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Messages - Psiloc

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Personal Projects / Re: Final Fantasy 7 - Retranslation Project (PSX)
« on: January 09, 2019, 12:22:30 pm »
Would I be right in thinking the FMV issue is fixed, but you're holding fire on releasing it until R7? Any time frames yet? :)

January 10, 2019, 04:33:53 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Encountered a bug last night. Sorry if it's already been reported.

Right after the initial visit to Rocket Town, when you escape on the Tiny Bronco and it takes a hit to the tail, there's a non-FMV scene where Cid exclaims "this is going to be a big splash" - "hold on to your pants and don't piss in 'em".

The bug is that while the rest of the message boxes are automatic, Cid's re-translated dialog now requires a confirmation button press to shift between the two dialogues. If the player takes a second to do that (which is understandable as the other boxes are automatic ones), the timing of the scene gets messed up and the final FMV never kicks in, meaning the game hangs.

I'm guessing because the non-consecutive FMVs and the field scenes all have to sync to the music, the game is designed to expect a tight hold on the timing and it gets in a mess if the player takes a second with that message box confirmation.

Personal Projects / Re: Final Fantasy VII: Square-Enix Canon Addendum
« on: January 09, 2019, 12:20:02 pm »
Hi there,

Just wondered if I can use this with the current version of the PS1 patch? Notice that this patch seems to be older than the latest beacause patch.

Also, sorry but the Dropbox links in the OP aren't working... any chance of a fix? :)

Personal Projects / Re: Final Fantasy 7 - Retranslation Project (PSX)
« on: January 07, 2019, 06:26:18 am »
Hi there,

I don't know how useful this is to you but I haven't seen anyone else mention these yet.

Currently playing through this in a Raspberry Pi (lr-pcsx-rearmed) and have encountered the following issues:

Pressing select to bring up the 'finger' helper sometimes crashes the game - the emulator restarts. Seems to be scene specific.
Got to the first translated FMV last night (Sephiroth during Niblheim flashback) and there was this loud repeating high-frequency squeak noise that played throughout. The original sound from the movie could be heard playing normally, but the noise played over the top.

Can also confirm the issue with the robots in the Shin-Ra building, and some odd message box placement issues (noticed the "live TV ratings" during the parade is screwed up).

Some of these may be related to my choice of emulator (it's hardly considered 100% accurate), but I thought I'd mention them. The FMV thing stands out as the unaltered FMVs all play perfectly.

Absolutely loving this by the way. Can't believe you managed to port it over to the PS1.

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