Hello! I need some help with a personal project.
A while back, I decided to combine two Chrono Trigger
ROM hacks together: Maelstrom's "Level Zero
" and the Kajar Labs/Chrono Compendium "Retranslation
" hack. To my pleasant surprise, the two worked perfectly together! ... or rather, almost
perfectly... Apparently, one hack or another nudged some text strings around. Specifically, the text strings for treasure chests. Rather than saying "Got 1 [item]!" or "Got [item]!", the merged-patch ROM returns "Go[item] !". (Edit: The giant gap between "Go/Got" and the item is apparently an artifact of the Retranslation patch itself...) Money chests and empty chests both return completely blank strings. Item descriptions also take from the Retranslation hack, but use the Level Zero values (such as Potions saying "restores 50 HP" when they actually restore 150 HP).
So anyway, this was all pretty negligible. The game works perfectly aside from this and I've been having a blast experiencing the enhanced challenge combined with a superior translation. Recently however, I decided to look into fixing the broken chest strings and item descriptions myself, since a friend of mine is interested in experiencing "Level Zero Retranslation".
Everything else smoothly when I popped open the ROM in Temporal Flux
. I could edit everything just fine and it saves perfectly. Except... in doing so, I seem to have completely removed the special translator intro screen.
My question: Is there a way to edit strings in the ROM without
removing the special screen(s) added by the translators? I think there's two of them total, but I'm not 100% sure on that.
Thanks in advance!Edit:
This was put in the Newcomer's Board because I figured it was something simple like a misplaced byte or something.