I disagree that Secret of Mana is wasted potential ! It's a very good game as it is.
And I doubt the CD version has passed the early planning stages. Did a working prototype of the SNES CD ever got released ? It this isn't the case, then it's almost certain they only had early planning for the game, therefore the "lost content" actually is just some ideas, and they ended implementing them anyways, if not in SOM in later games. If anything, pehaps it would just have been the SOM we know with CD quality audio. Sure this would have been great, but the music from SOM is great as it, too.
I was also sad that Seiken Densetsu (FDS - 5 disks) and Final Fantasy IV (Famicom) weren't released, but both of these are confirmed to have never left the early planning stages. The ideas were reused in the actually released games (and not nessarly in the ones which ended up with those titles). I don't think there is any official FDS game with more than 2 discs, but 5 discs would have been a cool idea.¨
because Sony tried to steal the potential profits out from under Nintendo.
Secret of Mana was originally going to be the first SE
Square-Enix didn't exist before 2003. (ah, good old times !)
FYI, SoM's prequel Seiken Densetsu did get a GBA remake and it was pretty shitty.
That's just your opinion. Personally although I agree it's no masterpiece or timeless classic, I liked playing it, and at least for once SE put some effort in a remake (unlike almost all their other remakes where they just ask TOSE to do it, and they always does a terrible job).
Wasn't it because Nintendo tried to steal the potential profits from under Sony ?
I also assume Square's been saving their FFVII remake for when they're in dire straights.
You mean, pre-rendered maps dumped off the PS1 ISO and badly filtered to another resolution because they lost the originals ? No thanks.