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Topics - Jedi QuestMaster

Pages: [1]
1
General Discussion / The Future Is Going to Look Like Tron
« on: May 31, 2014, 01:54:40 pm »
This is probably old news for some of you. But anyway...

2
General Discussion / I Need Photos of Your Grandmothers - STAT!
« on: December 29, 2013, 11:56:56 pm »
Seriously. :o

I am near completion of an animated music video, & I'd like to finish it by (this) New Year's Eve. The song is a tribute by Jason Newman to his Grandma. You can see project details over there -> http://some.shit/idon'tcare

So anyway, near the end of the video I want to have a montage of drawings of people's grandmothers before it shows the late Barbara Fenton (Jason's grandma). I won't be using the actual photos in the video, just drawings.

Here's how my drawing style looks like (this is just a sketch, though):



By the way, I know I can just go on Google & download a bunch of images, but I have two issues with that:

1.) I'd like to get consent from whoever's photo it is (even though I'm turning them into drawings anyway)
2.) I'd rather use photos from people I somewhat know instead of complete strangers (who may not even be grandmothers, & instead be posing for a stock photo)

Thank you all & happy new year! :)

3
General Discussion / LinkedIn
« on: April 02, 2013, 03:21:35 pm »
How about adding each other as contacts?

We're all professionals here. Shouldn't we have a substantially solid network of talent? Inundating with intense ingenuity and innovation? Beyond compare to the typical fools whom we scold on a daily basis? >:D

It would be a crime for us not to join together! :o

Sadly, all these years I've only had 1 contact, & that's Leon! I'm sure there's at least two people here with a LinkedIn account?

I hope this kind of topic doesn't break da rules!

Edit: My Email

4
ROM Hacking Discussion / Little Nemo - Morningstar Hack (Help Needed)
« on: September 24, 2012, 11:47:52 am »
Anyone who's played Little Nemo notices the Morningstar sceptor on Nemo's back, but it doesn't come into play until Stage 8: Nightmare Land... OMFGlazyCapcom!

Anyway, my intention is to allow the Morningstar to be used as a bludgeoning weapon from stage 1, but cannot be charged until reaching stage 8.

I found the value that indicates what stage Nemo can use the Morningstar:

01D510: 07 <- change that to '00' & now the game is horribly easy :D

I also found the values that indicate the Morningstar's max power & charge beam sound:

00EF15 - 60 <- change that to '00' & now Nemo can't charge
01A862 - 02 <- change that to 'FF' & now there's no indication whatsoever that the Morningstar can charge

Here's where my expertise comes to an end.

I still need the Morningstar to be able to charge upon reaching stage 8, & I know this will require some Jump routines to fit in the extra code to check what stage the player is on. And with my limited ASM skills, I've tried doing this but can't make heads or tails of the results (game crashing, nothing happening, etc.)

Can anyone lend me a hand/do this whole thing for me? :D

5
Site Talk / Videos Instead of Images
« on: July 19, 2012, 10:40:48 pm »
While submitting a sound-only hack, I was prompted to supply an image. I've seen hacks without images before, so this caught me off-guard. In a haste, I uploaded a title screen image even though nothing's different about it.

Would it be feasible to allow uploading of short video clips instead of images for sound/gameplay hacks that can't be represented with still images?

6
ROM Hacking Discussion / Rockman 2 Editor - Moving the Boss Room
« on: March 05, 2012, 01:13:26 am »
I can't quite figure out how editing objects work on this. :-\

The English tutorial barely explains anything.

What I'm trying to do is take advantage of the unused rooms to make the level longer, so I need to move whatever triggers the boss. Is it possible to do that with this editor?

7
Y'know when you're fighting a robot master, or something, & you almost beat them, but then suddenly you run out of weapon energy & you die? And even worse... you still have 2 lives left! :o So there's, like, no way you're going to win, because you suck at Mega Man 2 >:D & need a certain weapon.

To the point...

I'm trying to hack the pointers so weapon energy is filled up as well as health between deaths.

I found what I'm looking for:

80C6: 8D C0 06 <- I change C0 06 to 00 9C to refill Heat Man's weapon, 00 9D for Air Man, etc.

But with this method, I can only modify one weapon - I need to refill everything! Anyone do anything like this before? Have any of the Mega Man hacks done this?

8
ROM Hacking Discussion / Toilet Mario
« on: December 25, 2011, 09:22:16 pm »
Has anyone managed to get this romhack to work?

I patched it to a verified good dump of SMB (JU) & it freezes on the title screen on whatever emulator I use (FCEU/X/SP, Nestopia, NESten & for some reason Nintendulator has stopped working :-\).

Even already patched roms have this problem.

9
Aside from having different music, what else has changed between the Famicom & NES port?

Is the English script a faithful translation from its Japanese counterpart?

Here's the text from the first Guru as an example:

Quote
◇ がうがんだ ◇ のやまには ◇ げるろぜお ◇ へのいりぐちがある。

Quote
IN THE "GRAN MOUNTAIN" LIES THE ENTRANCE TO "GARLOZ".

10
Site Talk / What Are Contributions?
« on: October 17, 2010, 12:08:12 pm »
When I look at my Profile Summary, it says I have "6" , but I don't know what that means. :-\

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