Well, I'm not exactly new to the scene. I have a GBA SP with a Flash cart loaded to the brim with some 50 games. I'm mostly trying to find anything I may have overlooked, such as hidden gems that weren't very popular back in the day. Let me cover some of the bases of what I already have, though.
- Probably all of the good platformers. Super Mario Advance, Sonic Advance, Kirby, etc.
- Essentially every SNES-to-GBA or NES-to-GBA port / remake. Contra, Kirby: Nightmare in Dream Land, Final Fantasy, etc. I even keep some of the "Classic NES Series" titles around.
- Possibly every arcade collection. Love my classics.
- Lots of RPGs. Golden Sun, Final Fantasy of course... I never could get into the Mario RPGs though.
- Any good shmups I could find. Gradius, Invader, Iridion...
- Some of the more well-known gems, like Ninja Five-O and Fortress. (I did plenty of research on RacketBoy's site)
At this point, I'm hoping there might be some undiscovered RPGs, especially anything with an open-ended world or sandbox feel. Final Fantasy Tactics Advance may be the closest thing I can think of. I loved it, but the difficulty was never challenging. Even though enemy levels scale with your own, they're always substantially weaker and have much fewer abilities. I think I recall there being a recent FFTA re-balancing hack, so I may check into it.
I've browsed GameFAQs' database and narrowed my searches to various genres, so it's possible I've already looked over every title there is. Still, if anyone can think of anything that might be new to me, I'd appreciate any suggestions.
On a similar note, there are a few overlooked titles I could recommend to others in return:
- James Pond: Codename RoboCod. An early Amiga platformer that has seen as many ports (and re-ports) as Mario Bros. or Final Fantasy. It's a pretty fun game, but the atmosphere is a bit surreal. The environments consist of oversized mundane objects, like giant teddy bears and bathtubs. Possibly the only reason I like it is for nostalgia. I used to play the SNES port when I was a kid.
- Mech Platoon. An RTS game that feels similar to StarCraft, with the exception that you're battling mechs instead of aliens. My only complaint is that the difficulty level is too low. Even VS. CPU matches are a push over.
- Star X. A 3D shmup similar to StarFox, and one of the few titles that really tries to demonstrate the GBA's relatively unknown 3D capabilities. Most other 3D titles are racing games. Unfortunately, the textures aren't that great. It looks even less detailed than Sega's Virtua Racing on Genesis. The GBA is capable of pulling off so much more.
- Payback. A 3D GTA clone. The view is top-down like early GTA games, but everything is indeed rendered in 3D. Consequently, the framerate is pretty low, and lots of action drops the framerate even more. It has pretty much everything that a GTA clone could offer. You can even hijack a tank and rampage through the city. It's worth noting that there is an official GTA title for GBA, but the framerate is even worse, and the game freezes pretty often.
- Konami Krazy Racers. Might not be as unpopular as I'm thinking. It's definitely better than Mario Kart. (and far less difficult to finish 100%) One of the things I like about Konami's kart racer is that you can play battle mode vs. CPU anytime, whereas Mario Kart keeps you locked out of this mode entirely. (it's reserved only for human players with multiple GBAs and a link cable