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Messages - optomon

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This is just for the level design portion, I'm sure Snarfblam and Optomon have an impressive stack of design documents (physical or digital) comparable or greater to my own.

I have almost no documentation actually. About 5 or so .txt files. I have mostly raw versions of the game music in midi format.

Release candidate successfully sent back to Grimlock. Release seems like it's around the corner now.

The less you speak of it, the less they can google it.  :thumbsup:

The defects are blocking issues which means they prevent the player from being able to complete the game.

Nah, they're the complete versions. If I had the ability to stop time, they'd be better. Sorry to disappoint you  :P

Some of the music from the game I deliberately decided not to put up on my channel though, mainly shorter tracks.

General Discussion / Re: What do yall do for a living
« on: September 09, 2016, 02:00:17 pm »
I'm a QA for a communications company, primarily testing updates for logins on all of their desktop sites. I consider it a day job.

Actually this game uses the MMC3 mapper, and should be fine for emulation. It will need some modification to work on actual hardware though, and I believe Snarfblam is looking into that.

Yes yes yes...
I absolutely agree.
Maybe I have expressed myself not so clear (English is not my born language)!

I did bring Castlevania 3 to my post because I am very fond of that game in particular, those were THE DAYS, the golden age of my youth in the NES. My first reaction to changing stuff on such title is almost impulsive, since I love it so much as it already is.

But for sure, in the case of a brand new rework, remix, rebuild, new game, new music and new effects are more than welcome. So, I repeat myself:

In case of having to make a choice (between original and new FX) — I would stay with the new sounds.

Please keep up the great work.
I never feel tired to watch the screenshots on the first page.
What a fabulous accomplishment this project has become!

Thanks thanks thanks!

I'll admit that I did misread that comment, and I mainly expounded on your Castlevania 3 example to prove my point. I was chiefly responding to the "famiclone" remark.

I certainly don't have time to play games, I'm far too busy programming my own game. And of course posting on gaming forums. Who has time to actually play one?

Most people don't make games, but I know what you mean there, it is extremely demanding on time, and I'm pretty much in that boat. I barely have enough time to post in forums.

Objectively comparing older games to newer games seems like apples and oranges to me, as are games from different platforms most of the time (like mobile vs arcade). It's like comparing two completely different musical genres (say, popular music vs classical music). While one genre might be overall more popular at one given point of time in history than the other, there will always be a degree of timelessness in both.

With that being said, I'm definitely more wired toward the older games. Atari is where things starting getting too old/minimal for me.

I like the prejudice in here. No one except Grimlock has even heard the sound effects yet and there are already calls for not putting them in the game, and that they are just going to come off like automated famiclone tweaks.  ::)

I'm going to tell you all the same thing I've told people who have emailed/PM'd me for being "disappointed" with the music changes: This isn't Metroid 1.

This is Rogue Dawn. The objective here is to leave behind the notion that people are playing the original Metroid game, and enjoy a completely new experience with higher quality graphics, sound, and gameplay.

Castlevania 3 did have many of the same sound effects as the original game, though many of them were modified for the better. I would say in that case they wanted the player to be reminded of the original game, as the gameplay and layout is similar, as were the game's graphical styles. But look at Castlevania 2, a much different direction, and much different sound effects for the most part to fit those changes; the enhancements on the sound and music ended up being the best thing about that game. Would you rather play Castlevania 2 with Castlevania 1 sound effects?

Long story short, I'm aiming for a departure of the original for a newer experience, and not a straight reminder, and I believe that's what Grimlock and Snarfblam are also trying to accomplish.

ROM Hacking Discussion / Re: Adding custom music to nes rom?
« on: August 05, 2016, 04:25:53 pm »
That wouldn't be too hard for me to do actually.

Personal Projects / Re: Pyron
« on: July 13, 2016, 08:49:58 am »
It's not a shame.

A shame is giving up and throwing it in the trash and never working on it again. A shame is not having enough time to work on something you've put a half a decade of work into because the vast majority of the world around thinks you're wasting your time. A shame is having to listen to people tell you it's a shame that it's not finished yet because their thumbs hurt from twiddling them too long.

Personal Projects / Re: Pyron
« on: July 13, 2016, 12:16:26 am »
It's been on hiatus for about a year, and halted indefinitely, while we are working on smaller scale projects.

I believe It's because Metroid was released on August 6, 1986, which is 30 years ago almost exactly. The anniversary is a celebratory and memorable release date :)

General Discussion / Re: Household Income
« on: June 22, 2016, 11:09:57 am »
I would fall in the middle class bracket household, but we currently are spending slightly more than we make, but we also have a lot saved up. Once you get to a point to where you no longer have to worry about money, e.g. middle class income, life is much better. Excessive wealth that isn't used responsibly, however, makes people spoiled and weak.

The shortage of vacation days is probably the most degrading thing about being employed in America, especially when comparing it to other industrialized countries. It says our society values profit rather than free time. It annoys me at a personal level, because I live far away from pretty much everyone I know outside my house. I have virtually no free time to begin with, and I "need" spend it by fueling a certain blue balled company's ambitions. Brick in the wall.

ROM Hacking Discussion / Re: What are you looking for in a ROM hack?
« on: June 21, 2016, 06:12:36 pm »
1) complete overhaul hacks that have the look and feel of a completely new game, especially those with original content and artistic ingenuity.

2) Challenging level hacks of my favorite NES games, without gimmicks or questionable graphical changes. Basically, a "second quest" type of hack.

3) music hacks, especially those with original compositions.

ROM Hacking Discussion / Re: Make NEW music for SMB3 (How do I?)
« on: May 23, 2016, 12:54:49 pm »
You will need to be a hacker in order to change the music. There are no two ways about it.

Unless of course, you can convince someone to make a tool for it. Game specific tools for music are  rare, and unfortunately I don't think there is one for Mario 3. If there already is one, I would owe you an apology, and you should use it.

Gaming Discussion / Re: What's your favourite bad game?
« on: May 10, 2016, 02:31:25 pm »
Where's Waldo (NES)

Spent much of 1992 trying to discern Waldo's mangled and miscolored pixels. Watching people desperately flounder, as well as the shock of how bad Waldo appeared on screen when you did find him, were sheer entertainment.

It's about as illegal as going over the speed limit by 1 mile per hour.

General Discussion / Re: What's the point of abolishing monarchy?
« on: May 03, 2016, 06:44:17 pm »
I was under the impression that the monarch in a constitutional monarchy has basically zero governing power other than some ceremonial privileges.

I remember reading about that they were going to replace Hamilton with a woman, not Jackson. Great choice for a new face on the bill.

Now hopefully they can replace that drunkard Grant with MLK.

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