Metroid 1 - Complete Reconstruction - A Hack of Rogue Dawn
This is a complete reconstruction of Metroid 1 using the game engine modifications of the rom hack Rogue Dawn. I have reverted the custom Rogue Dawn graphics back to the original classic graphic. In addition to the classic graphics I have added several new tiles to accommodate the slope mechanics that were integrated into Rogue Dawn as well as others to add an additional layer of detail. All of the new upgrades, bug fixes, mapper expansion, slope detection, and all the other fancy what’s it’s of Rogue Dawn will be included in this modification. Consider this a Rogue Dawnized recreation of Metroid 1.
The game rooms will resemble the originals but will receive RDs organic level design style.
Link to Rogue Dawn at RHDN:
Foundation for future projects:
This ROM hack will be released with the source files (precompiled build) and the tools used to create it. In addition to essentially resetting the graphics back to the classic tiles the innards of the ROM have been highly organized to create a platform for others to use as a foundation for building their own original Metroid ROM hack. After the version 1.0 release I intend to work on tutorial files that will be included in revised releases.
Providing a foundation for others is a large part of the purpose behind this project. Releasing the RD source files and the tools wouldn’t have been a good way to go. RD is incredibly complex, layers and layers have been added to the level design. Essentially to anyone who wasn’t actively developing it, it looks like a mess internally (Palette swaps, tile swaps, warping, screen loading code for text, complicated combo and structure usage) so it would be a fairly difficult foundation to start with.
In addition to reconstructing the original layout there will be several new secrets and conveniences built into the level design. The flow of the original game will be there but additional secret passageways and secret item rooms are being added. RD had more missile pickups than the original. The new power ups from RD will be integrated into the level design so new item rooms may be added.
(Project started in summer of 2019)
Brinstar - 100% Reconstruction - Enemy Placement required
Norfair - 100% Reconstruction - Enemy Placement required
Tourian - 100% Reconstruction - Enemy Placement required
Ridley - 100% Reconstruction - Enemy Placement required
Kraid - 15% Reconstruction - Current work in progress
Title Screen - 0%
Game Over Screen - 0%
Game ending graphics - 0%
Game ending text - 0%
Adding new item rooms and secrets - 25%
Old Vs New