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Messages - danke

Pages: [1] 2 3 4 5 6 ... 12
1
ROM Hacking Discussion / Re: Screenshots
« on: May 07, 2013, 02:20:50 am »
吸って吐く is essentially 'huff and puff' like in the Three Little Pigs.

Sutte Hakkun is that verb with the 'kun' ending, personifying it.

So, huff-and-puffy? Huffy and Puffy?

2
There's the uncommon surname 一二三 - one two three. It's often read as hifumi.

Numbers are pretty common in Japanese first names, especially one (ichi) and three (often read as zou). I couldn't tell you why, though.

Perhaps it has to do with birth order of the sons. I seem to recall reading something akin to that before.
I mean, other languages do it, but only for generations. (Lupin the Third, King Henry the Eighth, etc.)

3
Uh... Most names in English have crazy meanings if you look at word origins... Japanese names aren't meant to be translated literally.

That would be like someone in Japan trying to translate the English name "Nicholas" as its Greek meaning "Victory of the People".
"Man, why would someone name their kid 'victory of the people'? That's so weird."

It can also be argued, if you insist on breaking down the kanji of his given name, that ichi also means "the best" or "number one". It may have had an impact on picking the name, but I doubt it.

4
Extend typically implies length. Expand typically implies all directions.

You can extend time, but you wouldn't expand it.

You can expand -and- extend a building.

Liquids expand when they freeze, but they don't extend.

As for extend and expand as adjectives, there's no real 'rule' to them. They are determined by context.

Though, in general, 'expand' has a larger impact in meaning that 'extend'. Compare a DVD release offering "expanded" or "extended" features. Expanded makes you think they are not only extended, but somehow enhanced in some other way.


tl;dr: extend = to lengthen. expand = to spread out.

6
So can a vanilla ROM somehow be made out of it like how we got the exclusive red Wii's Donkey Kong edition? If yes, then finally a non-prototype, albeit with some copyright stuff axed out.

I'm not really sure what you mean. I don't think there's even a prototype of Earthbound/Mother 2 in existence.
Unless you're thinking of Earthbound 0/Mother? Mother isn't and won't be released in NA or Europe. Same with Mother 3 most likely.

7
ROM Hacking Discussion / Re: Pokemon Red/Blue/Green text editor?
« on: April 17, 2013, 05:33:18 pm »
They altered the trades and the available Pokemon to match Red/Green, oddly enough. And there were bug fixes, but the game is hardly bug-free by any stretch of the imagine. But Red/Green were even glitchier and buggier than the Western Red/Blue. Kind of scary to think about.

8
ROM Hacking Discussion / Re: Pokemon Red/Blue/Green text editor?
« on: April 17, 2013, 04:21:55 am »
False. Western Red/Blue were the Japanese Blue version. It featured bug fixes, improved balance, and, most importantly, improved graphics. The Japanese Red/Green never made it over. But everyone focuses on Green because it's the only title 'color' we didn't get.

9
ROM Hacking Discussion / Re: Pokemon Red/Blue/Green text editor?
« on: April 16, 2013, 09:46:33 pm »
Due to the limitations of the Japanese versions, your best bet would be to work off of an existing English version, otherwise, you're stuck with limited character and item names, which is why there is no "complete" translation of Green. People realize how hard it is. Your best bet, like the hack linked above, is to work off of Red or Blue and just import the tilesets from Green into it (and change the layout of the Cerulean Cave). I'm sure there are plenty of tools for Red and Blue.

Also, rewriting the script based on the English translation isn't really faithful to the Japanese text, so I'm not really sure what your goal is for it. It kind of defeats the purpose of a translation to just play the Red/Blue script with Green's graphics.

10
Except that people would never really use "I hit you" in the present tense. I can't think of a single example scenario where they'd use that. They would you "I am going to hit you" or "I will hit you" followed by "I am hitting you" and then, when they were done, they'd use "I hit you".

And that's probably why the conjugation is weird... because no one uses the word on its own to be bothered enough to 'fix' it. Language evolves over time, and so on.

11
Script Help and Language Discussion / Re: Magna Braban
« on: April 11, 2013, 05:10:59 pm »
はんぎょじん    Half Giant (rather than Mini-Giant)     

Isn't this a merman (半魚人)? Or rather "half man/half fish"?

12
Site Talk / Re: Friendliness
« on: April 10, 2013, 10:25:55 pm »
It def seems like you are speaking as a moderator rather than a user. No offense but to get snotty with someone because they ask "How do I hack Pokemon" rather than forward them to a couple of links, faqs, or utilities shows who wants to be helpful or who wants to muscle or throw someone out because they are being perceived as an annoyance. For example, I know something about music. If someone who has never touched a piano keyboard before in their lives asked me how they could start learning to play music, since I play by ear I wouldn't very well tell them "Oh too bad if you don't know what a note sounds like, you're out of luck". I would more or less link them to diagrams as to where each note is located on a keyboard. Saying "find it yourself" is simply lazy in my opinion and not helpful. Having said that its also very discouraging.

We -do- link them to FAQs, Utilities, and Tutorials. Have you checked the Getting Started section? Not only does it give definitions of all the various aspects of ROM hacking, but it also links to in-depth tutorials, and popular and useful utilities.

If new users don't even bother to read that when we link it (which is the first thing we link), then what are the odds they are going to take any other advice we give them? If they read it and have more questions, we're more than happy to respond to them.

How is that elitist in the least bit? Because channel operators (very few of which are actually ROM hackers or translators) won't hold a new users hand? If you join the channel and ask an intelligent question, I can guarantee you'll get the answers you need.

13
Site Talk / Re: Friendliness
« on: April 10, 2013, 07:02:51 pm »
Speaking as a user, and not a moderator...

1) The IRC channel is not really connected to the site. It shares a large similar user base, but it also contains people who aren't members here. Typically, if you ask very beginner questions there, outside of telling you to look at the "Getting Started" page of this site, people aren't going to hold your hand especially on basic fundamentals. If you have -specific- questions about a subject, then ask your question by amending it with what you've already tried, and specifically with what you don't understand. You have to realize the sheer number of new people that arrive and ask basic beginning questions. Most give up almost immediately, so you can't be too surprised when people don't want to hold your hand.

2) It's written in the forum rules to not bump old threads and ask for an update. (It's a general rule of thumb.) It plays back to the number of new users creating accounts just to ask for status updates and then vanishing. Typically, if the author hasn't posted anything in the thread, and it's older than a few weeks, you probably shouldn't bump the thread and ask. You're free to PM them and ask, but some might not appreciate it.

3) The community in general is very friendly and accepting if you learn how to ask questions properly. Compare the following questions: "How do I hack Pokemon" with "I've followed the guides and was able to locate the text in the ROM, but I'm confused as to how the pointers are calculated. The guide wasn't very clear. Do you think you could clarify it for me?" One shows the reader that you are at least putting effort into things. The other shows that you have really little patience and relatively no idea what you're doing.

So, to summarize: Brush up on the forum rules. Ask smart, concise questions when you have trouble understanding things to indicate that you're at least trying. And feel free to take part in the community some more. General Discussion topics are a good way to get to know people.

15
Newcomer's Board / Re: Pointers help
« on: April 04, 2013, 02:18:36 pm »
I'm not really certain what Pikachumanson is talking about at all...

If you follow the post, the text found at [0E][FA][F0] would have the pointer of [F0][FA][0E][08]. Then again, that tutorial was for Pokemon Fire Red, so if you're working on another game, I'm not sure how much it would apply.

17
Site Talk / Re: Data Crystal: Standards and IRC channel
« on: April 01, 2013, 01:17:07 pm »
A new bug has crept up since the update. When you  try to upload or delete an image you get the following error:

Could not open lock file for "mwstore://local-backend/local-public/5/5b".

The folder numbers are variable after the local-public/. But it seems it has been set to read-only or something like that.

18
I've been using Thunderbird for a while now, and I honestly don't know how I lived without it before. I don't mind gmail's interface, but their search is extremely frustrating, and gmail in general tends to really lag on Firefox. After using Thunderbird for so long, most web clients for email seem slow and cumbersome, even to do simple things like delete messages in bulk.

Geary doesn't offer anything that isn't in Thunderbird from the looks of it, except the 'web 2.0' layout. Even Thunderbird has near-instant searching. Combine it with a conversation view plug-in, and a feed reader, and you have all you'll ever need.

Granted it's not being actively developed any longer, but it doesn't really have anywhere else to go from the point it currently has reached. And should email somehow change in the future, I'm sure an extension will be created to go with the flow.

19
ROM Hacking Discussion / Re: Let's rewrite Final Fantasy VII.
« on: March 31, 2013, 03:25:03 am »
Pretty sure it's already been done. Retranslated and everything. Even with new textures and models. But if you want to beat a dead horse, I'm sure it would be a good time sink.

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