« on: March 16, 2013, 09:11:45 am »
So, I've been itching to start a campaign that would play similar to "The Walking Dead", essentially... After scouring the web for any similar existing tabletop games, I found "All Flesh Must Be Eaten" and "Outbreak: Undead".
Has anyone had any experience with either of these games, and, more importantly, are they actually enjoyable?
Also, to expand on this topic: Have any of you played online campaigns of any tabletop game, and to what degree of success did you reach? It seems you require Skype and Map Tools to obtain the full benefit of it. Are there other options?
I seem to have a problem where dice rolls, stats, turn-based battles, etc, bore me to tears... And in an online setting, I fear a lot of lag is produced as you wait for dice, math, and feedback from the GM. Are there systems (original or modifications) out there that essentially strip the dice and stats down to a bear minimum? I completely understand the importance of a GM and dice rolling, (I mean, if I wanted a linear story, I should write a novel, right?) but is there a way to whittle it down to just essentials? What methods would you suggest on how to determine how important something is? Almost all systems I've seen is just dice upon dice upon dice. For movement, battle, searching, speaking, sleeping, farting, etc.
Alternatively, have you been in a campaign (that featured role playing, and a risk/reward system) that skipped the dice?