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Messages - Me_Dave

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1
Programming / Re: Anyone get a job after rom hacking and hobbying?
« on: May 31, 2017, 10:57:55 pm »
Romhacking is my real job, I don't do anything else I'm 36 attending college, I owe zero debt, am broke as hell,  but I don't have to work I'm disabled. Am both physically and mentally impaired.

I don't know how to program, but studying Hexadecimal I've learned a lot, I aced my math exams.. lol




2
Newcomer's Board / Re: How Do You Hack SNES Text
« on: May 17, 2017, 09:53:15 pm »
1- Table creation (w/ relative search or any method you prefer)
2- Locate the text in the ROM using a hex editor with that table loaded (at this point you could directly edit the text, but you're restricted to strings of the same length - or less with space padding)

3- Look for the pointer table showing the game where to get the text (either using methods from documents, or a dedicated tool)
4- Read about how to use Cartographer (the tool dumping text out of the ROM to a more readable txt file) and Atlas (the tool cramming the text back in the ROM). Some prefer Kruptar.

With compression for all of the text data, or dictionary compressions, or encodings that are not just 1-byte long per letter, or fonts that are not arranged in order or lacking some letters that need to be graphically edited back in, or the difficulty involved in generating tables for kanji characters because of what's called rupture of the gestalt rather than a real technical hurdle, this basic process may get easier or harder.

All the "text editors" you see on this site are glorified Cartographer/Atlas-like scripts with a graphical interface.
Thank You,

I had read a document on relative searching once, but forgot about it "will look for it again". had used it to find text in a Sega Genesis game long ago.

The Theory of Relative Searching

I'll give some the others a try to like how to use a Cartographer, when I get a chance.

The VRAM viewer in No$sns was a real life saver recently. I probably never would have gotten my table set up for the menus in Akazukin Cha Cha otherwise. My table entries ended up being a mix of the Tile No and Attribute numbers and were not something I could have deduced using the other details I had available up to that point.

The dialogue text was just as simple as what GHANMI listed for 1 and 2 though and with a little experimentation I was able to decipher some of the control codes that handled things like which font was used, window size, etc.

For that all I can say is wow didn't know such a tool existed for the SNES. Thanks. Though FireFox tried to tell me it was a Virus and wouldn't download it I think is because it's a EXE file "False Positive". My computer has been acting weird ever since I updated Windows and got the latest Fire Fox.

http://problemkaputt.de/sns.htm

   

3
Newcomer's Board / How Do You Hack SNES Text
« on: May 16, 2017, 10:53:25 pm »
is probably a stupid question but is why I've not really hacked Super Nintendo Games,

Spoiler:
I did make one called Super Mario RPGed available on Zophars Domain a easier version of Super Mario RPG. 

How Do you hack text for the SNES? Do you have to have a special program or is there a way to make a table file? Or is there something I've missed that will help with Hex Editing of SNES Games?

4
I've been there myself, not with the programing part but with the whole wanting to redo Zelda 1. I actually want to hack Final Fantasy 1 but every time I start any such thing I realize early on that it's a lot more work then I want to do.

The Legend Of Zelda is no short game either, but with the tools available the whole game can be reworked, Which I tried that long ago when Zelda Tech was first released and made a hack but it turned out as a miserable daunting failure, it just wasn't up to the Snuff of Zelda Challenge Out Lands, BS Zelda, Etc.. And I knew nothing about Text Editing at the time which for Zelda1 was not fun or easy, but now there are tools for it. Currently I'm working on a Hack or two of Zelda myself from scratch unrelated to any previous hack I've made except I'm using The Legend of Zelda Optimum Patch.

I recommend using it as a Basis The Legend of Zelda Optimum

It enables you to edit all the Sprites of the game in a much easier fashion for the normal game most are compressed, it is what I'm using.

5
Gaming Discussion / Re: Gamers beware! We are the door to hell!
« on: April 28, 2017, 09:58:42 pm »
p
Emulation and ROMs gets the filth and an angry mob of parents to come kick down your door?

I guess my corrupter of innocence joke at the start was actually accurate. Worst that ever happens to me is I get "I don't like old consoles like the PS1".


that probably would not happen, most parents probably already know about emulation, and may not even care.

Heck they sell Modded Wii's and Nes Classic's on Ebay, so I probably have nothing to fear.

I look for the interested not the uninterested I don't like to influence people, who have not already been corrupted.
What I mean is if a kid or anyone asked me about it I wouldn't hesitate to point them in the right direction, but I just don't go around telling people about it.

I once showed a guy how to make custom Game Genie Codes and he had one for his Nes, but I had forgotten to tell him not to use costume codes on the real thing but he did, and he keep calling me when he encounter ones that he couldn't turn off an screwed his games up had to change my phone number and leave town. lol   

6
Gaming Discussion / Re: Gamers beware! We are the door to hell!
« on: April 28, 2017, 06:05:48 pm »
I have a nephew, who loves a particular Video Game, and when ever he is at my house I let him play it, but if he knew you could edit the game he probably would take off with it and make custom versions the kid is likely smarter than me, and he has a smart phone.

So I could even put the game on his smart phone, but I've considered the dangers which would be the minute he went to school showed his friends they all started playing it on their phones, and guess who the police and everyone's parents are going come after for introducing their kid's to Emulation and illegal Roms. No Thanks.   

For something "RomHacking" that is not even illegal enough to be noticed by the FBI or CIA because it is not criminal.

Now if it was my own Kid I would teach him to keep it secret, and he would be like a Hacking Prodigy.
Nobody in real life knows who I am or that I hack Video Games. I trust no one. lol

7
ROM Hacking Discussion / The Legend of Zelda Optimum Patch
« on: April 28, 2017, 04:30:35 pm »
How do you get it to work, I applied the patch over my LOZ.NES  and it loads in most emulators but as soon as I enter the cave to get my sword the game freezes, and if you try to go in any direction link doesn't go anywhere.

I downloaded the FCEUX 2.2.2. that it was tested on still does the same thing what emulator does it work with.

 

http://www.romhacking.net/hacks/2556/

Edit:
Never Mind I missed an important Part it said patches over the English version I was using the US Rom.

8
Gaming Discussion / Re: Gamers beware! We are the door to hell!
« on: April 26, 2017, 01:20:12 pm »
They can't touch me because I got news I've been building up inside I'm freaking Innocent.. GNR..



 

9
Without looking it up, I'm going to take a wild guess there's naked ladies revealed as you remove tiles.
If they were a large background image, it likely would not be possible with the NES tile limitations.

I know Puzznic had dirty girl pictures as backgrounds originally in the Japanese arcade version, but for the western arcade version and console ports it was censored out (though it looks like the X68000 included it as an option).

That may be the case, I don't know, as I haven't played the game long enough to find out if you even get rewarded in the Famicom version. The cartridge I have is kind of slow loading on my Game Fillip "Famicom Clone" would likely have to play it in a emulator instead.

Quote
Supposedly the Arcade game rewarded players for successfully clearing certain stages by presenting them with drawings of partially clothed women.
Isn't that the same thing. lol

10
I bought the Famicom "NES" game Jongbou which is like a Arkanoid game with Mahjong Tiles also known as Mahjong Block, but anyway I found out that originally it came out on the Arcade as an Adult Only Game, however the Adult Content was removed from the later Famicom release.

So if anyone could find a way to restore the Adult Content to the Famicom version that would be cool..

Jongbou

11
I just recently bought a console again after having lost like 2000 dollars worth of games back in 2014 when my house burnt,  but That is another story. I just got a Retron 3, and decided to start collecting games again. Despite thinking I would never take it up again.. 

For SNES
Super High Impact
Super High Impact Japan
Vegas Stakes
Super Game Boy

For Genesis I got
2 copies of Triple Score
Ms. Pac-Man with box
2 Copies of F-22 interceptor one with box and one is just the cart

For Nes
Super Mario Bros/Duck Hunt/World Class Track Meet
Captain Sky Hawk
Famicom Convertor

For Game Boy
Caesars Palace
Baseball

For Game Boy Color
Men In Black The Series 1
Madden 2000
Power Quest

For Famicom
Hotter Man
F1 Race
Geimos
Gyrodine
Dino Riki
Xevious
Urban Champion
Flying Dragon The Secret Scroll
Little Ninja Hattori
And a Baseball game, but is not the game Baseball.

I haven't received my famicom carts yet though, but did buy them from a reputable source.
Am still hoping the Retron 3 will play them if not I'll have to get another system that will.

12
Gaming Discussion / Re: The hardest game you ever played.
« on: March 19, 2017, 06:53:53 am »
The Legend of Double Moon, it takes about a week of level grinding before you can even get anywhere, IMOP it is the toughest RPG ever made, when you first start you can get killed in ever battle you encounter so you have to pray you survive just to earn experience, and though it seems like a dragon warrior clone on the surface it is no such thing, I don't even think it's related at all, and it should not be called such.
 
 

13
with the Current election and everything I'd love to See A Hillarymon hack of PokeMon If it was me I'd hack Yellow where the Pokemon follows you around, and put in there as Pokemon all of Hillary's Celebrity Endorsers , like SilverMon "Sarah Siverman" who traded on Bernie and Switch to Hillary surrogate.


14
ROM Hacking Discussion / Re: New Hacks: My Hack "Mr. & Ms. Pac-Man"
« on: September 01, 2016, 12:26:58 pm »
It is a Hack of "Fantasy Zone - The Maze" the international version AKA Opa Opa. Is okay they fixed it, I should just contacted the Staff but realized this afterwards and was too late.

I reckon it was a bit confusing because the game Fantasy Zone - The Maze was released internationally unlike Fantasy Zone that was an official U.S. release.   

http://segaretro.org/Fantasy_Zone:_The_Maze

https://en.wikipedia.org/wiki/Fantasy_Zone#Sequels

And neither game was in the database at the time so i couldn't do any self editing, and they had to add them to the database and that took some time.

Luckily though we have such a wonderful Staff.  ;D

15
ROM Hacking Discussion / New Hacks: My Hack "Mr. & Ms. Pac-Man"
« on: August 31, 2016, 11:00:59 pm »
I didn't know where to put this but concerning My Hack "Mr. & Ms. Pac-Man" someone has changed the entry to list it as a hack of Fantasy Zone, "Fantasy Zone - The Maze" is not Fantasy Zone that is a separate game for the Sega Master System and is not even the same type of game it's a shooter.  Fantasy Zone - The Maze is a Action or Platformer game.

I don't know maybe they are using it as temporary place holder or my description was misleading but it is not a Patch for Fantasy Zone.

http://www.romhacking.net/hacks/3050/

http://www.gamefaqs.com/sms/588063-fantasy-zone-the-maze

http://www.gamefaqs.com/sms/588063-fantasy-zone-the-maze/images



16
A hack of Ninja Crusaders for NES turned into a Ninja Gaiden like it should be. it mostly needs a decent title screen hack.   

I was playing Treasure of the Rudras and when you start the game you name 4 characters but are only allowed to play 3 of them so a hack that makes you able to play all 4 from the beginning would be nice. 


17
A long time ago I had the program for Hacking Fire Emblem 6, 7, and 8 that came in a package and it allowed you to do stuff like make any Character in either game able to Steal items Automatically with no limitations, and I thought at the time that it would be great to have that same ability as a Patch.
 
I actually think what I had was a special Script that was included with it but when I Download the program now it doesn't seem to be in there or I don't remember how you enabled it nor do I know if that is the same program I once had. http://www.romhacking.net/utilities/609/

I lost all my computers and hard drives in a fire, so there was nothing recoverable.

However I would still like to see the feature as a Game Patch for all 3 Versions of the GBA Fire Emblems.

But I can't do anything with that program now as it doesn't seem the same and when I had gotten it originally it wasn't hosted on Romhacking.net. 

18
Personal Projects / Re: Akuma-kun - Makai no Wana, Project
« on: December 21, 2015, 05:32:13 pm »
Sorry to hear that about your house. Hope all is well for you now. As I'm sure you are, looking forward to KingMike release and seeing more of the game. I wasn't really able to play very far into.

thank you, is okay, it could been worse but I'm doing well, maybe even better than before because I woke up afterwards with a new attitude. 

I very much look forward to KingMike's Release,  I was embarrassed because I am unable to do anything or be of any use. I can't really think too much about what I was working on at the time, and now I am stuck with windows 7 and can't run programs I used to use, so I've moved on to other projects using different tools.   

I do hope for the best.  :thumbsup:



 

19
What about a Hack of Suikoden where Odessa doesn't Die.

20
ROM Hacking Discussion / Re: Sega Master System Hacking
« on: December 13, 2015, 02:21:13 pm »
Text hacking is basically the same thing as other systems. Use relative search to find text (or MEKA's tile viewer to see the font). The mapper used in most games can swap banks in $4000-7FFF and $8000-BFFF (some games use a variant that allows $400-3FFF to be swapped, leaving the first $400 bytes in the swapped bank unused). So that would mean typically pointers would be within that range.
I think tile editors usually support that graphics mode.
If you can't find the graphics then it's probably a compressed and you have a game-specific issue (although I think someone on SMS Power made a program to detect common compression formats).

Okay, I'll give all that a try I didn't know about SMS power though I saw mention of Meka Being used in other hacks.  Thank you for explaining all that and for the advice.  All The best. 

You guy's are the greatest, :woot!: :thumbsup: :beer:

"If I would remembered the exact rules I wouldn't had submitted my Hack in the first place."  :banghead:

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