We the Maurons, in order to form a more perfect ROMhack... wait, wrong script.
Let's just skip to the Q&A.Q: Isn't there already a tech editor for Chrono Trigger?
A: Yes. Unfortunately, it was not, and will not, be completed. I greatly respect the previous author for what he did, but due to certain circumstances, he's unable to complete it.Q: So there's two now? How do I know which one to use?
A: Mine should now have all the functionality of the old one. For the 4 byte headers, mine takes care of those when saving. For graphics and sound data, mine has more research included.Q: When will yours be complete?
A: When I get there. I'd like to be more helpful, but then I'd likely miss the date.Q: The old editor displays things differently! Why?
A: You're either referring to the new boxes, or "missing" objects. The new boxes are different object types, which was discovered after the last release of the old editor. The "missing" objects were actually the"miss" animation for a tech. They're displayed properly now.Q: Can I have a link?
A: Sure Hi-Tech Beta 13!
Edit: Installation: Extract the zip into your Temporal Flux directory.
Edit 2: Fixed some bugs, changed the link.
Edit 3: Brand new link.Here's a sample video.
It demonstrates a small tweak possible with the editor.
Edit 4: Tech expansion is possible (and has been for a while) Updated the link.
Edit 5: Link updated, Q & A updated.
Edit 6: Link updated.
Edit 7: Link updated.
Edit 8: Another version, another link.
Edit 9: New link
Edit 10: Linky link.
Edit 11: Link again.
Edit 12: Link update, removed some outdated information