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Topics - Berion

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Personal Projects / "Light Gimmick!"
« on: February 06, 2017, 11:39:25 am »
With Dizzy9, we starting another Gimmick! hack. ;) It will be much easier than Dark Gimmick! so I hope no one will have troubles at least with finishing game (secrets are still well hidden).

This time we will change much more than tables, implementing ASM mods like new levels, shop, and two additional power ups.

Screenshots:




Demo#1 v0.5b (no ASM extras in this version as they are still to much bugged and unfinished). Mapper is already extended and levels compressed. First 4 levels hacked and player can finish game including good ending (and yeah, secret item on stage 1 is damn well hidden ^^).
http://www.bwass.org/bucket/light_gimmick_demo1.zip

CRC32 checksums:
original: 68CD9911
patched: AD649858


known bugs:
  • On LV3 bugs are not flying into hole (that's why when player exit see glitched graphics (bugs are in bank incompatible with the with perl)).
  • On LV4 after going through tunnel with spike rail-car, collision barrier is still exist so temporary enter is from below level.
  • HUD is glitched and not swapping pallets.
Enjoy of current demo. I counting on some feedback. ^^

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Personal Projects / Dark Gimmick!
« on: February 17, 2013, 04:20:10 pm »
After few years of absence, I'm back. :)

Dark Gimmick! v0.4e have already completely redesigned first three levels. Difficulty level increased (don't worry, a little bit). Details in readme file.





Patch (*.ups):
http://www.sendspace.com/file/vmgi3v

For lazy peoples, here is a walkthrough: ;]
http://www.youtube.com/playlist?list=PLSAU7pjCb3hL95pnX_RCoTlioM_0yFHEv

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