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Can you name some examples?Two off the top of my head are Hungry Ghosts and Shadow Tower Abyss. I believe I've only seen about 4 titles that seemed to be in this category- I didn't mean to suggest that is was a large number, just that there are some out there. More so in the PSP/PS2 era since SHIFT-JIS seems to have become much more common.
since you said it's that easy, i'd like to see a list of games you have already finished, im expecting it to be quite long, since "it's that easy"I guess this was addressed to me? A lot of games are as you describe, but some have built in auto-sizing for text boxes, or an 'always big' frame. That combined with artful translation can sometimes avoid the need for resizing hacks. The game I'm working on now (Asuncia) supported fixed width ASCII. I chose to install a couple variable width fonts to 'prettify' it, but so far I haven't needed to resize any text boxes.
I recall at least one person attempting to hack Growlanser 1 for the PSX, but obviously they didn't get very far.Maybe there are technical hurdles. Any chance you have a link to an old thread discussion etc?
Other than that, I think my friend Esperknight might have poked around with the game and made some tools.
there's a fairly high chance that the data inside the containers is encryptedIn such instances, do they usually encrypt everything or just key files/exe etc? Looking at the game in a hex editor, I see a lot of what appears to be non-compressed/non-encrypted image patterns - probably the bmps you mentioned.
Emperor God: a god who acts like an emperor, conquering other nations.
God Emperor: an emperor (allegedly) with divine powers, or an emperor who is seen/worshipped as a god by his people.
I used CDMage for that.This is definitely the program you want to use for Playstation games. HERE. Some of their game files are written in a mode that Windows doesn't support so you'll get an error if you try to drag the file off in explorer (specifically, files containing sound). The reason for 'extracting' the files from the CD image is that CDs contain 'sector header' data at regular intervals throughout the disk image. It's just for the CD-drive's reference and not part of the actual game data.