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Messages - Jorpho

Pages: [1] 2 3 4 5 6 ... 71
1
Gaming Discussion / Re: This new Sonic is something interesting.
« on: July 24, 2016, 08:25:48 pm »
They're not cramming bajillions of characters in. Sonic, Tails, Knuckles, done. Maybe there are secret characters if you collect 100 widgets or something. But keeping the character roster down to minimum and (presumably) keeping the story out of the way of going fast and smashing badniks are plusses in my book.
They already tried that in Sonic Colors and Sonic Lost World, didn't they?

2
That said, the content of the show will be much more important.
We should definitely speculate wildly and hype this beyond all reasonable expectation on the basis of this limited information, though.

3
Newcomer's Board / Re: PSP Emulation Question
« on: July 23, 2016, 03:52:27 pm »
I have no idea what you heard.  I would not expect there to be a substantial difference in SNES emulation quality on any of the three different systems, since they would all be running the same SNES emulator.

If there is a specific SNES emulator for PSP that you are interested in using, I would suggest consulting the emulator's documentation.

4
I was thinking of changing either the items post class change or at the very least changing what the DK can equip. And I agree changing the story would make it a fair bit bigger, but I don't see it as insurmountable. You basically just have to find all the points in the game that reference the Paladin and reword it a bit. That doesn't sound TOO hard.
Sounds hard enough to me.

5
Gaming Discussion / Re: This new Sonic is something interesting.
« on: July 23, 2016, 01:22:22 pm »
Isn't it great when someone releases a trailer that spends 50% of its time talking up older games?

Anyway, does this mean Sonic XG is dead?  Last time I checked (just about a year ago), its GoFundMe was at https://www.gofundme.com/oyprqo , but curiously it makes no mention of Sonic XG anymore.  That was the fangame that Taxman was kind-sorta-formerly involved in, you may recall.
http://info.sonicretro.org/Sonic_XG
https://www.youtube.com/watch?v=IkF2VDXC9Gs

6
Gaming Discussion / Re: Game Help Thread
« on: July 22, 2016, 12:00:49 am »
WTF, 9 PM?  Geez.

Thanks for the spoiler tags.

7
Gaming Discussion / Re: Game Help Thread
« on: July 21, 2016, 01:36:00 am »
Still looking for my last three fish in Animal Crossing.  (I'm slowly trying to increase my Feng Shui, which should increase my luck when it comes to getting rare fish, right?)

So, the three I'm missing from the encyclopedia that I'm concerned about are:
top row, between black bass and loach
top row, between rainbow trout and nibble fish
bottom row, between dorado and clown fish

These are all river fish (as opposed to ocean or holding pond fish) that I should be able to catch at any time of day between now and September, right?  The only one I think I know about is the Saddled Bichir.

8
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 21, 2016, 01:32:38 am »
I'dbe willing to bet $50 USD that the emulation is going to bethe quality of existing VC titles or lower, which is to say low
I agree, it's highly unlikely that it's going to be better, but what's so bad about the emulation of existing VC titles, aside from the darker palette?  Is it demonstrably inferior to what you could get with, say, Nestopia or FCEUX?

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It was Nintendo that claimed the original 3DS wasn't powerful enough to emulate Super Nintendo games properly, so they do it on the N3DS
That was exactly my thought earlier in the thread.  Presumably, they refused to compromise on emulation quality and release some slow, incomplete emulator, even if that meant denying SNES games to the existing old 3DS install base.  So why would the compromise on emulation quality here?

9
General Discussion / Re: Logging into google from different computers
« on: July 20, 2016, 11:29:41 pm »
Didn't they change things just recently so you could get a Google account without getting a Gmail account, or vice versa?

10
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 20, 2016, 11:21:28 pm »
the quality of the emulation is poor, the hardware is running on has to be poor based on price, the AV choices are limited
You've mentioned that at least twice now.  How can you possibly know a darn thing about the emulation of a product that hasn't even been released yet!?

It suddenly occurs to me: maybe part of the reason they're doing this is just to consume the leftover parts from the millions of Wii U units they were expecting to sell.

11
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 20, 2016, 09:52:19 am »
Wii U VC is worse than Wii VC. Wii VC doesn't have the dark filter that Wii U has.
Huh.  Are there websites documenting this sort of thing in bitter, exhaustive detail?

12
I always wondered if this community found anything that TCRF has yet to post.
TCRF is editable by anyone; there is no particular reason why one could not simply saunter in and add something to the relevant discussion page.

If you're looking for something to contribute, the Euro edition of Super Paper Mario apparently makes a change to a spot in Chapter 5-4 where it is otherwise possible to camp and gain unlimited experience.  I keep hoping someone will step in and confirm that.

13
General Discussion / Re: Unique skill in Gundam Anime of mid 90s.
« on: July 19, 2016, 11:27:35 pm »
I think G Gundam might be the only one I could stand – sure, it's ridiculous, but it's also not pretentious and dull and full of boring political and military blabber.  I sat though Endless Waltz once because that's all that was on offer, but I can hardly recall a thing about it.  Except for the ridiculous design of Wing Gundam Zero, though.  Seriously, WTF was that.
http://www.dorkly.com/post/76302/wacky-gundams

14
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 19, 2016, 11:18:17 pm »
Pros: potentially less lag than using a traditional emulator
Cons: still an emulator (not using genuine hardware), limited A/V output, limited library, wrong colors (don't match an original system)
I would think HDMI output would be more than enough for the intended audience.  And we don't know the slightest thing about what they'll be doing with the color palette yet.  I would presume it would be the same as the Wii/Wii U/3DS Virtual Console, and doesn't that match an original system well enough?  Seems to me plenty of people don't even like the true "original" NES palette anyway – hence the different palettes available in the NESRGB mod.
http://retrorgb.com/nespics.html

It's more than a little early to say that they "taking this seriously".

15
Newcomer's Board / Re: Super Street Fighter II Genesis basics
« on: July 19, 2016, 12:48:56 am »
Oh, I wouldn't have thought someone would have made those already.  Yes, that would be an excellent place to start.

16
Newcomer's Board / Re: Super Street Fighter II Genesis basics
« on: July 18, 2016, 09:35:21 am »
The general idea is that you can use the debugger to see by what value a fighter's health is decreased when hit by a certain attack, and then hopefully "backtrace" to find how the program loaded that particular value from the ROM.

I guess really what I'm trying to do is scale down all damage by 1/3 in order to make matches last longer.
It would be considerably easier just to give everyone triple health, I would think, but if you're going to be tweaking individual moves anyway, maybe that's not the way to go.

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Does just changing all the values make this simpler, or is it still a matter of changing them all individually?  I figure some of this will depend on the game, eh.
The values might be stored in a consistent, logical fashion.  Or they might not.

17
Gaming Discussion / Re: Competitive Catherine EVO
« on: July 17, 2016, 12:09:16 am »
I'd like to play Catherine someday, I think.  Pity it's not on Steam or the 3DS yet.

18
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 17, 2016, 12:07:46 am »
Sure they had to develop it but I'm sure that was relatively cheap
Yes – and if development costs were higher, they would probably have to pass that expense on to the consumer, who might be less inclined to buy.

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Oh and the fact that they don't have to develop games for it, they just have to slap some old games that are already made onto it
They also probably have to test everything exhaustively, or there will be hell to pay.

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And besides!  Any kind of expansion port would probably be hacked before too long, and then suddenly there goes the supposed profits they would reap from any of those fancy new expansions and so on.
That goes for every device but that hasn't stopped Nintendo from releasing new consoles so why would it stop them from adding extra functionality to this?
Seems to me the Wii Mini has been quite impervious to hacking thus far.

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By proper I mean something that I can just hook up and play without a bunch of extra bullshit to buy or hookup and that is not some shitty pirate device or computer program that I personally only want to use for hacking purposes.
Hooking up a computer to an HDTV is almost entirely trivial nowadays, and I'm sure a significant segment of the knowledgeable population has a very different view of emulation.

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All said, I still may end up buying one of these things
And you think they're not going to make as much money on this than they could have if they drove up the price and development costs to cater to a segment of the population with even more exclusive tastes?

19
Gaming Discussion / Re: The HD Mini-NES is a thing.
« on: July 16, 2016, 05:44:42 pm »
Yeah right. Each one of these things is probably produced for $3 a piece by Chinese children and like nearly everything else these days made in China it will be made from the cheapest, substitute grade materials the Earth has to offer.
So you think Nintendo is making $57 in pure profit on every unit sold?  If it costs the Chinese children an extra 50 cents in parts, you can bet that's going to be reflected in a substantial increase in price when it comes down the line.

Also, Nintendo has to support this thing after they sell it.  They're not going to go for the lowest bidder if that means they're going to have to fix or replace 10% of the units under warranty, especially if it means taking a hit to their reputation.  Adding complexity makes it all the more likely that a unit will fail.

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Because it's simple. This is a stand alone device that has no place to grow. If it was a device that you could buy more games and accessories for then that's more stuff to sell and longer that it will likely have a place in the market.
The people who want more games – even NES games – probably already own a Wii or a Wii U or a 3DS.  Or they know well enough to get some emulator and download ROMs from the Internet.  Or they already have a RetroN or Messiah or something.  More stuff to sell just means more SKUs to keep and less room for other, more profitable products on the shelves.

And besides!  Any kind of expansion port would probably be hacked before too long, and then suddenly there goes the supposed profits they would reap from any of those fancy new expansions and so on.  Any kind of efforts expended on making it less hackable just means more money invested in R&D, and still more complex things that can go wrong.  Perhaps you'd like the unit to provide that authentic blinking-screen NES sensation?

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There's hundreds of games for the NES and we all know that Nintendo isn't above reselling us the same crap over and over again. The least they can do is make it worth it.
I'm sure even they know that they can only "resell the same crap" so many times before no one feels like buying it anymore.

I just think it's pitiful that if someone wants to properly play NES games on an HD TV (the only kind that are still being produced) they have to either mod their console or be limited to the very small selection that Nintendo chooses to offer.
What makes you think this would be any more "proper" than an emulator or a clone system if they just added an expansion port?

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There were hundreds of games released for the NES and probably 50-70 that are actually worth playing.
Yes, and this has thirty of them.  Heck, if it really takes off they could probably sell a second non-expandable unit containing the other 20-40 games that are actually worth playing, and people would still buy it.

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I mean, they've been in the console business for almost as long as I have been alive.
And yet, you still seem completely convinced that they have no idea what they're doing!

20
Front Page News / Re: Other: BS Zelda no Densetsu English Dub
« on: July 16, 2016, 02:07:17 pm »
We're working a BS Zelda Ancient Stone Tablets dub too, so if you enjoy this one you have something to look forward to!
I thought I read once that someone was working on BS Super Mario USA?  Or is that someone else?

I wonder if a rudimentary WAV playback could be put into an lesser accurate emulator. Much like how pre-decrypted graphics packs used to be used for certain ROMs.
Something like that was done in ZSNES once (I think it was to use the "Chrono Tied" soundtrack with Chrono Trigger), and there was much outrage and gnashing of teeth that someone would dare to make something so crude as an emulator hack when something like MSU1 already exists.

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