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Messages - Lenophis

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We are in the process of switching to a new server. Hopefully the stability issue fixed itself when it's done.

Gaming Discussion / Re: FF4 Soundtrack question
« on: October 27, 2016, 10:25:12 am »
So.... in this song off the FF4 soundtrack:


Listen to the bassline.  At 0:03 the bass hits 3 notes in succession.

Is that really how the song goes?  Or is that an issue with emulation?  I don't remember the real in-game song having that at all... I thought it was just one solid note.  But it's been maybe 20 years since I heard this song on the actual console -- and maybe I'm just remembering wrong.
I'm fairly certain that's how it is supposed to go, but I wouldn't be surprised if it was wrong. If I had the original cart I'd know for certain. PS (Chronicles) just streams it and should be accurate, but it's PS and hence not native.

Personal Projects / Re: Super Metroid Less Linear Edition
« on: October 23, 2016, 04:01:26 pm »
Didn't know such a hack existed. Interesting. Can the doors be removed entirely?
Yes, a hack called Super Metroid: Stardust has removed some doors and simply left them as room transitions.  Redesign *shudders* uses morph tunnels as some door transitions. The same could be applied anywhere.

That's an interesting point of view. My reasoning is simple. There are many places you can not go until you obtain certain items.
This is a plot device that almost every game in existence uses.

Generally speaking you need to obtain some items in a certain order, example, the ball is the first item you must get followed by the bomb, generally. That list goes on. The goal of this mod it to remove the limitations of the order of acquisition of as many items as possible.
An interesting idea, to be sure. It would open up the game a little bit more than it already is. Can give new approaches to some areas.

Additionally, removing limitations to what areas one can travel to in any given order.
By having some items in the areas they are in, order will be kind of predetermined anyway. Unless you wish to challenge yourself and try to get to areas without said items. That has given many players reason to revisit the game to try new possibilities. Reverse-Boss Order became a thing. Bingo became a thing. Just to name a couple.

As an aside, have you tried out Dessyreqt's Super Metroid Randomizer? It changes item placement around which kind of does what you're doing but just differently. Depending on the difficulty you select, your starting item could be Speed Booster. For an easier time, it could also be Screw Attack. Morph Ball can show up in Charge Beam's room in Brinstar.

Personal Projects / Re: Super Metroid Less Linear Edition
« on: October 22, 2016, 05:28:19 pm »

   This mod was created out of a long-lived frustration at how linear the game is.
Ummm, Super Metroid is perhaps one of the least-linear games that exists. I am very curious to your reasoning why you think this game is linear.

Personal Projects / Re: Mega Man X5 Improvement Project
« on: October 09, 2016, 01:27:02 am »
Some suggestions:
1) remove most of the waypoints. There are far too many.
2) game overs should spit you back to the beginning of the stage, not the most recent waypoint.
3) not sure if this is possible, but some scrolling can lock you into tanking a death. The notable one here is the one in Skiver's stage where the armor piece is.

Newcomer's Board / Re: Attach a file
« on: September 02, 2016, 06:55:00 pm »
Actually, that's not true on Dropbox. Some users get their accounts suspended for "generating too much traffic." I have yet to see them unsuspended. It's stupid, too, if you think about it. The entire point of Dropbox linking is to share, but you can lose that by using It?

Gaming Discussion / Re: Games with save importing for sequels
« on: August 31, 2016, 11:04:15 pm »
Borderlands comes to mind, though what it unlocks is rather silly.

Figures this has to happen at the same time i lose internet. I've let Hypher know. Hopefully it's back up soon.

Gaming Discussion / Re: Metroid Prime: Federation Force
« on: August 20, 2016, 12:34:13 am »
I've been reading reports and it's apparently not a bad game at all... Just not very metroidey.
So Metroid Fusion?  :crazy:

Programming / Re: Bank as define in xkas or Asar
« on: June 11, 2016, 01:09:08 pm »
Setting defines that way is just silly, but whatever. If you know your starting addresses, why not just set them separately as the defines already?

As for what you're missing, who knows. It's xkas. It's probably too robust.

Front Page News / Re: ROM Hacks: Communist Mario 3 Released!
« on: May 22, 2016, 12:52:17 pm »
On April 3rd, KP9000, snarfblam, MetroidMst, and myself raced this hack. You can see it here, in its full propaganda form!

General Discussion / Re: TV SHOWS/MOVIES THREAD
« on: May 13, 2016, 01:33:28 am »
Went to go see CA: Civil War last weekend, and I was blown away. Then I bought Deadpool on Tuesday and it was much better than I was initially thinking it would be. Ryan Reynolds plays the part perfectly. I intend to go see X-Men: Apocalypse in a couple weeks when it hits theaters, and then probably buy Bats vs Supes cause I haven't seen that yet.

Front Page News / Re: ROM Hacks: Communist Mario 3 Released!
« on: April 04, 2016, 01:01:44 pm »
The levels are the same, yes, with just a couple of minor exceptions. Some are extremely difficult now because coins are everywhere.

General Discussion / Re: The Easter Bombing & The Brussels Attack
« on: March 28, 2016, 01:45:39 pm »
What can be done to stop this seemingly endless mindless bloodshed, or at least slow it down?
Nothing can realistically be done that doesn't involve genocide or general "fuck it we're doing it this way." There's 4000 years of hatred in the area, and they don't want to let any of it go. The only way true progress can be made is if they truly want an end to the violence.

Newcomer's Board / Re: Final Fantasy 2 trouble
« on: February 11, 2016, 01:05:42 am »
Aside from an obvious language barrier in play here, there is one thing that hasn't been mentioned.

If you have patched to a rom already, that rom is toast. Any other patches applied to that same rom will still give a broken rom. This is why it always said to make backups (copies) of whatever you patch to in case something very bad goes wrong.

So, your instructions are as follows:

1) Get new rom
2) Backup new rom
3) Apply patch to new rom
4) Copy rom to Retron5.
5) ??
6) Profit!

Gaming Discussion / Re: Super Missiles in Hyper Metroid
« on: January 29, 2016, 06:17:23 pm »
Power bombs weren't actually that badly hidden, though getting to what you need to unlock them took a bit of doing.
You'll get them shortly after you defeat Botwoon, kinda have to do an end-run-around Maridia to find him.

Gaming Discussion / Re: Super Missiles in Hyper Metroid
« on: January 27, 2016, 02:57:06 pm »
I never found the intended supers myself, but I'm told they're in Norfair, near-ish Croc

This hack is aimed at players who can, at minimum, beat the original game with ease
I can't even beat the original game. :crazy: I think I need to hook up with a Game Genieā„¢ again! :laugh:

Gaming Discussion / Re: Whatever happen with Gideon's SMT If project?
« on: January 04, 2016, 11:49:34 am »
I think 2015 terrorized enough people around the world. Thank god it's dead and gone now. :woot!:

Site Talk / Re: Isn't today RHDN's 10th anniversary?
« on: December 24, 2015, 05:05:52 pm »
Whoo! 10 years of greatness! Here's to ten more!

I have still kept a few memorable images on the server from our early days to dust off on a special occasion...
Oh no, I have a couple too...

I don't even remember the context of that last one, but damn it's old.

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