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Topics - SomeOldGuy

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Hey Everybody!

I'm trying to get CadEditor to display some newly created tiles for editing levels in Robocop.  The game is supported and from the instructions below it should be simple to do, but no, not for me.  Could someone take a look and tell me what I'm doing wrong.  ;D   

Per Spiiin's instructions to sics:


Quote
CadEditor already supported your romhack (Sonic 5 - Improvement Vol.2 (Nes))
There are configs for this game:
https://github.com/spiiin/CadEditor/tree/master/CadEditor/settings_nes/sonic_the_hedgehog_unl

You need to make only one change - replace dumps of PPU memory and palette files.
For example - for level 1 you need to open 1st level in emulator fceux and run my script:
https://github.com/spiiin/CadEditor/blob/master/Stuff/nes_lua/dump_chr_and_pal/dump_chr_and_pal.lua
It will create files chr.bin and pal.bin.
Next, rename this files to chr1-1(a).bin and pal1-1.bin (as I used in my configs) and replace files in settings_nes/sonic_the_hedgehog_unl directory.
That's all, you can open config in CadEditor with your ROM and edit it

I've tried in 2 versions of FCEUX  and they give different errors (same game and script).  :o

FCEUX 2.2.0 error:


FCEUX 2.2.3 error:


And to be sure I copied it correctly from GitHub, this is Spiiin's lua script:


Any ideas guys?


2
Personal Projects / NES TMNT
« on: February 02, 2020, 07:29:49 pm »
Hey Everybody!

Would y'all be interested in a graphics overhaul of TMNT on the NES?  I'd like to make the sprites look more like the cartoon from the '80's.  ;D  What do y'all think?

Top 2 images are from the cartoon
Bottom 2 images are from the game




OldGuy
   ;D






3
Personal Projects / NES Double Dragon
« on: December 14, 2019, 01:58:26 pm »
Hey Everybody!  Took a little break from Robocop and did some work on Double Dragon.

Changed the palette's of the Lee brothers to be more like the arcade.


Made the girlfriend a little more curvaceous and gave her longer hair.  The scene where the thugs kidnap her is now rated PG-13.  ;D   



4
Personal Projects / NES RoboCop with Arcade sprites
« on: November 02, 2019, 05:54:49 pm »
Hey Everybody! I'm working on a project to improve the graphics from the old NES RoboCop game and could use some help.  I'm trying to use redrawn sprites from the Arcade game but need to add tiles so the sprites show up correctly in my NES version.  You can see in the second image that robocop's elbow and back foot are cut off and ED-209 is gonna need a ton of work.  Any talented coders out there willing to help me take on this challenge?  ;D

The Patch

Newest: https://www.mediafire.com/file/ilaj6ulklc3jhj8/RoboCop_-_Edit_15.ips/file

Old: https://www.mediafire.com/file/d35pxs9bkzffg32/RoboCop_%28USA%29_Edit.ips/file         

Original NES 



My Version











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