Could translations be going up and down due to both availability of translators to work on stuff as well as older ROM hackers slowing down (ahem ) for various reasons, before skilled newcomers coming up?
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^ I see I see.
So it was supposed to be a 3D gimmick after all.
Well, it stills scrolls the wrong way regardless if its in 3D or 2D.
I would love it if someone talented enough could hack the game and make it scroll the correct way.
Surely that's mostly recycled from the DS version?Probably recycled from the phone port of the DS version, complete with crappy UI.
Quite simple. Each block of graphics data starts with the initial PPU offset, big-endian. Then, next byte, if bit 7 is set, it's a literal sequence, so the byte is ANDed with 7F, and this many bytes that follow are copied to the PPU. If bit 7 is clear, then it's a RLE, the byte is ANDed with 7F and the next byte is repeated this many times...
There are a few bus in this game that have "bugged" me over the years. (I apologize for that pun. ) Mostly based on the lack of overflow check for certain stats. Namely:
HP and MP aren't capped at 9999/999, or at 65535, for that matter. If your HP/MP goes above 65535, it rolls over to 0.
Inn costs roll over to 0 once they top 65535. This bug would be inherently nullified by limiting HP/MP to 9999/999, respectively.
Gil rolls over to 0 once it hits 16777215. This would be fixed by capping it at 9999999.
The Ultima spell doesn't get stronger, ever.
"The mouse from the happiest place on Earth" might work? It deviates a bit from the original, but it still only suggests Disney while not actually saying it, and their catch phrase should be more recognizable to non-Americans.I think that is still trademarked, which I assume is the point?
Probably thinking of copying Dragon Quest.
But seriously, what was Nintendo thinking when they thought going to a menu to talk to someone was a good idea?
Oh yeah some patch formats do not do well at increasing the file size. However that should also be in line with headers and ROM formats in being easily doable without having to download some extra data (if you can not be bothered to use a hex editor then "copy /b NESrom.nes+my256kjunkfile.file newlypaddednesrom.nes" should be able to do it if you have a file filled with junk to add onto it.Adding space to the end of the ROM doesn't usually work with NES because most mappers require the last PRG (program ROM) bank to remain last, so the expansion has to be added right before that.