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Went ahead and implemented the new base portraits for Charlotte and Jonathan. I only implemented the first one of each character made by Johann during the weekend for testing.
Here's a quick beta patch:
All right, I might have messed up. That's what I get for trying to mash my head against this so late at night.
I was a little more thorough this time (I did a proper conversion using unix2dos.exe instead of trying to do it manually) and got a different result. This should work:
Is there any way to use the SRAM Saving Edition patch http://www.romhacking.net/hacks/3604/ with the Revised Design patch? Whenever I try the two together the roms glitches out when I try to play it.
sram: It's not going to be too easy. I've been playing on the everdrive n8 which has built in savestates so I didn't feel a lot of need for it. And passwords still work. So I don't think I want to add it, but if someone does then I can provide the fceux debug files which have a lot of the ROM mapped.
I'm really digging the pics you posted, this is gonna be kick ass when it's done. Can't wait to play it.
Your URL is broken, FYI.Code: [Select]
[url=http://All the Studio Ghibili midis you could possibly want.]
I have been able to update the various audio channels but the music is only in sheet music format that I can find. I can't read sheet music so it's a bit trail and error getting it into the game and transcribing it. I am using hex.
I'm so keen for this, finally SoM is getting the treatment it deserves.
I know this isn't in your scope for this but would be cool one day to make an 'expansion' of the game and add areas that were probably removed from the game. The Japanese manual (which I have) has beta screenshots as well as the beta maps that show some areas that were probably cut from the game.
With no license in the repository (like in MaternalBound's case), it is ILLEGAL to get the code, edit it and redistribute it.
That's why people add licenses to their repository.
One could easily sue you for stealing.
If you set your pages and repositories to be viewed publicly, you grant each User of GitHub a nonexclusive, worldwide license to use, display, and perform Your Content through the GitHub Service and to reproduce Your Content solely on GitHub as permitted through GitHub's functionality (for example, through forking).It is ShadowOne333's fault for not including a more restrictive license if that was what he wanted, and he can't go back and complain about it now, especially when OP included proper credit for the source.
Why the Square logo though? Why not "Relocalized" subtitle instead or "Press Any Button".
Aesthetically, all 3 text suggestions do the same thing. They frame the picture by balancing out the title and filling the negative space.
If I'm going to put something in there for the sake of putting something in there, the utilitarian in me is more likely to be put something useful than something nostalgic.
I'll probably just go with "Relocalized" but my mind isn't set in stone about this yet.
There, a 25 year nitpick, finally fixed:
(Go look at a fountain in-game if what you're seeing isn't obvious.)
I like the ladder changes, but changes to the jump mechanics would change the gameplay too much, I think. It feels a bit like castlevania, you commit to your jump decisions. But you can make small adjustments.This would be a good optional patch, I think. Many people have different opinions about control difficulty. Personally, I find the improved jump control hacks for the NES Castlevania games to be absolutely essential and I love them. I beat Goonies II when I was a kid using default controls, but I don't feel the need to punish myself when I want to revisit some of these old games for nostalgia, when I've gotten so used to improved control schemes in newer games.
Wow, impressive and amazing job, I hope we'll be able to combine this hack with the SRAM hack to get the perfect version of the gameAgree, I would hate to have to choose between these. Please make sure it's compatible.
Is there some censorship in the game ? I remember there was something special Japanese only included in the Japanese version of the game.According to The Cutting Room Floor none of the regional differences were censorship related. I'd love to have a better localization or a proper retranslation though.
So to bump this thread, I’m happy to announce the first release for the first game is outI sent you a PM but wanted to make sure you saw that your patch shifts data, and due to releasing it in IPS format, it contains a significant amount of code from the original ROM. In addition to obvious copyright problems with that approach, it makes combining several patches problematic. Please re-release in xdelta or similar to avoid problems.
Can the autor of this hack make it compatible with this hack? So the music could still work
Castlevania improved controls: