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Messages - Dr. Cossack

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News Submissions / Re: Site: RHDN 5th Anniversary and RHDN 2.3 Released!
« on: January 10, 2011, 11:02:50 pm »
I'm a few days late, but I think this is worth a response.  :)

Congrats for making it this far! I'm far from being the most active member here, and I should probably contribute a bit more often, but I've been keeping up with the updates since pretty much the beginning. It's definitely nice to finally have a stable, centralized ressource for everything related to ROM hacking. Before, when you needed a translation, you had to search all over the Internet and deal with possibly several versions of an ongoing work while dealing with ROM incompatibilities. Now, all you need to search for is a game's title, and you're presented with the best choices right away. I hoped for, but didn't really expect the community to last this wrong, and I'm glad to see that people are in for the long haul.

Here's to the past five years, and to several more!  :beer:

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News Submissions / Re: ROM Hacks: Kirby's Adventure NES Ufo Fix
« on: November 26, 2010, 10:23:17 pm »
Yup, it's the only one. It's so powerful that I can understand why they'd restrict it, but we should have been able to keep it at least in Hard Mode!

Simple idea, but well worth the hack. Thanks!

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I've been playing the English trial a bit, and I like what I'm seeing so far. The translation work looks solid, and the game itself looks fun. I might very well end up purchasing this one!

Thanks for taking care of those not-so-obvious projects, it's great to see unexpected works like this once in a while!

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News Submissions / Re: ROM Hacks: New Hacks Added to the Database
« on: February 23, 2009, 10:44:01 pm »
I personally tested the Wily Wars SRAM hack, and it DOES work. I can't stress enough how this one is important for the fans of that game: it actually allows people to play through the game normally, without having to rely on save states or anything like that. It took several years to get there, and I believe it was worth it! Thanks again!

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News Submissions / Re: Translations: Rockboard Translation: COMPLETE!
« on: January 03, 2008, 08:51:06 pm »
However, I did notice a few quirks. There are several untranslated text strings, for example; but since I understand little about hacking, I don't know whether that is due to technical limitations.

More troublesome are the effect descriptions of cards and squares. They are often quite awkward, misleading and sometimes even flat out wrong. The Transform square, for example, is described as transforming for one TURN, although the effect lasts for one LAP. The effect of the Electro Card is described as "destroy"; it doesn't mention what can be destroyed (a lab). I understand text space is limited in ROM, but then, every card description repeats whole redundant sentences like "when this card is used" and so forth, space that could be used for a real description. Apropos space, why is the card you get when you land on a square you fully own a Space Card? Shouldn't it rather be Special Card?

First of all, thanks for the feedback!

In order:
  • Untranslated text: it's possible that a few lines were missed. Because of the random nature of the game, it's difficult to test everything throughly.
  • Transformation space: good point. In my mind, it was "one turn" as in "one loop around the board", but the choice of words is poor.
  • Elec card: not enough room to be more specific.  :(
  • Redundant sentences: the line "when this card is used" is not repeated all through the descriptions. It's a single line called by almost all card descriptions, the call itself using two bytes only. Removing it won't help to expand the descriptions.
  • Space card vs special card: my translator said "Space card", so I'm running with that.

In any case, I'll release an update patch eventually with the corrections that people have sent in. :)


Question: Does the patch with the US names use the Megaman 4 name for "Rock," or the MMPU name? (Mega  :banghead:)

The name "Mega Man" only shows up once, on the picture of his card. It's written in full as "Mega Man".

The card itself is named "Mega Card", just like any of the others: "Cut Card", "Pharaoh Card", and so on. As such, you don't have to live with the PSP remake's names. ;)

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News Submissions / Re: Translations: Rockboard translation: COMPLETE!
« on: January 02, 2008, 08:55:38 pm »
Is this game good? I might try it out.

I'm obviously biaised, but I'd say that it's worth a try, yes. The game can involve quite a bit of strategy and has a surprising number of options for a NES game. It's better in multiplayer, by the way. It supports up to four human players!


FUCK, I feel old. Congrats.

Same here, after all these years!


I'm glad to get some positive feedback on this. I was afraid that most people wouldn't really care anymore at this point!

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