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Messages - szemigi

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ROM Hacking Discussion / Tekken 3 modificating
« on: February 11, 2018, 04:19:18 pm »
I know that TEKKEN3.BNS contains the model textures, which can be modificated.
But what about the other files?


How can I modificate them? Help!

ROM Hacking Discussion / SMB Utility: 3 players?
« on: January 24, 2018, 11:30:11 am »
Hey, in SMB Utility, besides "Edit Some Game Stuff -> other" I can see Players are: 3

But why 3?

In the meantime I solved the problem with the admin. I realized some things, that's all in short.

Everything was included - like I said. CRC32, SHA-1, etc.

Did you read my post fully?

EDIT: Problem will be solved.

Sorry, but I find it ridiculous that I uploaded a hack, but it was rejected, because according to an admin the ROM I used was patched and the ROM filename is not enough, I need CRC32, SHA-1, and MD5.

For the admin, who rejected my hack, I say:

1. I used an original, untouched ROM, which I checked with the ROM Hasher programme.
2. The ROM informations were all there along with the correct ROM filename (the original ROM's filename and informations)
3. The ROM informations I added for my rejected hack were also used for some of my earlier hacks (just check them), but at that time that wasn't rejected?

How the heck it works after all?

Well, I'm using Luigi Game IPS patch by YY, I edited all the castle levels already. That's okay.

BUT: When I touch the axe with Mario or Luigi, after that both of them stop randomly at the princess/mushroom retainers. It means sometimes Mario and Luigi stops at the princess/mushroom retainers, sometimes on the princess/mushroom retainers, etc.

I tried to fix it with moving the scroll stop, but with - especially Luigi - it the problem is the same. I tried it with Mario, which is kinda works, but sometimes he does the same as Luigi, too.

Help me!

ROM Hacking Discussion / SMB NES: hard mode code
« on: October 03, 2017, 03:35:44 pm »
Sorry for asking it, but where to find the hex values of the hard mode.

(In SMB2J I found it, I only wanna know SMB values.)

ROM Hacking Discussion / SMB NES: glowing animated sign on the title screen
« on: September 30, 2017, 07:24:09 pm »

In this video I saw that the SUPER MARIO BROS. sign is glowing on the title screen.

How can I make it hexadecimally? (I've always wanted to know it.)

ROM Hacking Discussion / SMB Remodeller problem - Bowser's fire spitting
« on: September 20, 2017, 09:14:22 am »

I used SMB Remodeller to stop Bowser from fire spitting (I tried it) in World 1 for example. After this I checked World 1-4 and Bowser still spits fire.

What did I do wrong?

ROM Hacking Discussion / SMB2 Green jump stand (emergency!)
« on: September 16, 2017, 10:36:51 am »
Hello! I saw Insectduel made green jump stand patch, but I cannot download anywhere as the link to it is broken, and as the title says it all, it's an emergency patch I need.

September 16, 2017, 02:55:45 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Here are the broken links to the green jump stand patch anyway:

1. - it would work if the uploader wasn't suspended.
2. - dead link.

ROM Hacking Discussion / Re: Super Mario Bros. NES: upside down pipe
« on: September 15, 2017, 01:59:10 pm »
I used the reversed piranha plant pipe, but that made the game only 1-player. It means there were no cursor (you know, the mushroom cursor). I couldn't choose whether 1 or 2-player.

I want this reversed piranha plant to not to make the game 1-player.
How can I fix it or you?

Newcomer's Board / Super Mario Bros 2 (FDS) the number of worlds
« on: September 13, 2017, 01:32:10 pm »
Hey! I always wanted to ask:

In Super Mario Bros 2 Lost Levels Nintendo planned 13 worlds (From World 1 to D) or the programming code allowed only and only 13 worlds for them?

ROM Hacking Discussion / YY-Chr Famicom problem
« on: September 12, 2017, 05:24:33 pm »
Hey there!

I opened Super Mario Bros FDS file in YY-Chr and this is what happened:

NOTE: Before I didn't have problems like that though.

ROM Hacking Discussion / Super Mario Bros 2 (FDS): Mario and Luigi codes
« on: September 12, 2017, 05:23:23 am »

Can anybody tell me where to find Mario's and Luigi's selection and jumping codes in SMB2J?

I'm asking, because YY made an IPS patch 'Luigi Game' for Super Mario Bros. NES and I'm curious how and where to find it in SMB2J in hexadecimally.

Hello! In Super Mario Bros 2 (USA) NES how can I change the sprites of Mario to Luigi and vice versa? (For example.) I mean either their character select screen or their in-game sprites.

I'm asking, because I experimented on this, but it was unsuccessful. I did it, because what if I made a Super Mario 2 hack? For this case.

Help me!

Next question: How can I make Mario act fully act like Luigi (when Luigi is running in the air when I jump with him, if you get what I mean) and vice versa? (For example).

Help me in this, too!

ROM Hacking Discussion / Re: Super Mario Bros 4.: The Undiscovered Zones
« on: September 09, 2017, 10:06:31 am »
Super Mario Bros 4. The Undiscovered Zones is released and - in the meantime - 1-2 mistakes have been fixed.

ROM Hacking Discussion / Arcade game hacking question
« on: September 07, 2017, 05:53:12 pm »

Months ago I modificated VS Ice Climber and VS Super Mario. Then I tried to run my modifications, but MAME said a file is missing or it's a CHD image.

What can I do? Did I do something wrong?

ROM Hacking Discussion / Super Mario Bros. NES: upside down pipe
« on: September 05, 2017, 04:23:52 pm »

I've seen the upside down pipes in a few Super Mario Bros hacks. Can anybody tell me where to find/edit the upside down pipe hex code?

Hello. Can I ask how can I limit the world numbers if I make a SMB hack?

Because - for example - I want 6 worlds in my hack and after completing the 6 worlds, on the title screen, I can choose only 6 worlds and not 8 if I press button B.

ROM Hacking Discussion / Super Mario Bros 4.: The Undiscovered Zones
« on: August 09, 2017, 05:40:01 am »
Hello there!

Firstly: Thanks for the 1000 downloads on Super Mario Bros. 3: The Forgotten Worlds.

On the other hand: Since 1000 downloads have been received, the sequel for Super Mario Bros. 3: The Forgotten Worlds is now announced: Super Mario Bros. 4.: The Undiscovered Zones, which is currently under progress as well as the plot.

Screenshot from the progress:

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