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By the way, I'm in my forties and I've enjoyed this game. I've been looking forward to it for years and it has been quite a rewarding experience being able to play it at last from start to finish (it adds, in a way, a feeling of "closure" to a long lasting wish of mine for many years). There are also several other snes games I'm waiting for, such as Daikaijuu Monogatari 2, Shin Momotarou Densetsu (I think no one's even trying to translate this one), Last Bible 3, God, Tenshi no Uta, Odisselya 2 (another game with no known plans of being translated; it seems to involve time travel), and many others I forgot now.I want to do the Momo RPG series, though it will still be awhile as I am once again attempting to learn Japanese.
Wow!!! Thanks. That was written in 1999, it says. From the article: Here's the funny thing. My job offer was for doing exactly that, just a number of years earlier than that article! It was to retrofit the SNES so that real-time games involving two or more players could be performed between homes at different areas of the world and.. successfully. The long meeting I had in the conference room that day, which spanned the morning and then continued well into the late afternoon, started with this question, "We want to know how you would approach solving this problem successfully, knowing that frame-by-frame synchronization is a requirement over the net?" I spent pretty much the entire day standing in front of a bunch of programmers listening to me think about and solve this novel problem -- the very basis for their as-yet undeveloped product. They put the entire problem in my lap to see how I dealt with it.Are you talking about Xband?
Turns out, I was able to come up with several possible avenues of making this work out. I won't bore people with the details here but I did get a job offer the next day, so I suppose there was perhaps at least some small merit to the way I thought about it, at least, if not for the solutions I proposed.
Thanks for the article. Short and it brought back memories.
PHAand repeat for the other six values.
Speed (Updated. Now calculates turn order and accuracy of the monster. Attacker's Speed is compared to Opponent's Speed; If Attacker's is less than Opponent's, difference is calculated as MISS chance.)That sounds okay at least on paper, but I've played a few RPGs now where it seems like you easily miss three out of four hits against faster enemies, which doesn't make for a very fun game.
No. They can turn into birds. They just have to face a trial in which they're tested to see if they can handle it. But there's a downside; once they turn into birds, they forget about being human and everything.I'm guessing that was still part of the curse.
this would be a dream game of mine, if only i were smart enough to hack
put the Zelda Oracle games on one rom, call it Dual Oracles or something
make it a Advance rom, and somehow utilize the "L and R" buttons to add extra item slots
You know it's weird, but tonight I thought of a idea if it was possible to have a program overlay a translation WITHOUT having to hack into the game to just translate the damn thing.
Is Tomato's special Snes9X public or a private version?
May I add at this point, totally unrelated to anything else in the thread, a little comparison/contrast chart for you guys.
Breath of Fire 1 - = = = - Breath of Fire 2
You go into a I dunno, God is
person's dreams evil and screw you
to save their life..............for praying?