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Messages - THiN_CRUST_1992

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Personal Projects / Re: Simpsons Tapper
« on: January 20, 2022, 06:44:57 pm »
What are your thoughts on making a Version of Tapper as seen in "Wreck-it Ralph"? In the movie, Sam (or Tapper) is in the outfit he wore in the Budwiser and Suntory versions of the game, but they replaced the Alcohol with Root Beer.
https://static.wikia.nocookie.net/wreckitralph/images/7/70/TappersCabinet.jpg/revision/latest?cb=20130619150645
And if you don't mind extra changes, I would think having the 80's "A&W" Logo for Bonus Rounds would be nice to have, if people like to play the Arcade Version at A&W Restaurants, without extreme changes to the player character design (The logo being converted by Dolphman):
https://cdn.discordapp.com/attachments/411219636818935810/517749692801482762/unknown.png
https://cdn.discordapp.com/attachments/411219636818935810/518277874814550026/unknown.png

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Personal Projects / Re: Simpsons Tapper
« on: September 15, 2021, 01:46:18 am »
@simpsonstapper I would like to ask something, but I feel it might be too off-topic.

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Quote
Those work surprisingly well but there is something off about them I just can't put my finger on, but I don't really know where those would fit in anyway.  We've already got sprites for SMB2,3, and Lost Levels, we're really just waiting for the SMB1 sprites from Metal Wario 64.

Well, if you could figure out how to make that work, let me know. I'm just thinking it would be nice to used the Hotel Mario head for reference, since the sprite from said CD-i game was based on the design from the 80s, including Menko cards by Amada:


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If I were to go for a consistent art direction, I'd draw the characters in the Yoichi Kotabe style.

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I know this might not be included in the project due to hardware limitations, but I made this using Mit and SuperSludgeBro's Mario sprites for the body, and the Mario Head from Hotel Mario. This is the result:

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I know "Carnival Night" "Ice Cap", Launch Base", "Sandopolis", and "Death Egg" don't fit with Castle in the Sky, but I can tell that Sonic 3 would fit more with Castle in the Sky as a game moreso than SMB1, due to how Castle in the Sky is a more complicated story than Mario's. Word of advice, find a story that fits with the hack in terms of simplicity than just taking characters from a complicated background, giving it a simple hackneed slap, and calling it a day. Because that's what it looks like to me, and I didn't even play the hack.

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Personal Projects / Re: Super Mario All-Stars Redrawn
« on: August 23, 2020, 09:01:12 pm »
Yo Pocket, is it okay if I join in? I'm very handy with sprites.

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Wouldn't it be better if it was Sonic 3 for Castle in the Sky? using SMB1 for Castle in the Sky doesn't make any sense.

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