I have run into an issue with not having enough background palettes. Right now i am overwriting one of the two palettes for the map background. This solution is fine if playing on map 1 because it only uses the first one but it messes up the palettes on every other map. I really only like map one but i would love to leave all of the maps selectable for the release.
Is it possible in any way to use a sprite palette for a background? I don't think it is possible but thought i would ask......or if anyone has any other ideas that may help me.
I need it to run on real hardware too.
here is a progress pic