Thank you, vx!
To everyone, I'm releasing an emergency fix patch for Project II. You will not need to start your game over; however, you will need to apply the new patch to a clean, unaltered version of the v1.1 FFII US ROM.Click here for Project II v1.01 EMERGENCY FIX.
It can also be found on the first page.
What was fixed in this patch? Oh, some character syntax things, a few minor problems here and there, removed gratuitous use of the il / li / ll icons... and fixed a balance-shattering problem.
You see, before, the new and improved Warp had a 100% chance of hitting anything
in battle, including bosses. I one-shotted Zeromus with this piddly little spell. I made sure it can't hit bosses anymore, and drastically
lowered its hit percentage to 40%. Sorry, everyone. To make up for this, I upped Doom's hit rate by 10%.
EDIT: here is the updated RHDN entry.