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Anyway, the non-GBA versions of Eye of the Beholder are apparently still fondly recalled.True, had the Amiga version of this and so long as you don't mind disk swapping it's a perfectly adequate RPG.
Xenoblade Chronicles (or yawnicles more like). Also I did play Final Fantasy 13 but I have since suppressed the memory.
Super TurricanI can remember having the C64 version of Turrican 2 on tape as a kid, it was really good, so thumbs up for that.
Super Turrican 2
Frontier: Elite 2: (Multiplatform - DOS/C64>AT8bit -
And Virgin is not Disney. I'm not even sure what Virgin's primary business is (I assume I would if I lived in their native UK). Of course they made games for awhile, but they were also a retailer? Or a phone service provider?Planes, Trains and
I don't know the technical limitations of the ZX Spectrum so I can't speak of how feasible it is to pull it off for that system.World of Spectrum has a lot of info on their main site about that sort of stuff, but the basics were a z80 processor and 48k ram with 128k for the +3 model. Not sure of what limitations the NES had, but would settle for Wolfenstein 3D instead.
According to GameFAQS, there was a "Special Edition" release in EU which the game was sold as a standalone game.I have that and its a 3 disc set witih GTA 1,2 and London along with some posters and stuf. Its quite nice and that.
So presumably a similar hack could be done to the NTSC version?
Ahh, fond memories of Where In Time Is Carmen Sandiego. I'd have thought the Mac was its original, native platform – perhaps all the graphics are stored in some Mac format, like PICT?Never played this but its definitely IFF - ILBM format to save, have great memories of drawing stuff in Deluxe Paint and later on Personal Paint.
Otherwise, the IFF-ILBM format was very common on the platform, even in games.
(Metroid has a valid password ENGAGE RIDLEY MOTHER F***** but I'm almost positive that is just a coincidental valid "random" password. One whose binary representation happens to match the checksum test. It does nothing useful, as after the game verifies it, it jumps to invalid code (from tracing in an emulator, it seemed to cause the MMC1 PRG setup register to get set incorrectly, breaking PRG bankswaps.) On a real console, it crashes on a black screen. On an emulator you might get different results depending on how it handles invalid opcodes. Like I think FCEUX puts Samus in a glitched version of the Brinstar starting room, but scrolling doesn't work. Nintendo's emulator for GBA seems to handle invalid opcodes by auto-resetting.)Tried that out in Nintendulator and got the non scrolling Brinstar version, also tried in Nestopia but it just gave me a CPU jam.