese versions – but you had to finish the game first.

the question is "would Nintendo have to balls to attempt such a thing". The answer is by now obviously: no. They want to be cheap.
Or you could just as easily say that they don't want to make an unnecessarily risky investment.  But Nintendo can't possibly do anything right; that's why they need the legions of the Internet to point things out.  But we've had this conversation before.

Gaming Discussion / Re: So I heard Sega might be talking to Dr. Abrasive?
« on: September 12, 2016, 12:33:28 am »
My first thought would be, "Didn't he just discover a decryption key that Sega would have had on hand all along?"  But of course Sega could have just as easily lost those materials.

It would be pretty neat if this finally led to the release of Panzer Dragoon Saga (whose source was apparently lost).

Newcomer's Board / Re: Game cube hacks lacking
« on: September 09, 2016, 09:32:33 am »
I know there are several game cube hacks out there.
What did you have in mind?  Do go on.

What exclusives did you have in mind that you would want to see translated?

Perhaps the best-known "exclusives" are the Lucasarts games (namely the 256-color edition of Zak McKraken), but those all have English scripts already.

Gaming Discussion / Re: Console with remastered games included
« on: September 09, 2016, 09:26:27 am »
if so many people are willing to pay for a NES in 2016, they will be mad for a NES with new content and features.
The question is not "would they go mad"; the question is "would they sell sufficiently more units than they would have otherwise to make the effort worthwhile".  The overwhelming majority of people interested in making the purchase would not care about things like "E-reader levels for Super Mario 3, 60 frps, bug fixes in some games, etc."  Heck, the overwhelming majority of people interested in making the purchase will probably poke at it for a couple of hours and then leave it to collect dust.

Gaming Discussion / Re: Console with remastered games included
« on: September 07, 2016, 11:01:22 pm »
Basically, something like Sega is doing with the Sonic android ports or the Sega Ages 3D, but released included in a console pack.
The 3D Sega games for the 3DS are indeed written from the perspective of a theoretical "Gigadrive".

I would say that standalone consoles aren't really profitable to bother with anymore when you can just release such titles on any old console these days, but then Nintendo is doing that thing with the mini NES.

As a really stressed out dude
If you are looking for something low-stress, this is the wrong path to take.  Just a heads up.  :beer:

Gaming Discussion / Re: Chrono Trigger Crimson Echoes Interview
« on: September 05, 2016, 05:42:56 pm »
Is Flames of Eternity more than just a "fixed" version of Crimson Echoes now?

Gaming Discussion / Re: Metroid 2 remake released.
« on: September 04, 2016, 01:28:13 am »
1.1 was the last official version, right?

and aside from Splatoon and Mario Maker, Nintendo has been making nothing but soulless rehashes for a long time. I say this as a major Nintendo fan.
So, you played Steel Diver, Dillo's Rolling Western, and Codename S.T.E.A.M., then?  People hate on them for making "soulless rehashes", and then they try something like Federation Force and people go completely bonkers.  What do you expect?

On that note, Square did release I Am Setsuna – and everyone likewise apparently went "Meh".

Zelazny's "Amber" set of novels come to mind as something that would yet need to come as the source of video games. ;D
Technically there already was an Amber game once, long ago.

In any case I recall can't see anything to be gained by going back to a source like that.  Certainly name recognition for something so relatively obscure isn't going to help it sell, nor do I see it as having any particularly fresh ideas that would foster something new in gaming.

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