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Help Wanted Ads / [Technical][SNES] Wolfenstein 3D Uncut Hack
« on: March 23, 2018, 05:55:56 pm »
The uncensored Sprites from the Beta 2 of Wolfenstein 3D need to be copied over to the the final US version of the game.
The GFX in the game is not compressed but stored in a unusual way.
A description for this can be found here:
https://github.com/adambiser/snes-wolf3d-extractor/blob/master/extractor/roms/wolfenstein_3d.py
Also because of this script, we know the exact location of each sprite in both roms.
The offset information can be found here:
https://www.dropbox.com/s/c6qq0wrk08e0b6t/Offsets_Wolf3DUSA.txt?dl=0
https://www.dropbox.com/s/teeu6z4lwddbo23/Offsets_Wolf3D_Beta2.txt?dl=0
With the provided offsets I was able to copy a bit GFX over for the brown soldier and got this:

Unfortunately after this it crashed.
Now I am searching for somebody who is interested in looking into it and write a little tool
or script to swap assets into the final version.
The uncut project is already going on here:
https://www.romhacking.net/forum/index.php?topic=26022.0
Thanks
The GFX in the game is not compressed but stored in a unusual way.
A description for this can be found here:
https://github.com/adambiser/snes-wolf3d-extractor/blob/master/extractor/roms/wolfenstein_3d.py
Also because of this script, we know the exact location of each sprite in both roms.
The offset information can be found here:
https://www.dropbox.com/s/c6qq0wrk08e0b6t/Offsets_Wolf3DUSA.txt?dl=0
https://www.dropbox.com/s/teeu6z4lwddbo23/Offsets_Wolf3D_Beta2.txt?dl=0
With the provided offsets I was able to copy a bit GFX over for the brown soldier and got this:

Unfortunately after this it crashed.
Now I am searching for somebody who is interested in looking into it and write a little tool
or script to swap assets into the final version.
The uncut project is already going on here:
https://www.romhacking.net/forum/index.php?topic=26022.0
Thanks