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Messages - Mauron

Pages: [1] 2 3 4 5 6 ... 10
1
Newcomer's Board / Re: Tracing question.
« on: April 11, 2013, 08:35:25 pm »
CMP can be skipped before a branch if you're checking a flag altered by the previous operation. In this case, LDA alters the Z flag (based on if a zero or non-zero value was loaded), and branches on non-zero.

2
Front Page News / Re: Utilities: New Utilities Added to the Database
« on: March 14, 2013, 12:22:16 am »
Gameheader produces incorrect results on headered SNES ROMs.

4
ROM Hacking Discussion / Re: Chrono Trigger - Envy Hack
« on: January 31, 2013, 03:58:16 pm »
Dropbox will work. The Share Link button next to the files will give you a direct link to the file. That is what you need.

5
ROM Hacking Discussion / Re: Chrono Trigger - Envy Hack
« on: January 30, 2013, 12:08:22 pm »
Do these links start with "https://"? I know that can cause a rather unhelpful error message at the moment.

6
ROM Hacking Discussion / Re: Trying to submit a hack
« on: January 28, 2013, 02:47:22 pm »
No, it's not the internal header. That is an important part of the game's data. Headered SNES ROMs have an extra 512 bytes at the beginning which were added by the tool used to create the dump.

7
Front Page News / Re: Site: RHDN Pro and Jazzy Themes
« on: January 28, 2013, 02:28:56 pm »
It's worth noting that, at least for me, Quick Reply has gone missing. I'd poke my settings, but Restricted Members can't do that because SMF is dumb and doesn't let you disable just the content-related settings for users. :(

It looks like Quick Reply was turned off on some accounts. I switched yours to "on by default". Let me know if you'd prefer "off by default".

8
ROM Hacking Discussion / Re: Trying to submit a hack
« on: January 28, 2013, 02:20:27 pm »
SNES ROMs sometimes contain an unnecessary header at the beginning of the file. Creating a patch from a hacked ROM with no header and an original ROM with a header will result in a patch that contains almost the entire hacked ROM.

The second part is about telling the person playing the hack how to properly patch their ROM. If the patch was created with an unheadered ROM, it needs to be applied to an unheadered ROM. While this can be solved with a little trial and error, it's easier to avoid if the type is listed.

9
Front Page News / Re: Site: RHDN Pro and Jazzy Themes
« on: January 25, 2013, 07:17:43 pm »
My damn god
first youtube, now this!
anyway to turn this thing back to normal?

If your theme doesn't match on the main site and the forums, just change click the change theme button on the main page. If you were using one of the removed themes, there isn't an option.

10
Newcomer's Board / Re: Chrono Trigger Graphic
« on: January 24, 2013, 03:19:30 am »
If your asking about tech graphics, they're available decompressed from 0x0F0000-0x0F7FFF. I believe they are 2bpp.

Looking at the decompressed data will look like nothing much, however.

11
ROM Hacking Discussion / Re: Chrono Trigger priorities in Temporal Flux
« on: January 19, 2013, 12:29:31 am »


That opens this menu.


12
ROM Hacking Discussion / Re: Chrono Trigger priorities in Temporal Flux
« on: January 18, 2013, 03:49:07 pm »
What are the Tile Properties applied in those tiles (under the blue link not shown in the screenshot)?

13
ROM Hacking Discussion / Re: Chrono Trigger priorities in Temporal Flux
« on: January 13, 2013, 05:28:53 am »
Are you getting a quarter of the tile appearing over the hero? If so, there are three other priority settings for the tile under the other quadrants. Otherwise I'll need a more detailed description.

14
Front Page News / Re: Site: Lucky Number 7
« on: January 03, 2013, 01:13:43 am »
I suspect it's the low number of replies.

Congratulations on 7, and let's get those numbers up for 8!

15
Site Talk / Re: Homebrew Section?
« on: January 02, 2013, 11:22:08 am »
I agree that it might encourage activity by existing, and while not quite ROM hacking, there is a crossover with the skillset if you start learning ASM. I suggest making it.

16
For a) wouldn't be possible to display the full list, but if JavaScript is available remove the extra options when the game is selected (or a platform is selected on a new game)? Without JavaScript, the full set of options would still be there.

I think I've seen either hacks or translations that cover multiple of the SNES categories (usually separate header and no-header patches). What should be done in that case?

Also, just to verify, will this be available on translations as well?

17
Site Talk / Re: Re: Question about creating ips file headered/headerless
« on: December 18, 2012, 04:35:40 pm »
After getting far to excited about the project without paying enough attention to who said what, the big problem with headers has always been 1) People who don't understand the header's existence, either by the creator or the person playing, and 2) Patches with unspecified header status. As long as there are headers on some roms and patches (which may end at some point, in the very distant future), there will be cases of 1, but 2 can be addressed.

18
Site Talk / Re: Re: Question about creating ips file headered/headerless
« on: December 17, 2012, 05:14:49 am »
I'll grab the first 60.

19
Site Talk / Re: Re: Question about creating ips file headered/headerless
« on: December 16, 2012, 11:59:53 pm »
I'm up for it though if only to fix this mess.  I'll start as soon as somebody who runs this place tells me where and how to submit the fixed patches.  (There would be an alternate submittion process, correct?)

I'd assume it would be the same process as updating normally, but I am far from an expert on the subject. We should coordinate our efforts publicly.

20
Site Talk / Re: Re: Question about creating ips file headered/headerless
« on: December 15, 2012, 11:08:17 am »
Well counting the 2 seconds it takes to remove or 10 seconds to add the header from a SNES rom, i don't see really the point to rework all the existing patches.

It's mostly an improvement in cases where the header status is not listed.

If there were some FAQ on how to remove headers from IPS patches then I might help sometime. Right now I'm still submitting Sonic hacks, I got about 10 to go. Then theres a page full of Megaman hacks I'm gonna start submitting. So I won't have time for a while. I wouldn't want to do it alone tho. I doubt anyone would. It would be worth doing tho.

If we get enough people then we'd have to section off who does what patches otherwise we'll wind up submitting stuff someone else already did.

Patch a headered ROM, remove headers from both a patched and original, and make a new patch.

I'd be willing to help with this.

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