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Messages - KingMike

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This was translated literally 20 years ago already. What's different about this version? :huh:
It says in the description. :p Zynk felt the old one was inaccurate so he made a new one.

DS seems to have several "BIOS". Does that mean the ARM Bin files or the OS firmware or both?

Newcomer's Board / Re: Final Fantasy 2 Soul of Rebirth for NES
« on: July 15, 2018, 12:08:04 am »
Hacking the NES graphics into the GBA game is probably more doable.
I remember reading the FC didn't have enough room to get all the text the devs wanted in Japanese into the game, letting alone adding in the text and additional gameplay of a modern expansion.
Also note that FF2 is already using the maximum ROM size its mapper waz designed for. You might be able to get as far as doubling it if you want to hack it to a slightly different mapper.
But, just being honest, the dufficulty level on that is the "if you have to ask, you probably can't do it" advanced level.

Doesn't Return of the Joker use the same mapper as Ufouria, which was an official VC release? Guess Nintendo didn't simply reuse their VC emulator.

I have checked and the fishing encounters were unchanged. As I recall Old Rod is set to only catch Magikarp, Good Rod is fixed to two possible encounters and Super Rod is the only one that varies by map. I forget where the data is. Could look it up but I recall it was identical aside from pointers changed due to different ROM offsets between Green, JP Blue and EN Blue.

Newcomer's Board / Re: SMB Title Screen fix - Help!
« on: July 11, 2018, 06:45:56 pm »
I don't care for rom size! I'm only trying to find a perfect solution.
Any other suggestion? With rom size increasing?
If you plan to make more ROM hacks then you do need to care about the ROM size. You can't just add a few bytes, console games, especially NES, don't work like that. Expanding on the NES is an advanced skill that is generally only useful to those whose are also of advanced skill level.

Newcomer's Board / Re: Releasing a patch
« on: July 11, 2018, 01:46:09 am »
IPS is a problem on NES with PRG-ROM expansion as the majority of mappers expected the last ROM bank to stay last. Of course that means if CHR-ROM is present it will be forceably moved as well.

I'm not sure what exactly xdelta does but is it overkill on something like NES or SNES? I believe it was designed for CD consoles like PS1?

greetings community
If you are making an emulator, does the ROM's machine code reference it's own addresses? Does it refer to locations that it gets mapped to in SNES memory?

When manuals are talking about Direct Paging, absolute, long, etc addressing modes -- they are referring to the SNES's WRAM memory, is this correct?

So when interpreting the machine code of a ROM, do you have to convert to SNES memory locations?
They are talking about how the CPU parses an instruction. It could be anything mappdd to the CPU. WRAM, ROM, IO.

Script Help and Language Discussion / Re: Kanji ID FTW
« on: July 09, 2018, 01:10:15 am »
I'd only done the first few before I realized it would make more sense to crowd-source this while I translation check Magic Knight Rayearth instead. Here's the few I did.
I was a little puzzled. "Doesn't filler already know kanji? ;D "
But that makes sense.

It's a kana game, so copy-pasting into Google translation will be nearly useless. It will only be somewhat useful as a dictionary reference. Mato's Final Fantasy IV translation "Funky Fantasy IV" was a demonstration of that.

I recently tried to play FFX:I and got crashing in the intro.
Whereas years ago I played halfway through no problem (other than slow cutscenes as I assume my PC wasn't fast enough). Hope it wasn't disc degrading sitting in the case aside from being taken out those two times to make ISOs.

Though I'm sure it's still quite a bit of work to pull off, I wouldn't count GB to GBC as a separate console. Not sure how similar GBA to DS or DS to 3DS are but I would guess those are more significantly different?

The in-game trades don't have story. They were replacements for the Red/Green trades so that players would know the four trade evolutions (as they both involve players trading one trade evo mon for another). I played Green, Blue and Yellow in both languages next to each other last year and the most significant change I spotted is the SS Anne chef's meal was changed between Green and Blue.
Maybe restore the intended line for the Cinnebar Raichu trade from Green. (that mistakenly says Raichu can evolve, something we only learned this year was a deleted mon in reality)
Possibly the Cerulean police was a bit more sympathetic. In Yellow the line in Sabrina's Gym was changed because of the Ghost vs. Psychic bug, and the localization made a mistake in Yellow about where Copycat lives (a line in the Celadon Dept Store).

Newcomer's Board / Re: Relative Searcher won't open
« on: July 03, 2018, 01:19:30 am »
That is because it is an ancient DOS program, and 64-bit versions of Windows are incapable of running those (except for XP Mode in Windows 7).
Still a bit sore I bought the premium version of 7 for BC support and then a few months later my PC broke down and I had to buy a Win8 box. Is that when they started the anti-downgrading "security" BS? :P

ROM Hacking Discussion / Re: Pokemon evolution problems in Fire Red
« on: June 30, 2018, 12:52:12 pm »
Because, as I understand, FRLG was designed to refuse evos to Gen 2/3 mon without National Dex? I assume by this point someone made a patch to disable that?


Thanks to rainponcho for the compression tools and FlashPV for his excellent design.
Isn't that a Prince of Persia game though? :p

Script Help and Language Discussion / Re: su conjugating shi
« on: June 29, 2018, 01:37:58 am »
Most of my time these days has been studying kanji and I wonder ed about this sort of thing.
Some verbs where it lists endings with -su and -shi. I wonder if there is a common connection.
So any verb that just ends with the masu stem is this?

I think what my dictionary says on conjugation for "alternate" (tari) is to say a "this or that" action, yes?

I understand -eru is transitive (like aku is for an open door while akeru is for the opening action). Is -aru, and -asu mean anything in particular?

ROM Hacking Discussion / Re: Screenshots
« on: June 29, 2018, 01:19:28 am »
Two more and you've done all the SFC SRWs I think. ;D

ROM Hacking Discussion / Re: Sharing hack finds with you
« on: June 12, 2018, 08:25:33 pm »
Are you asking what game that "WORLD CUP" logo with the soccer ball is from?
It's Nintendo World Cup for the NES.

ROM Hacking Discussion / Re: Screenshots
« on: June 12, 2018, 08:23:13 pm »
It's something even native speakers can have trouble with, but "effected units" just sounds wrong to me as well.
From checking, yes "affect" looks right, as filler posted.

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