« on: November 30, 2017, 08:44:33 pm »
So I'm interested in making a small hack to Silent Hill and Castlevania SotN. Both of these games when played on original hardware through a framemeister are unplayable due to resolution changes when switching to the menus. I want to stop this resolution change (if this causes issues with the displaying of the menus I'll deal with that when I get to it) and keep the games in 240p. I was wondering how I should go about doing this? I have an original copy of Silent Hill, a modded PS1 that can run burned discs and plenty of discs.
I was thinking my best bet would be to pop the game in a hex editor and search around for the hex code for 480? Honestly I have no idea, but I've messed with hex editors and know a bit of coding so I'm willing to figure out and struggle through what I need to do, any advice on where to start would be much appreciated.