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Messages - MathUser2929

Pages: [1] 2 3 4 5 6 ... 54
1
Personal Projects / Re: DSVania Editor
« on: February 26, 2017, 08:56:51 am »
You should add a link to the full version on the project page. Cause some poeple don't visit the forum. It's too bad it's over 30 MB so it can't be hosted on this site itself.

Did you talk about this editor somewhere else? It's weird that such a comprehensive editor would come out without having any feedback from people.

2
Gaming Discussion / Re: You must defeat Sheng Long to stand a chance.
« on: February 26, 2017, 08:49:21 am »


The rumor mostly took off cause EGM published a fake cheat how to fight him. Some magazines reprinted the trick before they found out it was a April fools joke.

3
Newcomer's Board / Re: DSVania Editor Does It Have A Dedicated Thread?
« on: February 25, 2017, 05:31:58 am »
It's a brand new editor so I dunno if anyone will know that much about it. It kinda came out of nowhere. Noone posted about it before. Hopefully the creator of the editor is watching the forum.

4
ROM Hacking Discussion / Re: Super Mario Bros. 2 Standard Mario Patch
« on: February 24, 2017, 01:05:35 pm »
You could make it so it only counts who beats the level. Someone could cheat by picking someone else and using them throught the level and switching at the end. But I dunno if you really care, noones going to compare scores and it don't have a leaderboard.

5
ROM Hacking Discussion / Re: Super Mario Bros. 2 Standard Mario Patch
« on: February 24, 2017, 08:27:33 am »
Not a big deal, but I wish you took my suggestion of making the mushrooms work when you touch them, isntead of having to pick them up.

6
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: February 23, 2017, 06:28:50 pm »
I made a submission to the queue. The article should be updated sometime soon.

Edit: Hexware liscense? I didn't use any Hexware. i just used the address posted by Justin and edited the appropriate address in the ROM. I didn't actually use your code for anything. I wouldnt' have known how to use it to find the real adress. I did credit you in a edit to the article tho.

Edit2: This is where I got the rom address from: http://www.romhacking.net/forum/index.php/topic,22445.msg320923.html#msg320923

He don't mention Hexware. So I never would have known he used it or that it has a liscense.

The address isn't the same as what you found.

7
ROM Hacking Discussion / Re: Super Mario Bros. 2 Standard Mario Patch
« on: February 23, 2017, 02:00:40 am »
You should upload it to the site too. Looks good.

8
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 22, 2017, 12:54:54 pm »
You should work in Draculas ultimate form from Castlevania Amiga in somewhere:


9
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 22, 2017, 11:49:05 am »
Your music list is all rehashes.

10
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 22, 2017, 10:38:20 am »
There's probably 20 CV1 hacks. Don't say you have no cv hacks to play. Don't be so impatient, it's a CV3 hack, there's alot more to do. Besides it ain't going to pay to be impatient once they hand the final rom over to Optomon. Music is gonna take a long time. Not to mention all the ASM hacks they want.

11
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: February 22, 2017, 06:05:13 am »
Yeah, i had to make the patch for the US version of the game cause the hack author of the other hack didn't make a patch for the US version. That's the one I'd be playing. Someone else already found the address so I just did the hex editing and made a patch and gave that guy the credit.

12
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 21, 2017, 11:46:56 pm »
I guessing having a characters face isn't nessesary. If you have another character you know you usually would know who you have.

13
Gaming Discussion / Re: Useless weapons and power-ups in gaming
« on: February 21, 2017, 07:12:33 pm »
I don't think the speedshoes have been useful for a long time. Probably last time they were useful was the Genesis Sonic games. Usually they make you walk off a cliff in the 3d games.

14
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 21, 2017, 07:07:17 pm »
I wonder if instead of the normal mid level cutscene you could have him walk through that ROM hallway.

15
Gaming Discussion / Re: Dumbest Game Dialogue
« on: February 21, 2017, 03:13:19 pm »
"Shut up!  Talking makes you die!"

I can't find a pic of this one. Could someone post one?

16
I'd like to see pics or video of the 2 player mode.

17
ROM Hacking Discussion / Re: Dr. Mario multiplayer hack - a cry for help
« on: February 21, 2017, 12:47:15 am »
I dunno, but I'd credit both of you.

18
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 20, 2017, 11:16:55 pm »
I hope you do add a church setting. It'd be a great idea. You could use the background from some castlevania password screens as inspiration, or maybe the cv2 church.

Edit: It's too late, but I forgot I had this pic.



You could have used it to add levels. it's a curiosity anyway.

19
ROM Hacking Discussion / Re: Dr. Mario multiplayer hack - a cry for help
« on: February 20, 2017, 10:59:33 pm »
If you didn't do any of the hacking and just made the patch they want you to credit who actually did the work. I submitted a few patches for other people cause they found addresses and I just made them into patches for people to enjoy.

20
Personal Projects / Re: Castlevania - Cadence Of Agony Linear Reboot
« on: February 20, 2017, 01:58:33 pm »
I meant change THIS:



into a giant holy water. As a joke.

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