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Topics - TuF

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ROM Hacking Discussion / [PSX] Exchange CDDA tracks in PSOne games
« on: November 22, 2017, 07:56:20 am »
Hi,

I'm new here and firstly I'd like to thank this board for existing since I downloaded a lot of ROM-hack IPS files for years. This is an awesome place and after hours of unsuccessfully searching the internet for my (hopefully upcoming) project, I decided to put my request here. I'm very new to rom hacking itself but I'm willing to work myself into the needed topics :)

Nowadays almost anything is possible regarding rom hacking and after listening to awesome game music covers on YouTube I asked myself if it is possible to replace some rubbish music of some games with more energetic ones. I'm specifically talking about Mega Man X3 which had a good OST on the SNES, but a shitty one on the PSX/Saturn versions. I understand that there are different types of music usage in different games like using XA or CDDA streams like in Tomb Raider, Mega Man, etc.

Sadly I cannot find any methods of how to exchange music data specifically and what has to be considered during the process. Do you guys know a good tutorial where I can work into? Or do you have hints which might help me? Maybe I was just using the wrong keywords :D

Thank you and have a nice day!

Best,
TuF



Post Scriptum: I hope my English isn't that bad and you guys will understand what I'm trying to say :D

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