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Topics - gadesx

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Newcomer's Board / Baten Kaitos Origins - Female spirit disabled in US
« on: April 19, 2020, 01:19:40 pm »
I'm translating this game
and there's text about
select gender, File_60006009

With the Us version there's only Male, and that Window is skipped.

The script usually has
2 texts, with same content,
maybe the first is for male and the other message is for female.

I didn't checked that,
with the code

Female spirit (NA)
042D8760 00000001

Female can be always and maybe I can try if the text changed.
But I can't add again the spirit gender selection when you start a new game...

2
Newcomer's Board / Nes - Ram codes to rom
« on: May 21, 2019, 11:33:17 am »
I don't know about asm, or trace ram directions to rom.
But I know search cheat codes.

Well, the thing is that I found a code for Burai Fighter (Usa) of NES. The code (if I remember well)
0160:02 (or 0120:02)
Controls the HP of the final boss (usually is 00, other code value go from 00 to FF and the other one change. So the final boss have a lot of hp with the trick, I want to put this like an ips.
To do a rebalance hack maybe.

I tried a tool that make ips from game genie codes, but doesn't work.

There's any tool?
I've made a lot of codes for fun.
Usually have all items for translation purposes.

Thanks

3
Newcomer's Board / Resident evil PSX internal values question
« on: August 17, 2017, 11:10:08 am »
I've searching info about internal values like enemies life, weapons damage, etc
for a fangame I'm making (Resident evil demake)
Someone knows about documentation in any site?

Using psx emulation cheater I found some values:

Spoiler:
Jill Life - 100 HP

Condition:
Fine (green)  73-100
Fine (yellow) 49-72
Caution  25-48
Danger   0-24

Zombie life - Random around 40-50, sometimes 18 or 87.
Changes everytime you enter in a room.

Zombie damage received:
Knife - 6
Beretta - 12
Shotgun - 53
Bazooka (Explosive Rounds) - 201
Colt Python - 1 hit kill

4
ROM Hacking Discussion / Wild arms 2 - debug mode?
« on: June 18, 2014, 11:04:26 am »
Hi, I'm making a spanish translation of Wild Arms 2, and I've seen
some texts that seems from a debug mode, but there is any info/gameshark
codes for access to the debug mode.

From the STGEVT.BIN


Looks like a selector of scenes or something, there is a lot of names of scenes.

Someone have any idea about how to access to the debug mode?

5
Well, my friend CUE have all the script extracted of this games with a tool he did. So its looking for someknow that know japanese interested for try the tools and possibly make a translation.
http://romxhack.esforos.com/post2067#2067

the titles are exactly:
Vol. 01 Phantasy Star Generation 1
Vol. 32 Phantasy Star Complete Collection


PD: If the post don't go here please move :p

6
ROM Hacking Discussion / trying fix a code PAR of snes for Lufia 2 to rom
« on: February 09, 2012, 12:21:20 pm »
Hi dudes, I stay trying fix a code PAR of snes for Lufia 2 to the main rom and anyone method seems work.

I heared that from PAR code like 7e06XX:XX I have to -C00000 and +200= Offset but don't works.

7
Script Help and Language Discussion / Kanji ID Help
« on: April 29, 2011, 05:56:16 am »
I need this kanjis in unicode text form.

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