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Front Page News / Re: ROM Hack: Metroid Redesign is released!
« on: May 09, 2006, 04:05:57 pm »The first time I ever found that place I didn't have the space jump and didn't realize those little guys were trying to tell me something. I somehow managed to get out of that place using bomb jumping and yet I still somehow manage to suck at it. I'm so bad at it that I'm not going to bother with this hack simply because of the mention of the bomb jumping lava.
I ended up resetting because I couldn't get the wall-jump going. I've never been able to wall-jump. Pretty much, if I have to do it using wall-jump in the original Super Metroid, I didn't do it. Other than finally figuring out that I had to wall-jump to get out of that pit (which you actually don't have to go down; most games I never went down there at all unless I screwed up and ended up going there by accident).
As for bomb-jumping: I was awesome at it in Metroid. I couldn't do it at _all_ in Super Metroid. Not past, say, three bombs or so. My only hope is that the different physics might make it more like original Metroid. Either that, or it'll make it completely different.
Of course, my wall-jump problem will probably make the rest unplayable for me. _Especially_ if the character is falling _faster_ than she would normally, thus making the wall-jumps _harder_. So I should probably give this a pass, too.
On the other hand, I have a friend who's probably going to _love_ this.
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