« on: June 11, 2013, 11:57:33 pm »
I'm surprised no one has held me at gun point and forced me to do it yet. I should get crackin' on it by now.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
It can only be placed in Laruba mansion (without VROM rewrites), in a town (with VROM redesign), or in the castle ruins (with VROM redesign). There appears to be palette data associated with this object (at least I can't find anything else that uses it); however, it is simply a duplicate of the fishman monster from other screens, and as such it appears like this. http://bisqwit.iki.fi/cv2fin/dev/cv2unknownmonster.png
I can't find code that activates those sprites, and thus how that monster might have behaved is up to anyone's guess. My guess is it was the related to the previous boss of Laruba's mansion before they went with Carmilla. The fact that it can be placed only in those particular scenes strictly limits its usefulness as a secret though. As a general principle, I think I'm going to leave the resurrecting of unused levels/graphics/objects to other hackers. It's a fairly common theme in hacks, and I don't think it would particularly improve Castlevania II.