It felt more egregious the first time I encountered it; maybe I got myself into more trouble from there but that's the entry point into trouble.
You get in this spot by going down from the rightmost bughole.
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It merely wishes you to put in another quarter, if you understand what I'm saying.Truly the Candy Crush of its day.
Snarfblam was able to pull off some really impressive ASM work on this hack but it's still based on the original M1 engine. There's other limitations that would probably prevent that as well.Confirm from my own hacking adventures that marking the map is basically a no-go. That's a lot of volatile data for any NES game. It's actually little things like "keep track of a bunch map meta data" that can demonstrate the subtler impacts of 8-bit vs 16-bit.
As far as Play testing goes, right now I haven't set up the doors yet, meaning the stages are impassible and pretty much disabled from screen to screen. (I use a lot of the debug menu.) But once I get the basic game working, Play testing is probably a good idea.
... I have been noodling with the idea of creating what I call "Dracula's Maze" an area where you must take a leap of faith down a shaft a few times hoping there are not Spikes at the bottom. Strangely this idea came to me by playing Mario Party where you have to choose a pipe to drop a treasure chest and hope it gets to your character. This is not by any means difficult to remember, Once you jump down you can easily remember which shafts are the correct ones, But challenging the first time down at least. ...I think this is a bad idea. It randomly punishes players the first few times through. (Players should be punished for being unskilled at something, not for being bad guessers). Then, as you say, once the solution is known it becomes trivially easy. In other words: the sequence would never test the player's skill at the game.
There aren't any complete hacks of that nature, yet, that I've seen. Go for it.Yeah, but maybe I should just let the Cadence of Agony and Vengeance on Hell guys do their thing. I was just surprised that "full level hack of Castlevania III" was seriously something that's never happened.