Sorry for the long silence, i'm still trying to avoid bumping this thread when I've got nothing to update. I'm still waiting on Darksamus99's build script and MetalWario's SMB1 sprites so I've still nothing to share. But I did want to talk about something. As you know, this project was originally conceived with the goal simply to make the game more accurate to the artwork.
Well, some brand new artwork for SMB1 was recently made for the new Super Mario Bros. Game & Watch, and rather than being the usual red overalls with a blue shirt, Mario and Luigi's color pallets were actually based on their sprites in the game.
Obviously this is a retcon or just a nod to the sprite's color scheme, but it did remind me of something I had been thinking about even before these new images came to light.
The secondary goal of this hack was also to make things a bit closer to the NES game, at least in ways that I don't personally find to be a downgrade like the flat color backgrounds of SMB3 just for the sake of adding the shadows. So, while I want to avoid making too many "alternate" versions of this hack, I did consider an alt using the colors based on the art. This is just a mockup, but Mario and Luigi in SMB1 would look something like this:
I suppose NES color pallet for Luigi is basically this game's "Fire Luigi", so the solution there would be to just make both Fire Mario and Fire Luigi both red and white... or if we're going with NES color scheme, that super pale orange color.
If I do this, I don't think i'd be satisfied just stopping at Mario and Luigi, I'd make Peach a Brunette again, give the Bros. their Black overalls in SMB3, make Bowser bald again in SMB1+TLL, and revert Koopaling colors back to the default. This is, of course, just a theoretical alternate version of the hack that I wouldn't even think of working on until the regular version is finished.
On a side note, this post gives away just what's left to do on my Lost Levels sprites for the Bros. Super Mario and Super Luigi are finished. But there's still some small sprites that I need to work on, and i'm really not sure if i'm satisfied with the direction i've taken them. They look so much like Super Mario World sprites and I've always hated SMW's sprites.
Have you condisered the posibility of use the Luigi's sprite of Super Mario Bros DX version of Game Boy Color? I think that the original color of Luigi in the Nes version was a mistake of design or programming; so then Nintendo fixed this in the original planning of colors in the Game Boy Color version.
Here one pic of Luigi color:
PD: Excuse mi english