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Messages - Idkbutlike2

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Gaming Discussion / Re: This new Sonic is something interesting.
« on: July 24, 2016, 07:05:18 pm »
Comparing Sonic Fans to Homer Simpson is insulting in the extreme. Stop trying to wriggle out of it with fancy talk.
lol have you seen the Sonic fanbase? Frankly, I'd be more sorry for Homer getting himself compared to them than vice versa. :crazy:

General Discussion / Re: Insects are the scum of the earth.
« on: July 09, 2016, 08:50:36 pm »
(breeding to kill is just cruel)
Everything that's bred eventually dies in some fashion. At least that death is put to good use by letting someone else feed off of it.

Gaming Discussion / Re: Deus Ex Human Revolution: Directors Cut
« on: July 08, 2016, 08:49:15 pm »
I played it a few months back and didn't really notice much in terms of graphics bugs and such. Plus, the original game has less polished gameplay and an ugly "piss filter" built into its graphics.

General Discussion / Re: General Chatter
« on: July 02, 2016, 06:58:04 pm »
Back in the day, you could avoid getting viruses from Napster by renting CDs from your local library and using LAME to rip MP3 files from them.

...not that I did that or anything... ::)

General Discussion / Re: General Chatter
« on: June 30, 2016, 08:00:39 pm »
Oh, come on. That sounds like low self-esteem more than anything else. You don't have to be a muscle-bound pussy magnet to be a guy. Cheer up. :thumbsup:

General Discussion / Re: General Chatter
« on: June 30, 2016, 07:34:43 pm »
They make the game more fun for someone like me. I find playing as a female to be therapeutic, just as I find using a female avatar to be therapeutic.
What does that even mean, lol?

General Discussion / Re: Brexit begins. The world looks on in horror.
« on: June 30, 2016, 04:53:37 pm »
Diminutive form for "cuckold", a man whose purported partner was impregnated by someone else and who is consequently raising a child to whom he has no biological connection.  Among MRAs, to be cuckolded is supposedly the ultimate debasement.  See also "beta cuck".
lol MRAs? It's just a meme from /pol/ that got blown out of proportion.

Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: June 27, 2016, 07:30:41 pm »
Oh hey, I was just playing through BoF on VBA-M. Good to see I don't have to switch to GameBoy Colors anymore to keep my eyes from bleeding.

Gaming Discussion / Re: Just beat Metal Gear 2. A few questions...
« on: June 23, 2016, 12:31:33 pm »
Most of the performance issues that the original game has are ironed out in the later ports of the game.

General Discussion / Re: General Chatter
« on: June 20, 2016, 08:30:16 pm »
Well, remember... There's always something better to watch than anime.

Gaming Discussion / Re: What do I do if the Nintendo ship sinks?
« on: June 20, 2016, 05:20:18 pm »
I think Alundra overdid the puzzles in a lot of cases. I guess you could call it a case of "git gud", but to me puzzles involving throwing objects onto moving platforms and pushing a series of pillars to specific places got ridiculously tedious - especially when enemies could interrupt you or you could take loads of damage for messing up.

Gaming Discussion / Re: What do I do if the Nintendo ship sinks?
« on: June 20, 2016, 04:32:49 pm »
How about make the puzzles not so obvious that the solution is immediately clear upon entering a room? How about designing dungeons that make use of all the tools you aquired that far and not just tailor them to the one item of the dungeon that you can then throw away after it is complete? (And after you picked up a random hearth container or two somewhere on the overworld with it)
Ever tried playing Alundra? It basically does this and the results are... well, rather mixed.

Is it as bland and corny as the OVA?

Gaming Discussion / Re: Obscure FF3 NES questions
« on: June 10, 2016, 09:49:55 pm »
For the same reason using the Silver Arrows to defeat Gannon isn't cheap.  It's what the game expects you to do.
My point was that it's a badly designed fight with respect to how the character progression mechanics work in the game. The whole point of the job system is to allow variety and flexibility in party structure according to the player's preferences. To throw that concept out the window and have a massive difficulty spike with a single boss is just dumb.

Gaming Discussion / Re: Obscure FF3 NES questions
« on: June 10, 2016, 03:31:08 pm »
I don't know how anyone managed to sit through FF3 and go "Well, that was fun!" That game was such an awful, frustrating slog with its stupid capacity system, its lame running mechanics, all the self-inflicted status gimmick dungeons, and goddamn Garuda. Oh, and I especially want to give a few nice punches to the forehead of all those masochistic playtesters who convinced Square to remove the midway savepoint from the final dungeon. Fuckers.

Gaming Discussion / Re: Mobages/Other Mobile Gaming
« on: June 09, 2016, 08:47:22 pm »
The fuck is a mobage?

Is it that much more complex in FF4 though? I would say mostly old methods were used.
I'm talking more about cutscenes and dialogue rather than gameplay objectives. Sure, there is still plenty of fetch quests, mandatory NPC interactions, dungeons, and other stuff inhibiting the player's progress, but FF4 still shows a markedly higher reliance on using scripted sequences to progress the game instead of player actions.

Most of the those mechanics were just old-fashioned ways of triggering plot progression on hardware that was too limited to allow for complicated scripted sequences. Doing the latter became much easier on the SNES, so Square ended up leaning towards it because it improved their games' presentations and was more technically impressive at the time. The lack of control over party progression ("stats, spells, party makeup" - as you put it) was definitely a big letdown - and is probably why FF4 is one of my least favorite Final Fantasies - but it did make the game significantly more balanced and player-friendly. Long story short, FF4 was a big step in Final Fantasy's shift from a series focused on grinding and fetch quests to a series focused more on narrative.

but when I talk to them and that's all they really have going on in their lives, it all just makes me feel a bit sad.
Well yeah, unless you're some extremely talented, passionate developer, having only video games as a major hobby makes you pretty shallow. It's honestly better to be a person who happens to like video games rather than a straight up "gamer".

I prefer not having to wear glasses. ;)

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