Identity politics are kind of mess these days, so it's pretty hard to say how games should really handle sexuality. There's lots of bitching and moaning from multiple vocal minorities, but not much in the way of sensible solutions.
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P.S oh and btw, just to let you know The Simpsons is/was made by Koreans and that turned out to be goodWhat? That show was originally animated by Klasky Csupo and then Film Roman - both American studios in California.
Keep the coolness, I also think most modern anime are stupid: it doesn't matter if it is either fanservice or some critic view of the world, it is uninteresting for their audience.Yeah, Sturgeon's Law is in full effect for anime nowadays. Business and economics have a lot to do with that. The 2008 recession hit the industry like a ton of bricks, apparently.
hell i'm pretty hyped for MGSV TPP despite the fact the PS3 version has draw distance issuesDude, don't settle for a shitty last gen version of MGS5. Missing out on the righ-res 60 FPS action is not worth it whatsoever. Save up and get a proper version of it. I guarantee you the experience will be ten times better.
Just for info, FF7 had 3 CDs but the game itself actually fits in 250 MB of data, and each CD has 400 MB of videos which mostly differs themselves from a CD to another CD just because they contain FMVs of different story parts of the game. So without FMVs, FF7 would have fit 250 MB, only 4 times more than the largest N64 game. Your point still stand of course, I'm just pointing out the difference is not as tremendous as it first sounds.It's amazing how much data you trim off a lot of Squaresoft games when you get rid of pre-rendered videos and such. I was kind of shocked to learn that Vagrant Story only took up 96 MB of data on my PS3 and FFT: War of the Lions, despite adding MORE content to the PS1 version AND having more pre-rendered cutscenes to boot, was only 195 MB big.
Other reviews that I recommend by him are Majora's Mask and Super Mario Sunshine.
So no thanks. I'll stick to Souls games. Dark Souls is Zelda for grown-ups.I've heard this comparison a lot and it's pretty inaccurate, to be honest. The two series have completely different focuses. LoZ is a series of action-adventure games driven by collectibles and an expanding utility belt of key items. The Souls games (and Bloodborne) are intentionally difficult action RPGs which focus on character customization and progress through mastery of combat and stat growth.
I have never finished a single 3D Zelda.OoT, Majora's Mask, and Wind Waker are all worth finishing IMO. The rest are kind of an acquired taste.
The series only gets brilliant with Oath of Felghana/Ark of Napishtim and then everything till Seven. Seven was terrible too sadly. Haven't tried Celceta yet because of that.What did you find so bad about that one? I liked that game a lot more than Ys VI.