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Topics - Green_goblin

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Personal Projects / Final Fantasy 7 - Retranslation Project (PSX)
« on: May 10, 2015, 05:17:00 pm »
As I said some months ago, I decided to port the retranslation of the PC version into the PSX.

After hours and hours of hard work, let me show you the result:









Credits:

Quote
Manager
    DLPB

Translation
    Luksy [693/693 maps, and non-dialogue]

New Localization
    DLPB

Original Localization
    Michael Baskett

Proof Checking and English Consultant:
    Covarr

File Editing
    DLPB, Luksy

Non-Dialogue Quality Assurance
    DLPB, Luksy, Defade, Herman, Ragnarok2040, JeffreyATW

Scottish Proof Check
    Prince Lex

Testers / Additional Proof Checking
    DLPB, kalkano, Green_goblin, JeffreyATW

And
    All those who have helped on Qhimm forum.


Donwload the PSX patch (1 April 2016) [R04c version]:

Mirror 1: Download

Mirror 2: Download

You will need the original US version with the correct size and CRC-32:

Quote
Disc 1 (SCUS-94163): 747.435.024 bytes
CRC-32: 1459cbef

Disc 2 (SCUS-94164): 732.657.408 bytes
CRC-32: a997a8cc

Disc 3 (SCUS-94165): 659.561.952 bytes
CRC-32: 1c27b277

If you don't have the original ISOs please contact me using the contact form of my blog:

http://ff7translationproject.blogspot.com

I tested the game and everything is ok, but please report any bugs, dialogue issues, windows positions, spell errors, etc.

Meanwhile I'll try to send this into the "News" section.

2
Personal Projects / Parasite Eve - Translation Project
« on: June 07, 2013, 10:57:30 am »
Hello guys

I've seen that three different romhackers have translated this beautiful game:

Italian: http://www.sadnescity.it/traduzioni/pe/pe.php
French: http://traf.romhack.org/index.php?p=patchs&pid=594
Brazilian: http://www.romhackers.org/modules/PDdownloads/singlefile.php?cid=25&lid=506

Now I'm trying to translate this game into Spanish, and not only that, additionay I'm explaining the whole process step by step in my blog: http://parasiteevetranslationproject.blogspot.com.es/

I have a problem with one TIM file which has multiple CLUTs.








As you can see the palette in the original files is different from the palette in the translated files. I would like you to help me, since I'm a newbie and I don't know how to fix this issue.

The game should look like this:



My translation look like this:



If you visit my last entry in my blog you will understand where the problem is: http://parasiteevetranslationproject.blogspot.com.es/2013/06/step-7-be-careful-with-these-two-images.html

The problem has something to do with different palettes used by the same file.

Can you please let me know how can I fix this?

Thank you and regards!

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