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Messages - vivify93

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Personal Projects / Re: The Legend of Dragoon Script Overhaul
« on: March 06, 2018, 07:08:43 pm »
Oh wow, this project sounds so cool! I've been waiting for someone to do something like this for LoD for a long time. I'm a big stickler for natural scripts in games, so I'll be patiently awaiting this. :)

Someone should do a full game undub and subtitle the FMVs, too. Just 'cause the voice acting can be, uh... rather unintentionally hilarious.

"Ohhhh, ZIEG! It cannot BEEEEE!!!"


But that's likely beyond the scope of this project. I think I speak for many when I say that I'm glad to see this. :)

13375K31C43R is Leet Sketcher btw. their name on slick is actually spelled in leet which is why you may notve recognized it lol

Personal Projects / Re: Secret Of Mana Gameplay Improvement Hack
« on: March 03, 2018, 07:15:49 am »
(Edited for clarity; also, scroll hack actually requires no header, from what I can tell, despite the site saying the opposite.)

It's probably a header issue. Item Limit 9 patch requires no header, and the other mods (I'm not sure about zhade's gameplay improvement mod) all require a header. Use TUSH to add or remove headers. Try applying the others in this order:

1. Remove header (if needed)
2. Apply Item Limit 9
3. Apply Scroll Hack
4. Add header
5. Apply Proper Caser
6. Apply VWF Patch
6. Apply Gameplay Improvement

I say keep it as-is, just because it's less work.

Actually, if it helps, Ted Woolsey wrote it as Imperial with a capital I 99% of the time.

There's this Final Fantasy VI bug fix compilation by a guy named C. V. Reynolds. Has 183 patches in it, and it doesn't even include any of the enhancements patches. So yeah, FFVI has a lot for an RPG, but not the most.

Oh wow, nope. That was an absolute coincidence. Maybe Leet was reading the thread?

So, I made a patch for King's Robes that appears to be friendly to Zephyr/mblock129's Patch Conflict Finder, but TUSH can't detect the header of a ROM patched with either the original King's Robes nor my new patch, citing that the ROM is corrupt despite it actually being fine aside from some kind of checksum change. I do know King's Robes in general is FF3usME-friendly.

Zephyr also made Edgar Revealed, but it adds an event and is not FF3usME-friendly. (The game will hang when Edgar throws off his Gerad disguise.)

The patching error with King's Robes is that Leet was able to free up a byte in their routine, and it looks like what they did was literally go into the patch with a hex editor and removed that byte, as opposed to making an actual new patch. So when patching it, Lunar IPS will read it as an error--but it seems to work fine overall.

If you wanna test for compatibility, I could whip something up for ya?

when i retimed the opera, i made sure that problem wasnt there :)

Personal Projects / Re: Chrono Trigger Bugfix and Uncensoring Patch
« on: January 25, 2018, 10:08:38 pm »
But if you were to pick them up out of a chest, it'd just say "Found Platinum!" Which isn't good game design, necessarily.

It all looks pretty solid to me. I've been dabbling off and on in it.

I'll post a Pastebin in a bit of the retimed singing sections. Do you want the speaking parts too or no?


Here's the video example. I even replaced the speaking parts with (Abbreviated for space) versions of the GBA script. Sorry about the audio popping and I apologize for using speedup in parts where there isn't singing, but I attempted to record this 5 times and something went wrong for 4 of them... I was kinda getting sick of it lmao

Hey Rodimus! So, I'm using the Updated Opera patch and noticed that The Dream Oath, when Draco crashes Ralse's ball, still uses the old lyrics when Draco and Ralse declare they'll duel for Maria's hand.

I actually re-timed that sequence, as well as portions of Spoons' updated Aria, and it matches up really well now. I can send a video over of how it matches up, if you'd like.

Take care.

Mugi, who released the original undub for the PSP version, did an undub for the PS1 version as well.

Big thanks to him. Much appreciated.

You can get the patch file here:
I only see Valkyrie Profile: Lenneth, The 3rd Birthday, Crisis Core: FFVII, and Valkyrie Profile on that oage...? :huh:

I'm not affiliated with this project, but Sky Render's fan translation is dry, boring, and overly-literal--and somehow it manages to still flub some nuances. It's not good, man.

Personal Projects / Re: JRPGs: DoubleXP/DoubleGold
« on: December 18, 2017, 08:08:26 pm »
so the Phantasy Star I patch for SMS Power's retranslation is in the HalfXP pack right? the ones in DoubleXP won't work if i remember right.

it's a little confusing.

Personal Projects / Re: Project II: Final Fantasy IV
« on: December 17, 2017, 02:51:26 pm »

Personal Projects / Re: JRPGs: DoubleXP/DoubleGold
« on: December 06, 2017, 05:47:58 pm »
Not at all, any constructive feedback is welcome! :)

I started the project because I like JRPGs in principle, I just feel that the ratio of game progression vs level progression is not 1:1, so I've tried to correct it. Go too far the other way and it's a dull procession from place to place, often without the interesting story and dialogue that Western adventures from Lucasarts and Sierra had. If you took the random encounters out of Dragon Warrior 1, you wouldn't have much of a game left. :D

So, back on topic: anyone got any tips regarding my problem with PS2 on Genesis? :huh:
You may want to skip Phantasy Star II, it has a 4x EXP and meseta patch by Reiska.

ROM Hacking Discussion / Re: Lufia-Patches by Artemis
« on: December 06, 2017, 02:00:56 pm »
I second that feeling on most of the hacks out there.

In addition: any suggestion of patches (on a same fashion) for the FIRST Lufia?
Never played it as well...

Lufia & the Fortress of Doom Restored

Also, be sure to check out Lufia: The Legend Returns Text Cleanup


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