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Topics - Jigglysaint

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Programming / Modifying existing editors
« on: March 09, 2012, 02:05:50 pm »
I just quickly wanted to know, if it was at all possible, to manually hack an existing level editor to tweak it to work with a rom with major data shifts.  For example I want one specific editor to change the location it reads the chr rom from, and possibly also myself to switch between existing level data offsets, and new ones(manually).  I'm sure it would be possible if I had source code and the ability to change things from there, but I wonder if it's even possible to do it manually though hex editing?

ROM Hacking Discussion / Legacy of the Wizard DX
« on: March 03, 2012, 03:56:44 pm »
I was working on this hack for a while, but ended up putting on hold for a few years.  I finally managed to get around to finishing it.  It's pretty much complete.  I though that it would be a good idea to release it now and get some feedback since I don't think it's as polished as it could be.

For feedback, I was hoping to hear comments on level design, and some possible suggestions, any locations where a character could get stuck and prompt a reset(this game is known for that), and any other comments are welcome.

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