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Messages - shadowmanwkp

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1
Some more info on the exploit:

Forum thread: https://gbatemp.net/threads/nds-constraint-taking-advantage-of-a-flaw-in-the-nintendo-ds-i-ssl-library.522011/
Github: https://github.com/KaeruTeam/nds-constraint

I'm a bit bummed that the original DS and the DS lite don't support WPA. I either have to set up a separate router (or phone), or get a DSi if I want to try it out.

2
I might not ever make any money off of this, however, I love to do it.

Well if you do want to make money off it, you should go by the quadfecta of youtube: like, comment, subscribe, patreon. It also doesn't hurt to whore out your content (without pissing people off).

3
Gaming Discussion / Re: Gods of the Capcom Universe.
« on: November 27, 2017, 09:41:04 am »
One of them got stuffed into a clown the other one got stuffed into a boy, both under the controls of their hosts. Also their origins aren't really godlike either, one is a giant collection of bugs (which absolutely never happened before /s) and the other one was created to stop it.

4
Gaming Discussion / Re: THE ATARIBOX IS COMING
« on: July 24, 2017, 03:23:01 am »
Yeah, this doesn't sound like ultra nerd computer programmers being dismissive of things the way I've been seeing at RHDN for years, nope not at all, nuh uh

Never change, guys. :)

The current Atari does have an appalling track record of recent releases that do not do it any favors:

  • Ran alone in the dark into the ground from a mediocre to bad 2011 reboot to a 2015 game that's much worse.
  • Put out the worst rollercoaster tycoon games on mobile and pc making people shift their focus on the actual games made by the devs like planet coaster. RCT2 mobile was good, but that was because it was a passion project by Chris Sawyer.
  • Does anyone remember haunted house? I only know because of video reviews, the game was bad.
  • Revived dungeon keeper for a crappy mobile cash drain. Take a look at war for the overworld a better attempt at modern DK games.
  • Putting out a kickstarter(!) for a console with a nice render making media jump out of their chairs with joy, without anything substantial to show for it.

Like I said, I don't expect anything for this, especially with this track record. I prefer to be pleasantly surprised by a good product, rather than hyping it up to high heavens only for it to crash down on us.

5
Gaming Discussion / Re: THE ATARIBOX IS COMING
« on: July 19, 2017, 02:03:49 am »
http://www.digitalspy.com/gaming/news/a833341/atari-ataribox-first-look/

What in the world??

Atari is releasing a new console. Is this real life??

 :o I wonder if they'll set up a 'virtual console' type thing, and become a digital distributor like Sony and Nintendo are doing. Just blows my mind.

Obligatory it's not Atari, but actually infogrames. I don't expect anything good from this considering the crap we've gotten from infrotari these last years. At least it will be a pleasant surprise if it turns out to be a decent box.

6
Pablitox is more active on gbatemp. There's some progress on the patch, the latest version is from the 5th of may it seems. You can find the topic here: http://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/

He's also more talkative on temp, his last post over there was on the 22nd.

7
Tucked away, very deeply in steam, you can take any generic controller and customize it to your whim. They've got some really neat settings, but you have to look up what a lot of the stuff does because valve only knows how to implement their client's features half-assedly and is even worse about explaining said features.

Here's an article on how to enable controller configuration for generic controllers: https://www.howtogeek.com/234427/how-to-remap-buttons-on-your-steam-controller/

You can also configure desktop settings, making the settings more usable for emulators. I use a steam controller, so I'm not sure if desktop bindings work for generic controllers. Do note that you have to keep steam open if you want to use desktop bindings.

8
Gaming Discussion / Re: What. are you playing?
« on: February 15, 2017, 02:31:14 am »
Just got the giant humblebundle with 40+ games and immediately went to play stardew valley. Up to now it mostly feels like harvest moon on pc, while I actually prefer rune factory. It feels like more of the same to me right now, most mechanics have been done by harvest moon in almost exactly the same way (the fishing mini-game is nice though). I only put 2 hours into it, so let's see if the game has more to offer later down the line.

9
Magic with a k on the end is a term in English. Today most would know it from Aleister Crowley's stuff, where he defined it so as to differentiate it from stage illusion and others have since ran with it, but it is an archaic term as well.

Really? I feel dumb now, I even did a google search to cover up my bases and came up with nothing.

10
FFTA2 and probably some other final fantasy games use the term magick. It's just like regular magic, but the k makes it more kool, because.... Reasons. I found it so annoying to see magic spelled that way. Every. Single. Time. It's just incredibly unnecessary and feels lazy. The silver medal goes to using the term hume to describe a human. Once again, lazy and unnecessary. The icing on the cake is that the first final fantasy tactics advance just used the regular terms, so there was no precedence set to use those replacements.

11
If I remember correctly, I remember reading something to the effect that maybe they were holding off on translating V but they waited so long that by the time they were ready to start work on it VI was almost ready for release so they went ahead and translated it instead since they believed it to be a better game anyway.

Woolsey actually cited a different reason, it was too complex:

Quote
I think one of my favorite games was Final Fantasy V, which I had almost all translated, but which they opted not to ship because they didn't feel the US market was ready for a second flagship RPG. They'd shipped FFII and they felt in Tokyo that they needed something else to get people trained up on that style of gaming, and that became a game called Mystic Quest.

Source: http://www.playeronepodcast.com/forum/index.php?/topic/145-transcript-of-ted-woolsey-interview/

12
Gaming Discussion / Re: Emulator feature innovation history?
« on: December 13, 2016, 01:52:09 am »
Thanks, Disch and Fast!
I'm surprised "more modern console" emulators can take this... Is there such a feature for a PSP emulator?

Quick google says yes, ppsspp can do periodic save states: https://www.reddit.com/r/PPSSPP/comments/4wuuu0/how_to_use_the_rewind_feature_of_ppsspp/

13
Gaming Discussion / Re: Best ROM Hacks for casual players
« on: November 18, 2016, 03:34:33 am »
Breath of fire 2 retranslation.

No, it's not a Japan exclusive, but the new translation is leagues better than the official ones on snes and gba. The new intro is a nice touch.

14
Gaming Discussion / Re: Does anyone know what game this is?
« on: November 11, 2016, 04:24:04 am »
Okay here's a few that I have no interset in playing but has bothered me for a long time.

#2
PC game
had an intro set in a cgi kitchen?
segued off into a  breakout clone featuring zany cartoon bugs?
most likely was a demo packaged with something else, maybe a sierra game, or was a pack-in with windows 95/98/or ME

Banzai bug perhaps?

15
You forgot st. Martin day on the 11th of November.

16
Gaming Discussion / Re: RPG for Android
« on: October 31, 2016, 04:19:12 am »
I do recommend FF All the Bravest: it is fast, active, got good music from the series and will not waste your time with bullshit. The only downside is that you must pay to unveil the game completely (other realms, heroes).

That's the most positive I've ever seen anybody about FF:ATB. The game is ridiculous: just swipe along the characters and see them do things, that's it. No tactics, no items, just swipe along to win, and if one of them gets killed you get a 5 min. downtime. The cherry on the pie is that the DLC characters are acquired totally randomly. Want Cloud from FF7? Well open some random boxes, because he might be the first character you unlock, or the 50th. I mostly see the game as a prime example of how not to do IAPs, totally shallow.

17
News Submissions / Re: ROM Hacks: And We're the Game Grumps!
« on: September 08, 2016, 03:30:40 am »
You accidentally the word "boards"?

Seems like it, the hack description is talking about 152 boards:

Quote
This all started over a year ago when Danny requested DLC for Kirby’s Dream Course. We’re here to deliver with 152 whole boards!

18
Personal Projects / Re: Porno-Graphic: Powerful New Tile Editor from BHDN
« on: September 07, 2016, 05:33:14 am »
Right, I mean it's not like one of the earliest NES emulators ever was called NESticle or something.

I feel like an idiot for only now noticing that portmanteau.

19
Konami is regressing back to the days when Japan was all crazy about casino games (they still are), and they couldn't care less about games now. Also add in the fact the business culture over there is horrible.

That one at least is false, konami is trying to get into games again indicated by their PR guy Ben trying to inform people of konami's latest plans: http://gamerant.com/konami-rep-earn-you-back/

And the announcement of metal gear survive. Even if the effort looks half-arsed, it does indicate that konami has an interest in games.

20
Most Gen 1-2 related things are over at Skeetendo, it's worth a look.

http://skeetendo.nfshost.com

Speaking of which, they have a topic on this exact subject: https://hax.iimarck.us/topic/6436/

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