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Messages - MegaManJuno

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...Does this also apply to classic games played on newer systems through the virtual console or the playstation store?

Yes, the input lag is dependent on the TV itself, not the source. The source can add additional lag on top of that though.

Take, for instance, the PS3. If you have the system set to upscale PSOne Classics, it's documented that this adds more lag to the mix on top of whatever your TV does on its own. In this case, turning off the PS3's upscaling will result in less lag. But, on the other hand, some HDTVs don't really do the best job upscaling 480p content (again my old Samsung sucked terribly in this regard), so the image may or may not look worse.

Even some of the ones that do offer a reduced latency "game" mode, can still have noticeable lag in games that require quick reflexes.

I went back to replay some of the Mega Man series last year. The Yellow Devil in Mega Man 1... on my old Samsung LCD (early 2000s model), even in Game mode, was nigh impossible due to the timing required for the jumps. I got a new Sony LCD last year that was rated as one of the lowest lag times in Game mode. Went back to MM1 again after that and the fight was like night and day.

So, if you want to play quick-reflex games on an LCD, then yes, do research on the input lag first, or you'll be sorry.  :P

Gaming Discussion / Re: Game's that have caused you to feel emotion
« on: August 11, 2014, 09:28:39 am »


And no, not speederbikes... I'm talking later stages. That game infuriated me so bad that it's one of the very few I traded away as a kid.

(Admittedly English is not my mother tongue, so my principle is a bit hollow.)

Although, your grasp of it seems better than many "native" speakers. I can't decide if that makes it all the more funny or sad. :-\

I played through this on a chipped PS2, so can confirm it works there too.

Gaming Discussion / Re: Re: Victoly!
« on: March 20, 2014, 10:32:39 pm »
Been a while since I posted an update here. Since my last post, I've finished:

Mega Man X Collection: Mega Man X5 [PS2]
Mega Man X Collection: Mega Man X6 [PS2]
Mega Man X7 [PS2]
Mega Man X8 [PS2]
Mega Man Xtreme [GBC]
Mega Man Xtreme 2 [GBC]
The Magic of Scheherazade [NES]
Super Mario 3D World [WiiU]
Dragon's Crown [PS3]
Soul of Darkness [DSiW]

I remember messing with this back in the early days of SNES emulation, checking out a bunch of stuff we never got in the US. Looking forward to giving it another shot with this translation. :thumbsup:

Gaming Discussion / Re: New consoles launch
« on: November 15, 2013, 11:47:05 am »
Age is irrelevant in my mind. It will take a lot before I have no interest in gaming.


37, and "real life" is my biggest hurdle to having the time for gaming. The interest is still just as strong as it was 20 years ago, but a wife and a job get in the way.  :P

Gaming Discussion / Re: New consoles launch
« on: November 14, 2013, 08:42:12 am »
My backlog is large enough that I can wait a bit.

Eventually, I'll probably pick up a PS4, but it will be sometime after the library matures a bit.

ROM Hacking Discussion / Re: Screenshots
« on: October 31, 2013, 01:39:26 am »
Gideon Zhi you are amazing.

True story. :thumbsup:

Personal Projects / Re: ROLL♥CHAN Evolution!
« on: October 25, 2013, 09:32:52 am »
Personally, I think I like D. Something about A's dress seems odd to me. B-C, are more casual attire to me. D seems more like she's wearing some kind of suit/armor for battle.

Programming / Re: How did you start programming?
« on: October 16, 2013, 11:48:50 am »
For me, small BASIC programs in the 3-2-1- Contact magazine got me started with QBASIC. From there, I took a couple Junior High and High School classes in Apple II BASIC and Apple II Pascal. I went into the military straight out of High School, guaranteed a programming role. They trained me in ADA, but when I got to my duty station, they didn't use it there.  ::)

From that point forward, I've pretty much just picked up stuff as I go, including (but not limited to) the following:
  • Clipper
  • Visual Basic (classic & .NET), VBScript, and VBA
  • HTML, ASP (classic & .NET), JavaScript
  • T-SQL

Lately, I've been getting into a little C# since my new job is moving in that direction from VB.NET for new projects. I dabbled a little in C/C++ some years ago, but never really had a need for it for any of my jobs, so I kind of dropped it to focus on the more relevant stuff I was working with.

ROM Hacking Discussion / Re: Game Boy Colorizer!
« on: September 13, 2013, 11:59:11 am »
It was an interesting project, but yes... it breaks a lot of games in the process of trying to colorize them, requiring additional hacking to fix. That's likely the biggest reason it didn't go too far. I remember working on Super Mario Land back when it (GB Colorizer) first released and getting it about half-done before I gave up due to the game-breaking bugs it introduced. :(

Gaming Discussion / Re: Favorite really obscure SNES games?
« on: September 09, 2013, 01:21:26 am »
Operation Logic Bomb

Site Talk / Re: ROM Hasher
« on: September 03, 2013, 11:18:47 am »
Also, is there anything besides NoIntro and GoodTools that I should look into?

Perhaps, TOSEC? In general, I'm thinking it might be useful for some of the home computer systems that may not be covered by GoodTools/No-Intro.


Gaming Discussion / Re: MMJ's eBay stuff
« on: September 02, 2013, 02:41:59 am »
20130805 - Updates to the 1st post.

Just to be clear, I'm more against the Mobile Phone/Browser targeting for a mainline entry to the series.

The art style... it doesn't really look like I feel BoF should... but, personally, I'll reserve judgement on that until I see more.


This... thing..., cancelling every Mega Man game under the sun...

They used to be one of my favorite developers, but those days are apparently long gone.

Newcomer's Board / Re: Using other peoples Hacks
« on: July 29, 2013, 10:39:03 pm »
I'd hardly call myself a senior member.  :P

Señor member?

(Sorry, the sombrero made it unavoidable).  ;)

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