« on: September 15, 2014, 05:06:30 pm »
The girl in the bike shop with the quote "I want a shiny bright red bicycle", turns out she's also the NPC that'll give you Bulbasaur (for those of you wondering where to find him in the game). However you don't get to obtain Bulbasaur straight away after arriving in Cerulean, unfortunately you'd have to wait till you defeated Lt. Surge (which was never like that in the original Yellow strangely). But I thought that'd be another thing to point out for the next patch.
Thanks for letting me know , I was wondering where the text was for Bulbasaur. I'll go ahead and translate that part. I'll also change her text so it'll be more obvious where Bulbasaur can be obtained.
I am amazed at what you have achieved The game is actually better than the original! But there is one fatal flaw to the game. And that is mapper 163. The darn thing is unsupported by every flashcart because it requires a lot of expensive sram. But, there is something you can do to resolve this. If you get rid of the inefficient render system, the awfully large Chinese letter sprites from the game and reconfigure the game with a 1024 kilobyte mapper. It could run on the powerpak or the everdrive. It would be so cool if it could run on the actual hardware! Do you think it is achievable?
There is a lot of unused space and repetitive graphics that could really compress the game like most of the character sprites and map graphics. The space where the Chinese characters are will have to stay though, that's going to be used to give the attack names a more proper translation. Converting the mapper's doable, but it goes far beyond what I'm capable of.