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Messages - KingMike

Pages: [1] 2 3 4 5 6 ... 129
1
ROM Hacking Discussion / Re: Undumped SNES Games
« on: June 24, 2016, 01:52:48 pm »
Are you using an EEPROM reader to read the chips directly?
If that is indeed an EEPROM cart, using the wrong settings can corrupt the cart ROM permanently, as what happened to the Estpolis II prototype mentioned previously (that was only able to be repaired manually by comparing code to the final ROM).

2
ROM Hacking Discussion / Re: Undumped SNES Games
« on: June 23, 2016, 09:15:48 pm »
Pirate games (as I assume those are) are known to ironically have more copy-protection than legitimate games.

There was a game named d4s that cracked a few pirate SNES games, but he hasn't been seen in awhile.

3
The first one says "slippery when wet". The second one says "Railroad crossing". The third one says "No jaywalking".
We're trying to discuss actual translations here. :P

But on the actual topic, I think those upscaled images might actually be making it harder to read because its so blurry. Might be better to post them at actual resolution and let people download and upscale them themselves if needed.

4
Personal Projects / Re: Final Fantasy II: Refurbished
« on: June 23, 2016, 11:50:38 am »
v1.5 fixes the intro so that it says "PROGRAMMED BY NASIR" instead of "PROGRAMED BY NASIR"


Did Nasir put any copy-protection traps on his name on this game, like he supposedly did in FF1?

5
The thing is that Konami (in Japan) use literally the same title for like five different games, at least. :P

Konami USA at least had the sense to give them distinguishing titles.

6
Programming / Re: Question about how NES hackers do ASM
« on: June 22, 2016, 09:01:18 pm »
I live in the stone age and I assemble NES code by inserting hex because there were no tools for it until I got used to it. I am set it my ways.
(script insertion though, I use my own tool that I modify per game)

Now SNES, I use xkas.

7
Newcomer's Board / Re: Question regarding 100% translated games
« on: June 22, 2016, 01:25:28 pm »
If it's not listed, then nobody submitted an article about it.

8
Game Boy graphics compression is usually game-specific, so unless someone has written one for this game (which I REALLY doubt), then no.

9
ROM Hacking Discussion / Re: Screenshots
« on: June 21, 2016, 08:18:25 pm »
I that toxic world shrine a PlayStation?  :o

10
It's an original DS (not DSiWare) game, which means it was only released in "physical" format, which means to play it translated you find a ROM (you're on your own for that), patch it and then play it on an emulator or flashcart (again, you're on your own for that part).

11
From what I understand, in the case of FF4 the translator was good but it got mangled up in the editing (some lines it was very clear the ROM hackers were teens who decided to "improve" the translation :P ).
(I keep forgetting I'm guilty of that with Stargazer. I do need to fix that by, along with finishing the translation, undoing the memeifying or whatever I did.)

12
Real SNES games (not flash carts) don't care about checksums, so game developers (when burning prototypes) didn't care to write the correct values until they got to the "finished" version.
The byte I would think flash carts would care about the most would be the "Mode" (commonly known as Lo/HiROM). Are there header editors for that, I'm not sure?

13
The italicized part in that hint does say the third goal of the first world.

14
Gaming Discussion / Re: What's going on with Mother 3?
« on: June 13, 2016, 10:12:21 am »
I thought Natsume said Harvest Moon 64 was not released due to emulation difficulty. (I've heard Nintendo's VC emulator coding is fairly patchy)

Plok? Was Steam/GOG release going to be just SNES9x+ROMs like I heard the Bubsy release was?
I know that sort of thing Nintendo would not allow on their consoles.

15

2. It got censored.  I did a little research of this, the translator did revert some names from accusations but not all of them.  I'd like to know if the script itself got a nerf or not or if there's any lines like "she fucks like a tiger" from SNES ToP.

Oh, was this the game fan-translated by someone with a strong Christian(?) belief who censored stuff too "demonic" for their taste? I vaguely remember hearing about that.

16
ROM Hacking Discussion / Re: Screenshots
« on: June 12, 2016, 10:05:30 pm »

Is ''A hack by SePH'' the correct way to say it in this case?
Or should it just says ''Hack by SePH''

"an" is used before a vowel sound, otherwise "a"

17
Question, you do realize there's a French version of the game already released, which you could work from instead of from Kanji. Have you tried that?

It's okay guys, no worries. The Star Ocean: Blue Sphere bullet can be given by Bet Boy.

18
Gaming Discussion / Re: What's going on with Mother 3?
« on: June 12, 2016, 01:36:27 am »
I thought the Tingle game would have been canceled due to the "Americans see Tingle as a pedo" thing. :P
(maybe there's a chance of it getting a Wii U VC release, since that is far lower risk. But when they were dealing with physical product, that could be quite a thing to consider.)

Though I think even Mato himself would like to see what Nintendo would do with Mother 3's script (at least, when they're not censoring or adding memes).

19
Gaming Discussion / Re: Obscure FF3 NES questions
« on: June 12, 2016, 01:28:27 am »
Didn't FF2 (NES) have one dungeon where all enemies were practically immune to weapons, forcing you to get magic on your team and fast?

20
Gaming Discussion / Re: What do I do if the Nintendo ship sinks?
« on: June 12, 2016, 01:25:23 am »
And, well... said tiny discs. That limited space to like a third of a normal DVD.
And not being able to play DVDs was a huge deal-breaker in 2001.

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