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Messages - Domino089

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1
I have an idea for a Remake of Teenage Mutant Ninja Turtles III: The Manhattan Project for SNES, I have always wanted to see this game in 16 bits I don't know why in its launching time it didn't have a port for arcade or Super Nintendo.

The idea would be to have as base the ROM of Turtles in Time, for graphic elements like the turtles and some enemies and objects, I know that this would be a quite complicated project since they would have to recreate the scenarios of TMNT III and several sprites of enemies and bosses that don't appear in TMNT IV, as well as the scenes between levels.

Also this can be applied to another project like the remake of Teenage Mutant Ninja Turtles II: The Arcade Game, a game that was released for NES with some extras that are not in the arcade version, I would also love to see this one in 16 bit for SNES.

These ideas are free and can be executed by anyone who is interested and can make these two projects a reality.

2
Personal Projects / Re: stratoform's github
« on: September 27, 2020, 01:12:12 am »
The real question for this thread is if anyone really knows anything about the user stratoform? since since July 10th he has no activity in the forum and it is also strange that all his work has been deleted from github, maybe there was a new cease and desist by nintendo?

3
Personal Projects / Re: Super Mario All-Stars Redrawn
« on: May 19, 2020, 05:26:17 pm »
Thank you very much @stratoform for a long time I have made the request to be able to choose a character when you play as player one in SMB1, SMB3 and SMW it is finally real, I have found some errors in the patch for SMAS + SMW in SMB1

When you start a new game and play as Luigi, Mario's head with a green hat appears on the first screen and when you lose a life it is already displayed correctly





Some problems with the Goomba sprites are appreciated, before it appears in front of the character either playing with Mario or Luigi, a part of the sprite appears first behind and additionally the true sprite is incomplete, this happens in most of the Goomba, even the problem persists after finishing level 1





PS: Could you make a patch to be able to choose between Mario and Luigi for player one in individual SMW and update Luigi's sprites for those that appear in SMAS + SMW?

4
Personal Projects / Re: Super Mario All-Stars Redrawn
« on: February 25, 2020, 02:58:21 pm »
EDIT: Always weirded me out how Toad kinda looked like he had a ears, a nose, and a little bit of hair in the minigame houses so I changed him to look more like his art, and also made him more lively.



Since you mentions the minigames houses I would love to see Mario and Luigi according to the transformation they have at the moment, the original game only shows us Mario (Luigi), Super Mario (Luigi) and Mario (Luigi) Raccoon. Missing (Mario and Luigi) Fire, Hammer, Tanooki and Frog (For these the original game only employs Super Mario (Luigi)). I know that you do not have the ability to do this but it is possible that you include it in the requests list maybe someone is interested in doing so and can redirect the appropriate image of Mario and Luigi according to the suit they have at the time.

Something that if you can fix in the mini games house at the moment is the image of small Mario and Luigi they need white gloves and if possible fix their eyes and put the white part

5
Personal Projects / Re: Super Mario All-Stars Redrawn
« on: February 24, 2020, 07:06:14 pm »





I think that the inactive pose should have the head in perspective, that the two eyes of Mario look, since the body is also in perspective showing the two legs

6
Personal Projects / Re: Super Mario All-Stars Redrawn
« on: February 21, 2020, 11:40:04 am »
    • Enable the player to choose between Mario or Luigi in SMB1 and SMB3, if this cannot be achieved without disabling multiplayer, then I would prefer it to be an optional patch, and if possible, I'd like Luigi's Lost Levels Physics to carry over

    For this option please also include SMW for SMAS + SMW

    7
    It would be great if these possibilities are included for both SMAS and SMAS + SMW

    Super Mario All Stars and Super Mario All Stars + Super Mario World:

    • Super Mario Bros 1, Super Mario Bros 3 and Super Mario World: when we only play with player 1 have the possibility to choose whether to play with Mario or Luigi

    8
    I have a couple of ideas more than hacks are improvements for "Super Mario World" and "Super Mario All Stars + Super Mario World", if anyone is interested in doing them.

    Super Mario World: change the Luigi sprite for the new one that appears in "Super Mario All Stars + Super Mario World" and when we only play with player 1, we have the possibility to choose whether to play with Mario or Luigi

    Super Mario All Stars + Super Mario World:

    • Super Mario Bros, Super Mario Bros 3 and Super Mario World: when we only play with player 1 have the possibility to choose whether to play with Mario or Luigi

    9
    Personal Projects / Re: Super Mario All-Stars, Artwork Faithful Edition
    « on: January 22, 2020, 04:47:46 pm »


    Is it possible to make Toad's eyes a pixel line farther down for the first two sprites? For others it seems fine because when it has something in his hands it gives the sensation that the mushroom head is lowered by the weight of the vegetable or enemy

    10
    Personal Projects / Re: Super Mario All-Stars, Artwork Faithful Edition
    « on: January 18, 2020, 11:37:24 pm »
    Could you put the white gloves on Mario and Luigi's sprites in SMB3?

    11
    Personal Projects / Re: Mega Man X2 Relocalization
    « on: November 05, 2019, 12:21:08 pm »
    Is it possible to pass the English text of this relocalization to the Japanese Rockman X2 rom as a translation?

    12
    I have a couple more ideas that hacks are improvements for "Super Mario World" and "Super Mario All Stars + Super Mario World", if anyone is interested in doing so.

    Super Mario World: change Luigi's sprite for the new one that appears in "Super Mario All Stars + Super Mario World" and when we only play with player 1, have the possibility to choose whether to play with Mario or Luigi before starting the game

    Super Mario All Stars + Super Mario World:

    • Super Mario Bros, Super Mario Bros. 3 and Super Mario World: when we only play with player 1, have the possibility to choose whether to play with Mario or Luigi before starting the game

    13
    I have a couple of ideas more than hacks are improvements for "Super Mario World" and "Super Mario All Stars + Super Mario World", if anyone is interested in doing them.

    Super Mario World: change the Luigi sprite for the new one that appears in "Super Mario All Stars + Super Mario World" and when we only play with player 1, we have the possibility to choose whether to play with Mario or Luigi

    Super Mario All Stars + Super Mario World:

    Super Mario Bros, Super Mario Bros 3 and Super Mario World: when we only play with player 1 have the possibility to choose whether to play with Mario or Luigi

    14
    Any chance to put Luigi as a playable character in a next update?

    15
    Demon's Crest: graphic glitch when you use an elixir (it's required to be dead for restore your health automatically). The issue: a vertical black line appears.

    Did you try with the official ID for this game 4610 (Hakchi) / 1046 (SFROM Tool)? Or did you try it with 0000?

    16
    Come on guys, let's not let this thread die, let's continue with the tests to identify which games that still do not have a test report work and which ones may need a solution.

    This is the following list of games for those who want to continue testing


    • Lode Runner Twin - Justy to Liberty no Daibouken (Japan)
    • Logos Panic Goaisatsu (Japan)
    • Lord Monarch (Japan)
    • Love Quest (Japan)
    • Magic Johnson no Super Slam Dunk (Japan)

    • Magical Quest con Topolino (Europe) (Italian version of Magical Quest Starring Mickey Mouse) Use LoROM to NTSC Patch by evil games
    • Magical Taruruuto-kun - Magic Adventure (Japan)
    • Mahjong Club (Japan)
    • Mahjong Gokuu Tenjiku (Japan)
    • Mahjong Hanjouki (Japan)

    • Mahjong Hishouden - Shin Naki no Ryuu (Japan)
    • Mahjong Sengoku Monogatari (Japan)
    • Mahjong Taikai II (Japan)
    • Mahjong Touhaiden (Japan)
    • Majin Tensei (Japan) Use Preset ID 0F11

    17
    Come on guys, let's not let this thread die, let's continue with the tests to identify which games that still do not have a test report work and which ones may need a solution.

    This is the following list of games for those who want to continue testing


    • Lode Runner Twin - Justy to Liberty no Daibouken (Japan)
    • Logos Panic Goaisatsu (Japan)
    • Lord Monarch (Japan)
    • Love Quest (Japan)
    • Magic Johnson no Super Slam Dunk (Japan)

    • Magical Quest con Topolino (Europe) (Italian version of Magical Quest Starring Mickey Mouse) Use LoROM to NTSC Patch by evil games
    • Magical Taruruuto-kun - Magic Adventure (Japan)
    • Mahjong Club (Japan)
    • Mahjong Gokuu Tenjiku (Japan)
    • Mahjong Hanjouki (Japan)

    • Mahjong Hishouden - Shin Naki no Ryuu (Japan)
    • Mahjong Sengoku Monogatari (Japan)
    • Mahjong Taikai II (Japan)
    • Mahjong Touhaiden (Japan)
    • Majin Tensei (Japan) Use Preset ID 0F11

    18
    F1 Pole Position (USA) - sound fix
    https://www.sendspace.com/file/jqu7vd

    This patch fixes the black screen issue as well when leaving the intro running?

    19
    I mean that rom is not included in the latest No-Intro romset, I have to take it from the GoodSNES 2.04 romset.



    Mmm ok, you mean the 2017 romset, apparently the Japanese version was not included in this, but if you want you can try the No-Intro version 2011-12-24

    20

    • Hunt for Red October, The (Japan) -- This one is not in the No-Intro romset, overscan issuse when you launch the game.
    • Koutetsu no Kishi 3 - Gekitotsu Europe Sensen (Japan) -- Looks fine.
    • Krusty World (Japan) -- I think the colours of the level are wrong (https://imgur.com/xfQscy9), this is how it really must look (https://youtu.be/lBa-wuGosj8?t=52s).
    • Kunio-kun no Dodge Ball Da yo Zenin Shuugou! - Tournament Special (Japan) -- Looks fine.
    • Kunio no Oden (Japan) -- Looks fine.
    • Kyuuyaku Megami Tensei (Japan) Use Preset ID 1B11 -- Looks fine.

    • Laplace no Ma (Japan) -- Looks fine.
    • Larry Nixon's Super Bass Fishing (Japan) -- I think this one has sound issuses with the music at the menus like Space Megaforce.
    • Las Vegas Dream in Golden Paradise (Japan) -- It has the overscan problem when you resume the game from main menu.
    • Last Battle (Japan) -- Looks fine.
    • Leading Company (Japan) -- Looks fine.

    • Leading Jockey (Japan) -- I think this one needs Hi-Res ID for texts (https://imgur.com/IISEIvh), yhis is how it looks with 1610 (https://imgur.com/9AqkN6O) the gamma has incrased and the cursor has dissapeared.
    • Leading Jockey 2 (Japan) -- The same as Leading Jockey (0000: https://imgur.com/eHJOcMM, 1610: https://imgur.com/bE3C2KD).
    • Light Fantasy (Japan) -- Overscan issuse when you launch the game.
    • Light Fantasy 2 (Japan) -- Same as Light Fantasy, over scan issuse when you launch the game.
    • Little Master - Nijiiro no Maseki (Japan) -- Overscan problem when you resume the game from main menu.

    Thanks SupaSAIAN!!!

    Next game list


    • Lode Runner Twin - Justy to Liberty no Daibouken (Japan)
    • Logos Panic Goaisatsu (Japan)
    • Lord Monarch (Japan)
    • Love Quest (Japan)
    • Magic Johnson no Super Slam Dunk (Japan)

    • Magical Quest con Topolino (Europe) (Italian version of Magical Quest Starring Mickey Mouse) Use LoROM to NTSC Patch by evil games
    • Magical Taruruuto-kun - Magic Adventure (Japan)
    • Mahjong Club (Japan)
    • Mahjong Gokuu Tenjiku (Japan)
    • Mahjong Hanjouki (Japan)

    • Mahjong Hishouden - Shin Naki no Ryuu (Japan)
    • Mahjong Sengoku Monogatari (Japan)
    • Mahjong Taikai II (Japan)
    • Mahjong Touhaiden (Japan)
    • Mahoujin Guruguru (Japan)


    June 02, 2018, 02:24:48 pm - (Auto Merged - Double Posts are not allowed before 7 days.)

    • Hunt for Red October, The (Japan) -- This one is not in the No-Intro romset, overscan issuse when you launch the game.

    Yes, this one is in the no intro romset, check this https://superfamicom.org/info/the-hunt-for-red-october

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