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Well, what tells you that Nintendo re-invented the wheel ? Maybe they didn't; nobody prove they just take a particular emulator but that doesn't mean they didn't. Also, there is hundred of reasons for "re-inventing wheels", particularly when it comes to software development, but I won't go into details.I do recall reading... I think it was Retro that wanted to include Super Metroid as an unlockable in Prime by using a SNES9x port but Nintendo told them no. I can't remember if that was the exact example but it was something like that.
In any case, I plan to eventually translate the entire PSX Japan-only library by myself and release everything I do as open source, writing many articles along the way. I believe that's the only way to really help people who are truthfully interested in this hobby.That's sounds like either a joke or insanity.
Well, I just tried both Ogre Battle (The March...):
1. PSX takes 1 or 2 seconds to load the map or battle the first time they appear, not really "lots of load time" for me.
2. Graphics are so much better on the PSX version that when you go back to the SNES it almost feels like an NES game. Prettier, more detailed, colorful and higher res.
3. Sequenced music tracks are the same, but the samples used for them are different and the PSX versions sound a million times better.
If I were to play this game, I'd pick the PSX version without a doubt.