Notifications on. I suppose I'll constantly come to this post to look for ideas for my SMB hack.
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Neat, this looks mighty impressive! Since you'll be using the VRC7 for audio, do you think you could use this song as a theme? It's from the Mega Drive, that like the VRC7, uses FM Synth, so it would be (hopefully) easier to replicate the bassline and the buzzy "guitars" than by using the stock 2a03 and DPCM.
Personally it would greatly spice up that Bowser fight.
This hack uses the VRC7 mapper?
I really like what you have so far. However, I can't fathom a more epic SMB1 hack than Extra Mario Bros. If you haven't played that yet then by all means, play through that so you know what you're competing with for that title lol.I've cleared both the bad and good endings, the Area-Sp, and collected all 20 1-UP mushrooms. And I'm fully aware of what I'm competing against. In fact, I only see one effect in Extra Mario Bros which I probably cannot make by myself(though I do have some guesses, like using an enemy and run a completely different sprite handling routine): the 'wind' effect.
Wow! All those were impressive, especially the video. Makes you wonder what someone can do using just Super Mario Bros 1...... Are you going to make a game out of this?Well this is a single hack project. The video uses an independent title (VS Koopa/Flandre), but actually it's just a demo ROM and this boss might be one of the game's hidden bosses.
I have broken the rules. I posted a link to hacked Rom. So has deleted the message.
1. Download: http://www.romhacking.net/utilities/581/
2. Searching options: Separate byte: 01
3. Change options: Separate byte: 00
4. Address (10 Dec) 16 - 100
5. Button "Rechange file"
6. Button "Execute file" (before this select emulator - button "Emulator")
7. Execute file. If Mario small - go to  and change address 100-200. Step: 100, push button "> plus". And so until will find the Big Mario. (address hex 1072)
I know this is un-related, and an uneccessary bump... but, frantik, your inbox is full!
Regarding Super Mario Bros. 5000 (http://www.romhacking.net/hacks/1429/)...
I patched this to a clean Super Mario Bros. (JU) (PRG0) [!].nes, as the description states... but I start off in level 0-1, above the ceiling, with directional/buttons disabled.
／人◕ ‿‿ ◕人＼
Someone here wants to make a contract?
Did EMB actually do all of its stuff without expanding the ROM at all?EMB is an 80K ROM. Such fact is still amazing though. There are many SMB expanded ROM hacks which waste a lot of space. Many simply put several ROMs into one single ROM.