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First I wanted to thank you for reporting the bug, although in fact I already had knowledge of it, now I have to complete several pending before seeing how I can solve the problems of that area, it is that over time I realized that the best way to avoid problems with this type of project is structured as best as possible, and although sometimes I think it would be practical to publish that list of pending/bugs, I fear that some do not understand that beyond my expectations everything I do depends on the time I have and the capacity that I am developing
The truth is that it is not a coin with an emerald skin, although I planned to improve its animation, but in view of the high expectations I think that saying this is a bit disappointing
My goal for the moment is to improve the animations that are part of the game, because as I said in the past if possible I would like to release as soon as possible a first version of the project or at least a sufficiently attractive version to be delivered in the form of a demo. Although in the final version I would like to use the animation of Sonic releasing the emeralds instead of the sequence in which it looks up
I do not think I can return the text "Sonic Team", without the help of someone more experienced, but if this goal were fulfilled I would like to replace it with the SEGA logo
Besides it would be great to repair the demos of the levels that in the TI version they left to work properly, although it seems to be all the elements necessary for them to work
Finally, in the capture of my previous publication, the graphics were remapped, some were updated with respect to previous versions, and replaced the palette used by the harpoons to avoid the areas where they camouflage with the background, but the disposition of the elements in that Capture in specific is the same
Thank you, it means a lot to me, you are one of the people that made me interested in this hobby, but anyway I never understood what that cookie means, whenever I see it I think about this subject: