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Messages - xZabuzax

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1
Personal Projects / Re: Zill O'll infinite plus english translation
« on: October 14, 2018, 11:42:28 pm »
Thanks for the update, I'm looking forward to see this gem translated one of these days.

2
Personal Projects / Re: Tengai Makyou Zero translation project
« on: January 10, 2018, 07:58:14 pm »
You have to go to the geisha lodge at around midnight for the sandglass. Don't use it as an item - talk to the people there. Also, if you win the sash-undoing competition after midnight, you'll be in for a surprise.

That's what I did, I talked to everyone and also spam that item with everyone at midnight and nothing happened, is there a specific time at midnight where it should be used? Or maybe I already used that item in my playthrough and I just don't remember who accepted the item. In any case, can you please refresh my memory on who accepts the item in the geisha lodge and for what purpose they accepted it? maybe that way I can remember if I used it or not.

And yep, I already saw that surprise at midnight in the sash-undoing competition yesterday, 16-bit uncensored boobies ftw. If this game made it overseas then they would leave that part censored I guess =p

Edit 1:

Nevermind, the NPC that accepts the "Sandglass" finally appeared in the Geisha Lodge. It seems she appears at 9:00pm.

Edit 2:

My curiosity on using the "Sandglass" payed off, I found 2 typos with the NPC that accepts that item:



First typo: "Sandclass"

Second typo: It should be "sand in it", not "sand it it"

3
Personal Projects / Re: Tengai Makyou Zero translation project
« on: January 10, 2018, 04:36:07 am »
I have told people, in the readme and on this board, that the limited time PLGS event won't mean much of anything to the people playing this translation.

The reason why Kouji Imada doesn't sell amazing stuff is because this event began only a couple of weeks after the game was released - they didn't want to give away too much good stuff to players so close to the start of the game, I'm sure.
That makes sense. I was expecting something big because it was a secret event and all, oh well... you were not kidding when you said that these events won't mean much.

The sandglass item is used at the geisha lodge in the Canine Nation's Big Tiger Town, by the way.

Ohh, I had no idea, thanks for telling me that. I will use one of my end game save states to check that out.

Edit:

Went to the geisha lodge to use and spam the "Sandglass" item and nothing happened. I guess it can only be used in a certain time for a secret event or something, oh well.

4
Personal Projects / Re: Tengai Makyou Zero translation project
« on: January 10, 2018, 12:17:29 am »
there's even a secret PLGS event covered in there, and it will only happen in 2018

I was waiting this day to finally see what one of those supposed secret PLGS events would look like and so I went to the Fire Shrine at 12:51pm to find Kouji Imada there but what can i say... I was not impressed, the dude only sell stuff that you will find anywhere else, the only new thing he has is a Backscratcher which is kinda useless because it only raises +10 Luck, I guess I was expecting something big. Not your fault Tom so don't get offended by that comment, I do appreciate the effort in translating those PLGS events.

I can confirm that the battle glitches with the battle plans doesn't happen anymore with the new patch so it is indeed fixed, awesome job like always.

BTW, there is an Item that I've never used because I have no idea how or when to use it, it is the "Sandglass". Does anyone knows what this item is supposed to do?

5
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 17, 2017, 10:01:43 pm »
Yes, xZabuzax. That is the glitch - DDS believes that it is due to a glitch with the strategies, related to the reported issue with the Red Dragon Katana. What you say here seems to back this up. If that's the case, then it's already fixed and won't be an issue in the patch update.

So then really, the only issue left to fix is the black Zzz graphic. DougRPG and FlashPV are trying to settle this matter now.

Ahh cool, good to know that the issue is fixed. I also had that issue fighting the last boss and it was pretty annoying. I fixed the issue by removing the "Red Dragon" katana from strategies so that's definitely the issue then. What I don't understand is that it never happened in the beginning and it only started happening in the "Rainbow Bridge" before entering the robot.

But oh well, good to know that the glitch will be fixed in the next update.

6
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 17, 2017, 08:31:07 pm »
There has also been one very odd in-battle graphics glitch reported - a complete mystery to me. The person who reported it can't get it to trigger again.

You mean this one?


I had that a lot on my playthrough but I never reported it though, it disappears once the battle ends and it may happen again randomly during a battle. That's probably a Snes9X issue because I can't make it happen when I'm using Bsnes.

That glitch started happening when I started abusing the "Red Dragon" katana but it never happened in the beginning when I started abusing that item, it actually started happening in the cave where you find the robot behind the waterfall. Before you get inside the robot there's some sort of "rainbow bridge", you get on top of it to get inside the robot so it has something to do with that "rainbow bridge" because the first time it happened was when that bridge was present. After that I started having this issue randomly during a battle.

My conclusion, that glitch only happens in Snes9X and has something to do with a combination of the "Red Dragon" katana being used as an item in Strategy and the "Rainbow Bridge" to get inside the robot.

7
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 14, 2017, 09:06:03 am »
Don't get me wrong, I also enjoyed playing this game from start to finish but let's be honest, the only peoples interested in Snes games are the hardcore retro guys like us but then again, the "awe" is not the same anymore since we are pretty old by now and most of us won't even bother in trying to figure out the secrets of this game so is better to just spoil everything.

8
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 13, 2017, 07:57:22 pm »
The way to activate this is actually pretty complex, but if has to do with an old Japanese folk tale. I'm definitely not spoiling anything by saying that, but even though the boss is super underwhelming, I thought the way the secret quest is presented was actually pretty nifty.

Just go ahead and spoil it dude (add the spoiler tag to the comment), to be honest most people's are not interested in this game, it is understandable, most of us from the Snes era are close to our forties so the "awe" in Snes games is not there anymore and most people's won't bother in trying to fight that secret boss either because there's no good updated english walkthrough and we won't bother in figuring it out either.

So just let it go and spoil any secrets that you guys know about this game.

9
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 11, 2017, 01:13:32 am »
xZabuzax: although the game seems to prod players to choose the ending that you picked, the other choice is actually the more interesting of the two endings.

You mean the ending where Higan:
Spoiler:
chooses to be the king/ruler of Jipang?

It was nice and all but don't know, I wasn't satisfied with it. The other ending where he chooses to "not" do it felt more complete to me because it gave a nostalgic feeling when:
Spoiler:
Higan and the party were visiting the previous places. It was also thanks to this ending that I spotted the typo because I had no idea that Akamaru was in Jail so after the ending I visited that place and found him there.

Are those the only endings available or is there anything else more "secret" that I'm missing? I'm kind of a "completionist" so I want to make sure to see almost everything in a game before I move on. Is there a good english website available that provide info on this game? the website that you provided in the "Read Me" is in Japanese so I won't be doing much there.

10
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 10, 2017, 01:20:20 am »
I see, I'm glad I was able to spot that out.

By the way, I don't know if this was intentional:



He says: "They ain't gettin' out prison" but shouldn't it be "They ain't gettin' out of prison" instead?

Anyways, just finished the game, is a decent RPG. The encounter rate was pretty high so I was forced to use items to reduce the encounter rate. From the 2 endings I saw one of them was extremely satisfying. It was:
Spoiler:
the one were he choses to not be the King/Ruler of Jipang. That ending gave me a bit of goosebumps and when something gives me goosebumps then it is good. The music was pretty nice too!

The translation was superb!, can't stress this enough, the translation was pretty damn good, awesome work there!

It was an awesome ride. Will start looking for another RPG to play, it will probably be Xenoblade (Wii), Albert Odyssey Gaiden ~Legend of Eldean~ (Sega Saturn) or Ys III, VI, Origin (PC).

11
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 09, 2017, 06:53:56 pm »
That's serious, in my book.

I'll send you a PM.

Hey Tom I've sent you the email.

12
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 09, 2017, 05:01:26 pm »
Found a bug, I'm at the end of the game and got the weapon powerup with all 3 characters that allows you to attack all enemies but before I fight Nigiri I went to get my Wonderfly and once I got it I look at the menu and I see this:



Instead of "Scrolls" it says "Red Dragon" which is an OP weapon that I use in "Strategy" for almost every attack and as you can see, "Strategy" is not there either. Don't know if this bug has something to do with the "Cash on Hand", as you can see I have plenty of ryo that I made gambling (I didn't cheat). That little issue disappears once you close the menu and open it again.

This little issue happened in both Snes9X and Bsnes, not a big deal but I'm letting you know just in case.

13
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 08, 2017, 01:50:26 am »
Here's the part in which the hermit tells you which kibbles you have to use:

Spoiler:

But I'm not sure about the time. I recall the hermit saying something about 50 hours, but I opened it after 50 hours and 30 minutes and got a kabuki fly instead. I tried again but I forgot about it and the larva rooted (it seems the limit is 60 hours).

So I used a virtual machine (VirtualBox) to experiment with the hours to trick the clock system and it is actually 40 to 49 hours that allows you to get the Wonderfly. 39 hours and below doesn't work, 50 hours and above doesn't work either, it is 40 to 49 hours.

14
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 07, 2017, 08:27:31 pm »
Here's the part in which the hermit tells you which kibbles you have to use:

Spoiler:

But I'm not sure about the time. I recall the hermit saying something about 50 hours, but I opened it after 50 hours and 30 minutes and got a kabuki fly instead. I tried again but I forgot about it and the larva rooted (it seems the limit is 60 hours).

Thanks, at least that's a start. 60 hours is indeed the time limit and the larva will rot so it must be between 45-59 hours.

I will experiment with the hours using save states to get that darn Wonderfly, I will leave a save state close to the egg to keep track on it, the real time clock won't change with save states so is safe to use.

15
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 07, 2017, 07:56:21 pm »
The "Paradise Butterfly" you mentioned is called the "Wonderfly" in this translation, and there is an NPC that tells you how to get it, but most people will miss that text.

There is a hermit called the Buddhist Hermit in the Valley of Stone. If you bring him a Buddhist Manju, he'll tell you different things at different points in the game. At one point, he'll mention how to raise a Wonderfly. If you don't go back to visit him regularly, you'll probably miss it, and if you miss it, he'll never talk about it again.

Oh crap, I'm one of those peoples that missed it then, I did visit him a few times but it got old pretty fast so I stopped going. I know you don't like to spoil things Tom but may you please be kind enough to provide the info on how to get it?

I did a screen capture of that dialogue (the one in which the hermit tells you which kibble you need and in which order you have to feed the larva), but I forgot to screen grab when he tells about how many hours you have to let the larva sleep.

Well, "shikata ga nai" XDDD I usually don't pay much attention to these kind of mini-games in rpgs, so...

If you happen to find the info on how to get it may you please let us know or send me a pm about it?

16
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 07, 2017, 03:00:48 am »
How EXPENSIVE?! and where can I BUY IT? ie PM me lol ;)

Is in:

Spoiler:
The Crane Nation in Crane Shrine, you must defeat the boss first for the weapon armory to open, it's located in the botton left inside Crane Shrine. It cost 228,000. The weapon is worth it.

17
Personal Projects / Re: Tengai Makyou Zero translation project
« on: November 07, 2017, 01:16:21 am »
Haven't found any other typos so far so the translation is like 99% perfect.

I'm almost at the end, I took my sweet time exploring the maps. There's an extremely abusive weapon that will make your party almost untouchable without spending techinque as long as they are fast enough, it is the:

Spoiler:
"Red Dragon Sword" with the sear effect.

Damn that weapon is extremely OP, you just need to use that weapon as an item with your 3 characters and everything will die in seconds, no wonder that weapon was expensive.

18
Personal Projects / Re: Tengai Makyou Zero translation project
« on: October 27, 2017, 03:36:06 am »
It does exist somewhere on the Peacock Nation's world map.

Good luck with the treasure hunt!

I see, do you mind telling me where it is? To avoid spoilers for the other treasure hunters you can tell me via a private message. I just can't find that darn thing no matter how hard I look =p

Edit:

Never mind, just found it with the walkthrough from the read me, didn't wanted to use that walkthrough because it was in Japanese. Seriously, this was almost impossible to find, you needed to stand in a specific location and press the A button to get it, apparently pressing the A button around it didn't work because I already mashed the button like crazy earlier and didn't worked. I guess it was because I had the auto-run enabled in the settings so I probably missed that specific spot when mashing the A button.

19
Personal Projects / Re: Tengai Makyou Zero translation project
« on: October 27, 2017, 01:07:52 am »
I know this is not a walkthrough thread but I'm curious about this painting in one of the houses in Luck Luck Village that talks about a hidden fortune:



I defeated the boss in Peacock Nation and I'm flying through the whole map like crazy with the flying ship and I'm not able to find the fortune. Does this fortune exist or not? Sorry for derailing the thread with this.

20
Personal Projects / Re: Tengai Makyou Zero translation project
« on: October 26, 2017, 04:43:49 am »
Alright, awesome response like always Tom. I hatched the pink one for 50 minutes and I'm hatching the green one at the moment. I might feed them two or three times but then I will let them die since they are not doing anything important.

I will let you know if I find any other typos.

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