Something I've been working on very slowly since the beginning of the year is starting to shape up. Can you guess what it does?
Right now it really only views levels, but with fancy animation and stuff, as well as tileset/palette selection and stuff like that. The first priority was just to make sure all my information about the game's level data is correct, and to come up with a nice way of handling CHR bankswitching and animation in the editor, and various other things like that. At this point I'm just about ready to implement actual editing (which is already "sort of" done just based on the stuff that's left over from my last editor). A real usable release should be coming soon.
I've already been pushing source updates to github here, for whoever has Qt 5 and wants to build whatever exists so far (or just keep up with the status of the project )
When is the first version coming out?
In a week or two, probably, depending on how busy I am elsewhere.
Which versions of the ROM does this thing support?
All of them! Isn't that nice?
Is this program named after food?
I have it on good authority that Kirby loves leafy greens. Just doing a favor for a friend here, people.
Why did you load the French Canadian ROM in that screenshot? Are you French Canadian?
I don't know. No, I'm not. Sorry.